Application::Quit() no longer kills the application if in editor
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@ -44,6 +44,10 @@ namespace SHADE
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return false;
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return false;
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}
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}
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bool Application::IsEditor::get()
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{
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return SHSystemManager::GetSystem<SHEditor>() != nullptr;
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}
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int Application::WindowWidth::get()
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int Application::WindowWidth::get()
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{
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{
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return SHGraphicsSystemInterface::GetWindowWidth();
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return SHGraphicsSystemInterface::GetWindowWidth();
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@ -66,6 +70,9 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------------*/
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void Application::Quit()
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void Application::Quit()
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{
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{
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SHGraphicsSystemInterface::CloseWindow();
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if (!IsEditor)
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{
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SHGraphicsSystemInterface::CloseWindow();
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}
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}
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}
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}
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}
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@ -43,6 +43,13 @@ namespace SHADE
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bool get();
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bool get();
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}
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}
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/// <summary>
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/// <summary>
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/// True if the engine is running in the editor.
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/// </summary>
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static property bool IsEditor
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{
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bool get();
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}
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/// <summary>
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/// Retrieves the designated width of the current window.
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/// Retrieves the designated width of the current window.
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/// </summary>
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/// </summary>
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static property int WindowWidth
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static property int WindowWidth
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@ -71,6 +78,7 @@ namespace SHADE
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/*-----------------------------------------------------------------------------*/
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/*-----------------------------------------------------------------------------*/
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/// <summary>
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/// <summary>
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/// Marks the application to stop at the end of the current frame.
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/// Marks the application to stop at the end of the current frame.
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/// If running in the editor, this function does nothing.
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/// </summary>
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/// </summary>
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static void Quit();
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static void Quit();
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};
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};
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