Bug fixes

This commit is contained in:
maverickdgg 2022-11-22 11:32:19 +08:00
parent 8f7c7e5e13
commit 858e200fb3
3 changed files with 19 additions and 21 deletions

View File

@ -14,7 +14,3 @@
13 14
14 15
15 16
note:
All collision tags should follow the above format "index<space>tag name".
If it fails to follow this, the default tag names will be used.

View File

@ -43,7 +43,9 @@ namespace SHADE
if (!camComponent)
{
SHLOG_WARNING("Camera Director warning: Entity does not have a camera");
return nullptr;
}
return camComponent;
}

View File

@ -146,7 +146,7 @@ namespace SHADE
//Call all the children to Destroy themselves first before the parent is destroyed.
if (entityVec[eIndex])
{
auto& children = SHSceneManager::GetCurrentSceneGraph().GetChildren(eID);
auto children = SHSceneManager::GetCurrentSceneGraph().GetChildren(eID);
for (auto& child : children)
{
DestroyEntity(child->GetEntityID());