Merge branch 'main' into SP3-17-animation-system
This commit is contained in:
commit
61fa2ae923
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@ -1 +1,96 @@
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7
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Controller Look Horizontal
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0
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0
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0
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5
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0.2
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5
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0
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0
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0
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1
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18
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0
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Controller Look Vertical
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0
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0
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5
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0.2
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5
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0
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0
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0
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1
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19
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0
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Horizontal
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0
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0
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5
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0.2
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5
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1
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2
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39
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68
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2
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37
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65
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2
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3
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16
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1
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2
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Jump
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0
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0
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1000
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0.2
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1000
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0
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1
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32
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0
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1
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10
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0
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Mouse Look Horizontal
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1
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0
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1
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0.2
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1
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0
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0
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0
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0
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0
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Mouse Look Vertical
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2
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0
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1
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0.2
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1
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0
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0
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0
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0
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0
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Vertical
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0
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0
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5
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0.2
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5
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1
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2
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38
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87
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2
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40
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83
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2
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0
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17
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1
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1
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@ -0,0 +1,546 @@
|
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|
#include "SHpch.h"
|
||||||
|
#include "SHInputBindingsPanel.h"
|
||||||
|
#include "Input/SHInputManager.h"
|
||||||
|
#include "Editor/SHEditorWidgets.hpp"
|
||||||
|
|
||||||
|
namespace SHADE
|
||||||
|
{
|
||||||
|
//Vectors containing data for elements for different bindings
|
||||||
|
static std::vector<std::string> bindingRenames;
|
||||||
|
|
||||||
|
//Flags to prevent unwanted editing of bindings
|
||||||
|
static size_t positiveKeyListeningFor;
|
||||||
|
static bool positiveKeyListening;
|
||||||
|
|
||||||
|
static size_t negativeKeyListeningFor;
|
||||||
|
static bool negativeKeyListening;
|
||||||
|
|
||||||
|
static size_t positiveControllerListeningFor;
|
||||||
|
static bool positiveControllerListening;
|
||||||
|
|
||||||
|
static size_t negativeControllerListeningFor;
|
||||||
|
static bool negativeControllerListening;
|
||||||
|
|
||||||
|
//Internal Helper function
|
||||||
|
void resizeVectors(size_t newSize)
|
||||||
|
{
|
||||||
|
bindingRenames.resize(newSize);
|
||||||
|
for (auto& s : bindingRenames)
|
||||||
|
s.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Internal Helper function
|
||||||
|
std::string labelConcat(char const* label, size_t entryNumber)
|
||||||
|
{
|
||||||
|
std::string concat = label;
|
||||||
|
concat += std::to_string(entryNumber);
|
||||||
|
return concat;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SHInputBindingsPanel::Init()
|
||||||
|
{
|
||||||
|
SHEditorWindow::Init();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SHInputBindingsPanel::Update()
|
||||||
|
{
|
||||||
|
if (SHEditorWindow::Begin())
|
||||||
|
{
|
||||||
|
//ImGui::ShowDemoWindow();
|
||||||
|
|
||||||
|
//Binding count
|
||||||
|
ImGui::Text("Binding Count: %d", SHInputManager::CountBindings());
|
||||||
|
|
||||||
|
//Binding file name
|
||||||
|
static std::string bindingFileName;
|
||||||
|
ImGui::InputText("Binding File Path", &bindingFileName);
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text(".SHConfig will be appeneded to file name");
|
||||||
|
ImGui::Text("If no name is provided, saves to or loads from \"Assets/Bindings.SHConfig\"");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Save bindings to...
|
||||||
|
if (ImGui::Button("Save Bindings"))
|
||||||
|
{
|
||||||
|
if (bindingFileName.empty())
|
||||||
|
{
|
||||||
|
SHInputManager::SaveBindings();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::string filePath = std::string(ASSET_ROOT);
|
||||||
|
filePath += "/";
|
||||||
|
filePath += bindingFileName;
|
||||||
|
filePath += ".SHConfig";
|
||||||
|
SHInputManager::SaveBindings(filePath);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Load bindings from...
|
||||||
|
if (ImGui::Button("Load Bindings"))
|
||||||
|
{
|
||||||
|
if (bindingFileName.empty())
|
||||||
|
{
|
||||||
|
SHInputManager::LoadBindings();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::string filePath = std::string(ASSET_ROOT);
|
||||||
|
filePath += "/";
|
||||||
|
filePath += bindingFileName;
|
||||||
|
filePath += ".SHConfig";
|
||||||
|
SHInputManager::LoadBindings(filePath);
|
||||||
|
}
|
||||||
|
resizeVectors(SHInputManager::CountBindings());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Button to add new binding
|
||||||
|
if (ImGui::Button("Add New Binding"))
|
||||||
|
{
|
||||||
|
std::string newBindingName = "Binding" + std::to_string(SHInputManager::CountBindings());
|
||||||
|
SHInputManager::AddBinding(newBindingName);
|
||||||
|
resizeVectors(SHInputManager::CountBindings());
|
||||||
|
}
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Add a new binding to the list");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Ensure unique label for entries
|
||||||
|
size_t entryNumber = 0;
|
||||||
|
|
||||||
|
//Listing for each binding
|
||||||
|
for (auto& binding : SHInputManager::GetBindings())
|
||||||
|
{
|
||||||
|
if (ImGui::CollapsingHeader(binding.first.c_str()))
|
||||||
|
{
|
||||||
|
//Modifiable binding name
|
||||||
|
ImGui::Text("Binding Name: %s", binding.first.c_str());
|
||||||
|
ImGui::InputText(labelConcat("##bindingModifyName", entryNumber).c_str(), &bindingRenames[entryNumber]);
|
||||||
|
ImGui::SameLine();
|
||||||
|
if (ImGui::Button(labelConcat("Rename##bindingRename", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RenameBinding(binding.first, bindingRenames[entryNumber]);
|
||||||
|
bindingRenames[entryNumber].clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui::Button(labelConcat("Delete Binding##", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RemoveBinding(binding.first);
|
||||||
|
resizeVectors(SHInputManager::CountBindings());
|
||||||
|
ImGui::End();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Delete this binding from the list");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Binding value test
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
float val = SHInputManager::GetBindingAxis(binding.first);
|
||||||
|
ImGui::SliderFloat(labelConcat("Value##", entryNumber).c_str(), &val, -1.0f, 1.0f);
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Test the current value of the binding");
|
||||||
|
ImGui::Text("For mouse movement/wheel inputs, will be multiplied by Sensitivity, with 0 being neutral (no input detected)");
|
||||||
|
ImGui::Text("Between -1 and 1 for other inputs, with 0 still being neutral (no input detected)");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
float rawVal = SHInputManager::GetBindingAxisRaw(binding.first);
|
||||||
|
ImGui::SliderFloat(labelConcat("Raw Value##", entryNumber).c_str(), &rawVal, -1.0f, 1.0f);
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Test the current value of the binding");
|
||||||
|
ImGui::Text("Raw value means it will be fixed among -1, 0 and 1 for non-mouse movement/wheel inputs");
|
||||||
|
ImGui::Text("No difference between this and Value for mouse movement/wheel inputs");
|
||||||
|
ImGui::Text("But for other inputs, does not consider smoothing options such as gravity and sensitivity");
|
||||||
|
ImGui::Text("If both positive and negative input is detected, returns neutral 0");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Binding Type Combo Box
|
||||||
|
int bindingType = static_cast<int>(SHInputManager::GetBindingType(binding.first));
|
||||||
|
if (ImGui::Combo(labelConcat("Input Type##", entryNumber).c_str(), &bindingType, "Keyboard / Mouse Buttons / Controller\0Mouse Horizontal\0Mouse Vertical\0Mouse Scroll Wheel"))
|
||||||
|
SHInputManager::SetBindingType(binding.first, static_cast<SHInputManager::SH_BINDINGTYPE>(bindingType));
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Which of the four types the binding uses");
|
||||||
|
ImGui::Text("Keyboard / Mouse Buttons / Controller = Keys, mouse buttons and ALL controller inputs");
|
||||||
|
ImGui::Text("Mouse Horizontal = Horizontal movement of the mouse");
|
||||||
|
ImGui::Text("Mouse Vertical = Vertical movement of the mouse");
|
||||||
|
ImGui::Text("Mouse Scroll Wheel = The scroll wheel found at the middle of most mouses");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Inversion
|
||||||
|
bool bindingInvert = SHInputManager::GetBindingInverted(binding.first);
|
||||||
|
if (ImGui::Checkbox(labelConcat("Inverted##", entryNumber).c_str(), &bindingInvert))
|
||||||
|
SHInputManager::SetBindingInverted(binding.first, bindingInvert);
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("If inverted:");
|
||||||
|
ImGui::Text("Positive inputs mean negative value of the binding");
|
||||||
|
ImGui::Text("Negative inputs mean positive value of the binding");
|
||||||
|
ImGui::Text("Mouse moving up / right means negative value of the binding");
|
||||||
|
ImGui::Text("Scrolling the mouse wheel up means negative value of the binding");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Sensitivity
|
||||||
|
double bindingSensitivity = SHInputManager::GetBindingSensitivity(binding.first);
|
||||||
|
if (ImGui::InputDouble(labelConcat("Sensitivity##", entryNumber).c_str(), &bindingSensitivity))
|
||||||
|
SHInputManager::SetBindingSensitivity(binding.first, bindingSensitivity);
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Value multiplier for mouse movement and scrolling");
|
||||||
|
ImGui::Text("For other digital inputs, serves as a rate of how fast axis value goes to maximum positive/negative");
|
||||||
|
//ImGui::Text("For other analog inputs, serves as a multiplier, but axis value magnitude will still be capped at 1");
|
||||||
|
ImGui::Text("Irrelevant for other analog inputs");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Below this section is only for KB/M type bindings
|
||||||
|
//Not relevant for mouse movement and scrolling
|
||||||
|
if (SHInputManager::GetBindingType(binding.first) == SHInputManager::SH_BINDINGTYPE::KB_MB_CONTROLLER)
|
||||||
|
{
|
||||||
|
//Dead
|
||||||
|
float bindingDead = static_cast<float>(SHInputManager::GetBindingDead(binding.first));
|
||||||
|
if (ImGui::SliderFloat(labelConcat("Deadzone##", entryNumber).c_str(), &bindingDead, 0.0f, 1.0f))
|
||||||
|
SHInputManager::SetBindingDead(binding.first, static_cast<double>(bindingDead));
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("Any positive or negative analog input with magnitude less than this will be registered as neutral");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Gravity
|
||||||
|
double bindingGravity = SHInputManager::GetBindingGravity(binding.first);
|
||||||
|
if (ImGui::InputDouble(labelConcat("Gravity##", entryNumber).c_str(), &bindingGravity))
|
||||||
|
SHInputManager::SetBindingGravity(binding.first, static_cast<double>(bindingGravity));
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("The rate at which the value moves to neutral if no input in the direction is read");
|
||||||
|
ImGui::TextColored(ImVec4{ 1.0f, 0.5f, 0.5f, 1.0f }, "Should be non-negative");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Snap
|
||||||
|
bool bindingSnap = SHInputManager::GetBindingSnap(binding.first);
|
||||||
|
if (ImGui::Checkbox(labelConcat("Snap##", entryNumber).c_str(), &bindingSnap))
|
||||||
|
SHInputManager::SetBindingSnap(binding.first, bindingSnap);
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("If no other input on the axis is present and a input is made in the opposite direction of the current value,");
|
||||||
|
ImGui::Text("the binding's value will jump to neutral 0 before resuming in the input direction");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t keycodeIndex = 0;
|
||||||
|
//Positive key codes
|
||||||
|
ImGui::Separator();
|
||||||
|
ImGui::Text("Positive Key Codes:");
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("When this keyboard or mouse button is held, causes the value to go positive, or negative when inverted");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine();
|
||||||
|
//Button to ask for inputs
|
||||||
|
if (!positiveKeyListening)
|
||||||
|
{
|
||||||
|
if (ImGui::Button(labelConcat("New##positiveKeyCode", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
positiveKeyListening = true;
|
||||||
|
positiveKeyListeningFor = entryNumber;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (positiveKeyListeningFor == entryNumber)
|
||||||
|
{
|
||||||
|
//Listening for inputs
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.4f, 0.4f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.6f, 0.3f, 0.3f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||||
|
ImGui::Button(labelConcat("PRESS##positiveKeyCode", entryNumber).c_str());
|
||||||
|
ImGui::PopStyleColor(4);
|
||||||
|
|
||||||
|
SHInputManager::SH_KEYCODE k;
|
||||||
|
if (SHInputManager::AnyKey(&k))
|
||||||
|
{
|
||||||
|
positiveKeyListening = false;
|
||||||
|
SHInputManager::AddBindingPositiveKeyCode(binding.first, k);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Not listening
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
ImGui::Button(labelConcat("New##positiveKeyCode", entryNumber).c_str());
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//List and remove bindings
|
||||||
|
ImGui::Indent();
|
||||||
|
keycodeIndex = 0;
|
||||||
|
for (auto& k : binding.second.positiveKeyCodes)
|
||||||
|
{
|
||||||
|
//ImGui::Text("%d", static_cast<int>(k));
|
||||||
|
ImGui::Text(SHInputManager::GetKeyCodeName(k).c_str());
|
||||||
|
ImGui::SameLine();
|
||||||
|
std::string labelString = "X##KeyPositive";
|
||||||
|
labelString += binding.first;
|
||||||
|
|
||||||
|
//Delete button
|
||||||
|
if (ImGui::SmallButton(labelConcat(labelString.c_str(), keycodeIndex).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RemoveBindingPositiveKeyCode(binding.first, k);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++keycodeIndex;
|
||||||
|
}
|
||||||
|
ImGui::Unindent();
|
||||||
|
|
||||||
|
|
||||||
|
//Negative key codes
|
||||||
|
ImGui::Separator();
|
||||||
|
ImGui::Text("Negative Key Codes:");
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("When this keyboard or mouse button is held, causes the value to go negative, or positive when inverted");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine();
|
||||||
|
//Button to ask for inputs
|
||||||
|
if (!negativeKeyListening)
|
||||||
|
{
|
||||||
|
if (ImGui::Button(labelConcat("New##negativeKeyCode", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
negativeKeyListening = true;
|
||||||
|
negativeKeyListeningFor = entryNumber;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (negativeKeyListeningFor == entryNumber)
|
||||||
|
{
|
||||||
|
//Listening for inputs
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.4f, 0.4f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.6f, 0.3f, 0.3f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||||
|
ImGui::Button(labelConcat("PRESS##negativeKeyCode", entryNumber).c_str());
|
||||||
|
ImGui::PopStyleColor(4);
|
||||||
|
|
||||||
|
SHInputManager::SH_KEYCODE k;
|
||||||
|
if (SHInputManager::AnyKey(&k))
|
||||||
|
{
|
||||||
|
negativeKeyListening = false;
|
||||||
|
SHInputManager::AddBindingNegativeKeyCode(binding.first, k);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Not listening
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
ImGui::Button(labelConcat("New##negativeKeyCode", entryNumber).c_str());
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//List and remove bindings
|
||||||
|
ImGui::Indent();
|
||||||
|
keycodeIndex = 0;
|
||||||
|
for (auto& k : binding.second.negativeKeyCodes)
|
||||||
|
{
|
||||||
|
//ImGui::Text("%d", static_cast<int>(k));
|
||||||
|
ImGui::Text(SHInputManager::GetKeyCodeName(k).c_str());
|
||||||
|
ImGui::SameLine();
|
||||||
|
std::string labelString = "X##KeyNegative";
|
||||||
|
labelString += binding.first;
|
||||||
|
|
||||||
|
//Delete button
|
||||||
|
if (ImGui::SmallButton(labelConcat(labelString.c_str(), keycodeIndex).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RemoveBindingNegativeKeyCode(binding.first, k);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++keycodeIndex;
|
||||||
|
}
|
||||||
|
ImGui::Unindent();
|
||||||
|
|
||||||
|
//Positive controller codes
|
||||||
|
ImGui::Separator();
|
||||||
|
ImGui::Text("Positive Controller Codes:");
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("When this controller button is held, causes the value to go positive, or negative when inverted");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine();
|
||||||
|
//Button to ask for inputs
|
||||||
|
if (!positiveControllerListening)
|
||||||
|
{
|
||||||
|
if (ImGui::Button(labelConcat("New##positiveControllerCode", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
positiveControllerListening = true;
|
||||||
|
positiveControllerListeningFor = entryNumber;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (positiveControllerListeningFor == entryNumber)
|
||||||
|
{
|
||||||
|
//Listening for inputs
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.4f, 0.4f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.6f, 0.3f, 0.3f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||||
|
ImGui::Button(labelConcat("PRESS##positiveControllerCode", entryNumber).c_str());
|
||||||
|
ImGui::PopStyleColor(4);
|
||||||
|
|
||||||
|
SHInputManager::SH_CONTROLLERCODE c;
|
||||||
|
if (SHInputManager::AnyControllerInput(&c))
|
||||||
|
{
|
||||||
|
positiveControllerListening = false;
|
||||||
|
SHInputManager::AddBindingPositiveControllerCode(binding.first, c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Not listening
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
ImGui::Button(labelConcat("New##positiveControllerCode", entryNumber).c_str());
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//List and remove bindings
|
||||||
|
ImGui::Indent();
|
||||||
|
keycodeIndex = 0;
|
||||||
|
for (auto& c : binding.second.positiveControllerCodes)
|
||||||
|
{
|
||||||
|
//ImGui::Text("%d", static_cast<int>(k));
|
||||||
|
ImGui::Text(SHInputManager::GetControllerCodeName(c).c_str());
|
||||||
|
ImGui::SameLine();
|
||||||
|
std::string labelString = "X##ControllerPositive";
|
||||||
|
labelString += binding.first;
|
||||||
|
|
||||||
|
//Delete button
|
||||||
|
if (ImGui::SmallButton(labelConcat(labelString.c_str(), keycodeIndex).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RemoveBindingPositiveControllerCode(binding.first, c);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++keycodeIndex;
|
||||||
|
}
|
||||||
|
ImGui::Unindent();
|
||||||
|
|
||||||
|
//Negative controller codes
|
||||||
|
ImGui::Separator();
|
||||||
|
ImGui::Text("Negative Controller Codes:");
|
||||||
|
if (ImGui::IsItemHovered())
|
||||||
|
{
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
ImGui::Text("When this controller button is pressed, causes the value to go negative, or positive when inverted");
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::SameLine();
|
||||||
|
//Button to ask for inputs
|
||||||
|
if (!negativeControllerListening)
|
||||||
|
{
|
||||||
|
if (ImGui::Button(labelConcat("New##negativeControllerCode", entryNumber).c_str()))
|
||||||
|
{
|
||||||
|
negativeControllerListening = true;
|
||||||
|
negativeControllerListeningFor = entryNumber;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (negativeControllerListeningFor == entryNumber)
|
||||||
|
{
|
||||||
|
//Listening for inputs
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.8f, 0.4f, 0.4f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.6f, 0.3f, 0.3f, 1.0f));
|
||||||
|
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||||
|
ImGui::Button(labelConcat("PRESS##negativeControllerCode", entryNumber).c_str());
|
||||||
|
ImGui::PopStyleColor(4);
|
||||||
|
|
||||||
|
SHInputManager::SH_CONTROLLERCODE c;
|
||||||
|
if (SHInputManager::AnyControllerInput(&c))
|
||||||
|
{
|
||||||
|
negativeControllerListening = false;
|
||||||
|
SHInputManager::AddBindingNegativeControllerCode(binding.first, c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Not listening
|
||||||
|
ImGui::BeginDisabled();
|
||||||
|
ImGui::Button(labelConcat("New##negativeControllerCode", entryNumber).c_str());
|
||||||
|
ImGui::EndDisabled();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//List and remove bindings
|
||||||
|
ImGui::Indent();
|
||||||
|
keycodeIndex = 0;
|
||||||
|
for (auto& c : binding.second.negativeControllerCodes)
|
||||||
|
{
|
||||||
|
//ImGui::Text("%d", static_cast<int>(k));
|
||||||
|
ImGui::Text(SHInputManager::GetControllerCodeName(c).c_str());
|
||||||
|
ImGui::SameLine();
|
||||||
|
std::string labelString = "X##ControllerNegative";
|
||||||
|
labelString += binding.first;
|
||||||
|
|
||||||
|
//Delete button
|
||||||
|
if (ImGui::SmallButton(labelConcat(labelString.c_str(), keycodeIndex).c_str()))
|
||||||
|
{
|
||||||
|
SHInputManager::RemoveBindingNegativeControllerCode(binding.first, c);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++keycodeIndex;
|
||||||
|
}
|
||||||
|
ImGui::Unindent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
++entryNumber; //Next entry
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui::End();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SHInputBindingsPanel::Exit()
|
||||||
|
{
|
||||||
|
SHEditorWindow::Exit();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Editor/EditorWindow/SHEditorWindow.h"
|
||||||
|
#include <imgui.h>
|
||||||
|
|
||||||
|
namespace SHADE
|
||||||
|
{
|
||||||
|
class SH_API SHInputBindingsPanel final : public SHEditorWindow
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SHInputBindingsPanel() : SHEditorWindow("Input Bindings Panel", ImGuiWindowFlags_MenuBar) {}
|
||||||
|
|
||||||
|
void Init() override;
|
||||||
|
void Update() override;
|
||||||
|
void Exit() override;
|
||||||
|
};
|
||||||
|
}
|
|
@ -6,4 +6,5 @@
|
||||||
#include "ViewportWindow/SHEditorViewport.h" //Editor Viewport
|
#include "ViewportWindow/SHEditorViewport.h" //Editor Viewport
|
||||||
#include "AssetBrowser/SHAssetBrowser.h" //Asset Browser
|
#include "AssetBrowser/SHAssetBrowser.h" //Asset Browser
|
||||||
#include "MaterialInspector/SHMaterialInspector.h" //Material Inspector
|
#include "MaterialInspector/SHMaterialInspector.h" //Material Inspector
|
||||||
#include "ColliderTagPanel/SHColliderTagPanel.h" //Collider Tag Panel
|
#include "ColliderTagPanel/SHColliderTagPanel.h" //Collider Tag Panel
|
||||||
|
#include "InputBindings/SHInputBindingsPanel.h" //Input Bindings
|
|
@ -107,6 +107,7 @@ namespace SHADE
|
||||||
SHEditorWindowManager::CreateEditorWindow<SHColliderTagPanel>();
|
SHEditorWindowManager::CreateEditorWindow<SHColliderTagPanel>();
|
||||||
SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>();
|
SHEditorWindowManager::CreateEditorWindow<SHHierarchyPanel>();
|
||||||
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>();
|
SHEditorWindowManager::CreateEditorWindow<SHEditorInspector>();
|
||||||
|
SHEditorWindowManager::CreateEditorWindow<SHInputBindingsPanel>();
|
||||||
|
|
||||||
SHEditorWindowManager::CreateEditorWindow<SHEditorViewport>();
|
SHEditorWindowManager::CreateEditorWindow<SHEditorViewport>();
|
||||||
|
|
||||||
|
|
|
@ -100,6 +100,475 @@ namespace SHADE
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string SHInputManager::GetKeyCodeName(SH_KEYCODE k) noexcept
|
||||||
|
{
|
||||||
|
int kInt = static_cast<int>(k);
|
||||||
|
//Numbers
|
||||||
|
if (kInt >= static_cast<int>(SH_KEYCODE::NUMBER_0) && kInt <= static_cast<int>(SH_KEYCODE::NUMBER_9))
|
||||||
|
{
|
||||||
|
return std::to_string(kInt - 48);
|
||||||
|
}
|
||||||
|
//Letters
|
||||||
|
if (kInt >= static_cast<int>(SH_KEYCODE::A) && kInt <= static_cast<int>(SH_KEYCODE::Z))
|
||||||
|
{
|
||||||
|
return std::string(1, static_cast<char>(kInt));
|
||||||
|
}
|
||||||
|
//Numpads
|
||||||
|
if (kInt >= static_cast<int>(SH_KEYCODE::NUMPAD_0) && kInt <= static_cast<int>(SH_KEYCODE::NUMPAD_9))
|
||||||
|
{
|
||||||
|
return "Numpad " + std::to_string(kInt - 96);
|
||||||
|
}
|
||||||
|
//Function keys
|
||||||
|
if (kInt >= static_cast<int>(SH_KEYCODE::F1) && kInt <= static_cast<int>(SH_KEYCODE::F24))
|
||||||
|
{
|
||||||
|
return "F" + std::to_string(kInt - 111);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Other keys
|
||||||
|
switch (k)
|
||||||
|
{
|
||||||
|
case SH_KEYCODE::LMB:
|
||||||
|
return "Left Mouse Button";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RMB:
|
||||||
|
return "Right Mouse Button";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::CANCEL:
|
||||||
|
return "Cancel";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MMB:
|
||||||
|
return "Middle Mouse Button";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::XMB1:
|
||||||
|
return "X1 Mouse Button";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::XMB2:
|
||||||
|
return "X2 Mouse Button";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BACKSPACE:
|
||||||
|
return "Backspace";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::TAB:
|
||||||
|
return "Tab";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::CLEAR:
|
||||||
|
return "Clear";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ENTER:
|
||||||
|
return "Enter";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SHIFT:
|
||||||
|
return "Shift";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::CTRL:
|
||||||
|
return "Ctrl";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ALT:
|
||||||
|
return "Alt";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PAUSE:
|
||||||
|
return "Pause";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::CAPS_LOCK:
|
||||||
|
return "Caps Lock";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_KANA:
|
||||||
|
return "IME Kana / Hangul Mode";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_ON:
|
||||||
|
return "IME On";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_JUNJA:
|
||||||
|
return "IME Junja Mode";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_FINAL:
|
||||||
|
return "IME Final Mode";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_HANJA:
|
||||||
|
return "IME Kanji / Hanja Mode";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_OFF:
|
||||||
|
return "IME Off";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ESCAPE:
|
||||||
|
return "Esc";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_CONVERT:
|
||||||
|
return "IME Convert";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_NONCONVERT:
|
||||||
|
return "IME Nonconvert";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_ACCEPT:
|
||||||
|
return "IME Accept";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_MODECHANGE:
|
||||||
|
return "IME Mode Change Request";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SPACE:
|
||||||
|
return "Spacebar";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PAGE_UP:
|
||||||
|
return "Page Up";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PAGE_DOWN:
|
||||||
|
return "Page Down";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::END:
|
||||||
|
return "End";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::HOME:
|
||||||
|
return "Home";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LEFT_ARROW:
|
||||||
|
return "Left Arrow";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::UP_ARROW:
|
||||||
|
return "Up Arrow";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RIGHT_ARROW:
|
||||||
|
return "Right Arrow";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::DOWN_ARROW:
|
||||||
|
return "Down Arrow";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SELECT:
|
||||||
|
return "Select";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PRINT:
|
||||||
|
return "Print";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::EXECUTE:
|
||||||
|
return "Execute";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PRINT_SCREEN:
|
||||||
|
return "Print Screen";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::INSERT:
|
||||||
|
return "Insert";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::DEL:
|
||||||
|
return "Delete";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::HELP:
|
||||||
|
return "Help";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LEFT_WINDOWS:
|
||||||
|
return "Left Windows";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RIGHT_WINDOWS:
|
||||||
|
return "Right Windows";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::APPS:
|
||||||
|
return "Applications";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SLEEP:
|
||||||
|
return "Sleep";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MULTIPLY:
|
||||||
|
return "Numpad *";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ADD:
|
||||||
|
return "Numpad +";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SEPARATOR:
|
||||||
|
return "Separator";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SUBTRACT:
|
||||||
|
return "Numpad -";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::DECIMAL:
|
||||||
|
return "Numpad .";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::DIVIDE:
|
||||||
|
return "Numpad /";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::NUM_LOCK:
|
||||||
|
return "Num Lock";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::SCROLL_LOCK:
|
||||||
|
return "Scroll Lock";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PC98_NUMPAD_EQUAL:
|
||||||
|
return "OEM PC98 Numpad Equal / Fujitsu Dictionary";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_FUJITSU_UNREGISTER:
|
||||||
|
return "OEM Fujitsu Unregister";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_FUJITSU_REGISTER:
|
||||||
|
return "OEM Fujitsu Register";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_FUJITSU_LEFT_THUMB:
|
||||||
|
return "OEM Fujitsu Left Thumb";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_FUJITSU_RIGHT_THUMB:
|
||||||
|
return "OEM Fujitsu Right Thumb";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LEFT_SHIFT:
|
||||||
|
return "Left Shift";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RIGHT_SHIFT:
|
||||||
|
return "Right Shift";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LEFT_CTRL:
|
||||||
|
return "Left Ctrl";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RIGHT_CTRL:
|
||||||
|
return "Right Ctrl";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LEFT_ALT:
|
||||||
|
return "Left Alt";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::RIGHT_ALT:
|
||||||
|
return "Right Alt";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_BACK:
|
||||||
|
return "Browser Back";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_FORWARD:
|
||||||
|
return "Browser Forward";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_REFRESH:
|
||||||
|
return "Browser Refresh";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_STOP:
|
||||||
|
return "Browser Stop";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_SEARCH:
|
||||||
|
return "Browser Search";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_FAVOURITES:
|
||||||
|
return "Browser Favourites";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::BROWSER_HOME:
|
||||||
|
return "Browser Start and Home";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::VOLUME_MUTE:
|
||||||
|
return "Volume Mute";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::VOLUME_DOWN:
|
||||||
|
return "Volume Down";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::VOLUME_UP:
|
||||||
|
return "Volume Up";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MEDIA_NEXT_TRACK:
|
||||||
|
return "Media Next Track";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MEDIA_PREVIOUS_TRACK:
|
||||||
|
return "Media Previous Track";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MEDIA_STOP:
|
||||||
|
return "Media Stop";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::MEDIA_PLAY_PAUSE:
|
||||||
|
return "Media Play/Pause";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LAUNCH_MAIL:
|
||||||
|
return "Launch Mail";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LAUNCH_MEDIA_SELECT:
|
||||||
|
return "Select Media";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LAUNCH_APP_1:
|
||||||
|
return "Launch App 1";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::LAUNCH_APP_2:
|
||||||
|
return "Launch App 2";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_1:
|
||||||
|
return "; or :";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PLUS:
|
||||||
|
return "= or +";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_COMMA:
|
||||||
|
return ", or <";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_MINUS:
|
||||||
|
return "- or _";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PERIOD:
|
||||||
|
return ". or >";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_2:
|
||||||
|
return "/ or ?";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_3:
|
||||||
|
return "` or ~";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_4:
|
||||||
|
return "[ or {";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_5:
|
||||||
|
return "\\ or |";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_6:
|
||||||
|
return "] or }";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_7:
|
||||||
|
return "\' or \"";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_8:
|
||||||
|
return "OEM 8";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_AX:
|
||||||
|
return "OEM AX";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_102:
|
||||||
|
return "< or > or \\ or |";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_ICO_HELP:
|
||||||
|
return "ICO Help";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_ICO_00:
|
||||||
|
return "ICO 00";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::IME_PROCESS:
|
||||||
|
return "IME Process";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_ICO_CLEAR:
|
||||||
|
return "ICO Clear";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PACKET:
|
||||||
|
return "Packet";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_RESET:
|
||||||
|
return "OEM Reset";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_JUMP:
|
||||||
|
return "OEM Jump";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PA1:
|
||||||
|
return "OEM PA1";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PA2:
|
||||||
|
return "OEM PA2";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_PA3:
|
||||||
|
return "OEM PA3";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_WSCTRL:
|
||||||
|
return "OEM WSCTRL";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_CUSEL:
|
||||||
|
return "OEM CuSel";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_ATTN:
|
||||||
|
return "OEM Attn";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_FINISH:
|
||||||
|
return "OEM Finish";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_COPY:
|
||||||
|
return "OEM Copy";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_AUTO:
|
||||||
|
return "OEM Auto";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_ENLW:
|
||||||
|
return "OEM ENLW";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_BACKTAB:
|
||||||
|
return "OEM Backtab";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ATTN:
|
||||||
|
return "Attn";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::CRSEL:
|
||||||
|
return "CrSel";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::EXSEL:
|
||||||
|
return "ExSel";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::EREOF:
|
||||||
|
return "Erase EOF";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PLAY:
|
||||||
|
return "Play";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::ZOOM:
|
||||||
|
return "Zoom";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::NONAME:
|
||||||
|
return "No Name Key";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::PA_1:
|
||||||
|
return "PA1";
|
||||||
|
break;
|
||||||
|
case SH_KEYCODE::OEM_CLEAR:
|
||||||
|
return "OEM Clear";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string SHInputManager::GetControllerCodeName(SH_CONTROLLERCODE c) noexcept
|
||||||
|
{
|
||||||
|
switch (c)
|
||||||
|
{
|
||||||
|
case SH_CONTROLLERCODE::DPAD_UP:
|
||||||
|
return "D-Pad Up";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::DPAD_DOWN:
|
||||||
|
return "D-Pad Down";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::DPAD_LEFT:
|
||||||
|
return "D-Pad Left";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::DPAD_RIGHT:
|
||||||
|
return "D-Pad Right";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::START:
|
||||||
|
return "Start Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::BACK:
|
||||||
|
return "Back Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::LEFT_THUMBSTICK:
|
||||||
|
return "Left Thumbstick Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::RIGHT_THUMBSTICK:
|
||||||
|
return "Right Thumbstick Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::LEFT_SHOULDER:
|
||||||
|
return "Left Shoulder Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::RIGHT_SHOULDER:
|
||||||
|
return "Right Shoulder Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::A:
|
||||||
|
return "A Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::B:
|
||||||
|
return "B Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::X:
|
||||||
|
return "X Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::Y:
|
||||||
|
return "Y Button";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::LEFT_TRIGGER:
|
||||||
|
return "Left Trigger";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::RIGHT_TRIGGER:
|
||||||
|
return "Right Trigger";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::LEFT_THUMBSTICK_X:
|
||||||
|
return "Left Thumbstick Horizontal";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::LEFT_THUMBSTICK_Y:
|
||||||
|
return "Left Thumbstick Vertical";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::RIGHT_THUMBSTICK_X:
|
||||||
|
return "Right Thumbstick Horizontal";
|
||||||
|
break;
|
||||||
|
case SH_CONTROLLERCODE::RIGHT_THUMBSTICK_Y:
|
||||||
|
return "Right Thumbstick Vertical";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//The Binding File format presently goes as such:
|
//The Binding File format presently goes as such:
|
||||||
/*
|
/*
|
||||||
* Binding count
|
* Binding count
|
||||||
|
@ -680,7 +1149,7 @@ namespace SHADE
|
||||||
digitalInput = true;
|
digitalInput = true;
|
||||||
}
|
}
|
||||||
if (std::abs(newValue) > std::abs(largestMagnitude))
|
if (std::abs(newValue) > std::abs(largestMagnitude))
|
||||||
largestMagnitude = newValue * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
largestMagnitude = newValue * (data.inverted ? -1.0 : 1.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -696,7 +1165,7 @@ namespace SHADE
|
||||||
digitalInput = true;
|
digitalInput = true;
|
||||||
}
|
}
|
||||||
if (std::abs(newValue) > std::abs(largestMagnitude))
|
if (std::abs(newValue) > std::abs(largestMagnitude))
|
||||||
largestMagnitude = -newValue * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
largestMagnitude = -newValue * (data.inverted ? -1.0 : 1.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -740,21 +1209,23 @@ namespace SHADE
|
||||||
if (data.value > 1.0) data.value = 1.0;
|
if (data.value > 1.0) data.value = 1.0;
|
||||||
else if (data.value < -1.0) data.value = -1.0;
|
else if (data.value < -1.0) data.value = -1.0;
|
||||||
}
|
}
|
||||||
//If analog input was in,
|
//If analog input was in, raw value taken
|
||||||
//sensitivity is instead used as a multiplier
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
data.value = largestMagnitude * data.sensitivity;
|
data.value = largestMagnitude;
|
||||||
if (data.value > 1.0) data.value = 1.0;
|
if (data.value > 1.0) data.value = 1.0;
|
||||||
else if (data.value < -1.0) data.value = -1.0;
|
else if (data.value < -1.0) data.value = -1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (data.snap) //Snapping
|
if (data.snap) //Snapping
|
||||||
{
|
{
|
||||||
if (data.value > 0.0 && data.negativeInputHeld)
|
if (digitalInput) //Only for digital inputs
|
||||||
data.value = 0.0;
|
{
|
||||||
if (data.value < 0.0 && data.positiveInputHeld)
|
if (data.value > 0.0 && data.negativeInputHeld)
|
||||||
data.value = 0.0;
|
data.value = 0.0;
|
||||||
|
if (data.value < 0.0 && data.positiveInputHeld)
|
||||||
|
data.value = 0.0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -936,11 +1407,11 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
return 0.0;
|
return 0.0;
|
||||||
}
|
}
|
||||||
else if (bindings[bindingName].positiveInputHeld)
|
else if (GetBindingAxis(bindingName, cNum) > 0.0)
|
||||||
{
|
{
|
||||||
return 1.0;
|
return 1.0;
|
||||||
}
|
}
|
||||||
else if (bindings[bindingName].negativeInputHeld)
|
else if (GetBindingAxis(bindingName, cNum) < 0.0)
|
||||||
{
|
{
|
||||||
return -1.0;
|
return -1.0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -363,6 +363,7 @@ namespace SHADE
|
||||||
|
|
||||||
//Speed in units per second that the axis will move toward target value for digital
|
//Speed in units per second that the axis will move toward target value for digital
|
||||||
//For mouse movement / scrolling, serves as multiplier
|
//For mouse movement / scrolling, serves as multiplier
|
||||||
|
//Irrelevant for other analog inputs
|
||||||
double sensitivity = 1.0;
|
double sensitivity = 1.0;
|
||||||
|
|
||||||
//If enabled, axis value will reset to zero when pressing a button
|
//If enabled, axis value will reset to zero when pressing a button
|
||||||
|
@ -415,6 +416,12 @@ namespace SHADE
|
||||||
return controllerInUse;
|
return controllerInUse;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Get the name of key code
|
||||||
|
static std::string GetKeyCodeName(SH_KEYCODE const keyCode) noexcept;
|
||||||
|
|
||||||
|
//Get the name of controller code
|
||||||
|
static std::string GetControllerCodeName(SH_CONTROLLERCODE const controllerCode) noexcept;
|
||||||
|
|
||||||
//For testing purposes
|
//For testing purposes
|
||||||
//static void PrintCurrentState() noexcept;
|
//static void PrintCurrentState() noexcept;
|
||||||
|
|
||||||
|
@ -738,6 +745,16 @@ namespace SHADE
|
||||||
return bindings.erase(bindingName);
|
return bindings.erase(bindingName);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Rename a binding
|
||||||
|
static inline void RenameBinding(std::string const& oldBindingName, std::string const& newBindingName) noexcept
|
||||||
|
{
|
||||||
|
//https://stackoverflow.com/a/44883472
|
||||||
|
//https://en.cppreference.com/w/cpp/container/map/extract
|
||||||
|
auto nodeHandler = bindings.extract(oldBindingName);
|
||||||
|
nodeHandler.key() = newBindingName;
|
||||||
|
bindings.insert(std::move(nodeHandler));
|
||||||
|
}
|
||||||
|
|
||||||
//Clears all bindings from the list
|
//Clears all bindings from the list
|
||||||
static inline void ClearBindings() noexcept
|
static inline void ClearBindings() noexcept
|
||||||
{
|
{
|
||||||
|
@ -809,7 +826,7 @@ namespace SHADE
|
||||||
//Get the sensitivity of the binding
|
//Get the sensitivity of the binding
|
||||||
//Serves as a multiplier for mouse movement/scrolling
|
//Serves as a multiplier for mouse movement/scrolling
|
||||||
//For other digital inputs, serves as a rate of how fast axis value goes to maximum positive/negative
|
//For other digital inputs, serves as a rate of how fast axis value goes to maximum positive/negative
|
||||||
//For other analog inputs, serves as a multiplier, but axis value magnitude will still be capped at 1
|
//Irrelevant for other analog inputs
|
||||||
static inline double GetBindingSensitivity(std::string const& bindingName)
|
static inline double GetBindingSensitivity(std::string const& bindingName)
|
||||||
{
|
{
|
||||||
return bindings[bindingName].sensitivity;
|
return bindings[bindingName].sensitivity;
|
||||||
|
@ -818,7 +835,7 @@ namespace SHADE
|
||||||
//Set the sensitivity of the binding
|
//Set the sensitivity of the binding
|
||||||
//Serves as a multiplier for mouse movement/scrolling
|
//Serves as a multiplier for mouse movement/scrolling
|
||||||
//For other digital inputs, serves as a rate of how fast axis value goes to maximum positive/negative
|
//For other digital inputs, serves as a rate of how fast axis value goes to maximum positive/negative
|
||||||
//For other analog inputs, serves as a multiplier, but axis value magnitude will still be capped at 1
|
//Irrelevant for other analog inputs
|
||||||
static inline void SetBindingSensitivity(std::string const& bindingName, double const newValue)
|
static inline void SetBindingSensitivity(std::string const& bindingName, double const newValue)
|
||||||
{
|
{
|
||||||
bindings[bindingName].sensitivity = newValue;
|
bindings[bindingName].sensitivity = newValue;
|
||||||
|
@ -984,8 +1001,6 @@ namespace SHADE
|
||||||
|
|
||||||
//Get the axis value of binding, between -1 and 1 for non-mouse movement/wheel
|
//Get the axis value of binding, between -1 and 1 for non-mouse movement/wheel
|
||||||
//For mouse movement/wheel, it won't be between -1 and 1. It will also be multiplied by sensitivity
|
//For mouse movement/wheel, it won't be between -1 and 1. It will also be multiplied by sensitivity
|
||||||
//To avoid interference between mouse movement/wheel and keyboard/mouse/controller input,
|
|
||||||
//Set mouseXBound, mouseYBound and mouseScrollBound to false
|
|
||||||
//controllerNumber is not used
|
//controllerNumber is not used
|
||||||
static double GetBindingAxis(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
|
static double GetBindingAxis(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue