Fixed hot reloading copying the wrong DLL
This commit is contained in:
parent
ad7df083bf
commit
79828740fd
|
@ -208,7 +208,7 @@ namespace SHADE
|
||||||
if (BUILD_SUCCESS)
|
if (BUILD_SUCCESS)
|
||||||
{
|
{
|
||||||
// Copy to built dll to the working directory and replace
|
// Copy to built dll to the working directory and replace
|
||||||
std::filesystem::copy_file("./tmp/SHADE_Managed.dll", "SHADE_Managed.dll", std::filesystem::copy_options::overwrite_existing);
|
std::filesystem::copy_file("./tmp/SHADE_Scripting.dll", "SHADE_Scripting.dll", std::filesystem::copy_options::overwrite_existing);
|
||||||
|
|
||||||
oss << "[ScriptEngine] Successfully built Managed Script Assembly (" << MANAGED_SCRIPT_LIB_NAME << ")!";
|
oss << "[ScriptEngine] Successfully built Managed Script Assembly (" << MANAGED_SCRIPT_LIB_NAME << ")!";
|
||||||
SHLOG_INFO(oss.str());
|
SHLOG_INFO(oss.str());
|
||||||
|
|
Loading…
Reference in New Issue