Added EntityID retrieval from GameObject
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c08afcb804
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@ -72,6 +72,10 @@ namespace SHADE
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}
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}
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return node->IsActive();
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return node->IsActive();
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}
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}
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Entity GameObject::EntityId::get()
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{
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return entity;
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}
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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/* GameObject Property Functions */
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/* GameObject Property Functions */
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@ -86,6 +86,13 @@ namespace SHADE
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{
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{
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bool get();
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bool get();
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}
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}
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/// <summary>
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/// Native Entity ID value for this GameObject.
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/// </summary>
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property Entity EntityId
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{
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Entity get();
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}
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/*-----------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------*/
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/* GameObject Property Functions */
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/* GameObject Property Functions */
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@ -38,7 +38,6 @@ public class PhysicsTest : Script
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RigidBody.AddForce(Force);
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RigidBody.AddForce(Force);
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Debug.Log($"Jump!");
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Debug.Log($"Jump!");
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}
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}
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Debug.Log($"{Transform.LocalPosition.y}");
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}
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}
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protected override void fixedUpdate()
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protected override void fixedUpdate()
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