updated audio assets, fix scale for sfx & bgm sliders

This commit is contained in:
SHAM-DP 2023-03-09 14:12:17 +08:00
parent 73022cb8d6
commit 6dd503daad
3 changed files with 2 additions and 2 deletions

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@ -73,13 +73,13 @@ namespace SHADE_Scripting.UI
} }
if (sfx != null) if (sfx != null)
{ {
Settings.sfxVolume = sfx.ScaledValue; Settings.sfxVolume = sfx.ScaledValue * 0.01f;
SHADE.Audio.SetVCAVolume("vca:/SFX", Settings.sfxVolume); SHADE.Audio.SetVCAVolume("vca:/SFX", Settings.sfxVolume);
SHADE.Audio.SetVCAVolume("vca:/UI", Settings.sfxVolume); SHADE.Audio.SetVCAVolume("vca:/UI", Settings.sfxVolume);
} }
if (bgm != null) if (bgm != null)
{ {
Settings.bgmVolume = bgm.ScaledValue; Settings.bgmVolume = bgm.ScaledValue * 0.01f;
SHADE.Audio.SetVCAVolume("vca:/MUSIC", Settings.bgmVolume); SHADE.Audio.SetVCAVolume("vca:/MUSIC", Settings.bgmVolume);
} }
if (fov != null) if (fov != null)