updated audio assets, fix scale for sfx & bgm sliders

This commit is contained in:
SHAM-DP 2023-03-09 14:12:17 +08:00
parent 73022cb8d6
commit 6dd503daad
3 changed files with 2 additions and 2 deletions

Binary file not shown.

Binary file not shown.

View File

@ -73,13 +73,13 @@ namespace SHADE_Scripting.UI
}
if (sfx != null)
{
Settings.sfxVolume = sfx.ScaledValue;
Settings.sfxVolume = sfx.ScaledValue * 0.01f;
SHADE.Audio.SetVCAVolume("vca:/SFX", Settings.sfxVolume);
SHADE.Audio.SetVCAVolume("vca:/UI", Settings.sfxVolume);
}
if (bgm != null)
{
Settings.bgmVolume = bgm.ScaledValue;
Settings.bgmVolume = bgm.ScaledValue * 0.01f;
SHADE.Audio.SetVCAVolume("vca:/MUSIC", Settings.bgmVolume);
}
if (fov != null)