Merge pull request #225 from SHADE-DP/SP3-1-RenderOnlyActive

Renderables now no longer render if disabled
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XiaoQiDigipen 2022-11-19 16:24:22 +08:00 committed by GitHub
commit 8753bc14a6
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1 changed files with 37 additions and 6 deletions

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@ -27,6 +27,7 @@ of DigiPen Institute of Technology is prohibited.
#include "Math/Transform/SHTransformComponent.h"
#include "Graphics/MiddleEnd/GlobalData/SHGraphicsGlobalData.h"
#include "Graphics/Descriptors/SHVkDescriptorPool.h"
#include "Scene/SHSceneManager.h"
namespace SHADE
{
@ -302,7 +303,22 @@ namespace SHADE
auto transform = SHComponentManager::GetComponent<SHTransformComponent>(rendId);
if (transform)
{
transformData.emplace_back(transform->GetTRS());
if (SHSceneManager::CheckNodeAndComponentsActive<SHRenderable>(rendId))
{
transformData.emplace_back(transform->GetTRS());
}
else
{
// Should be deactivated
static const SHMatrix ZERO_MTX =
{
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f
};
transformData.emplace_back(ZERO_MTX);
}
}
else
{
@ -424,15 +440,30 @@ namespace SHADE
for (auto rendId : subBatch.Renderables)
{
// Transform
auto transform = SHComponentManager::GetComponent_s<SHTransformComponent>(rendId);
if (!transform)
auto transform = SHComponentManager::GetComponent_s<SHTransformComponent>(rendId);
if (transform)
{
SHLOG_WARNING("[SHBatch] Entity contianing a SHRenderable with no SHTransformComponent found!");
transformData.emplace_back();
if (SHSceneManager::CheckNodeAndComponentsActive<SHRenderable>(rendId))
{
transformData.emplace_back(transform->GetTRS());
}
else
{
// Should be deactivated
static const SHMatrix ZERO_MTX =
{
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 0.0f
};
transformData.emplace_back(ZERO_MTX);
}
}
else
{
transformData.emplace_back(transform->GetTRS());
SHLOG_WARNING("[SHBatch] Entity contianing a SHRenderable with no SHTransformComponent found!");
transformData.emplace_back();
}
const SHRenderable* renderable = SHComponentManager::GetComponent<SHRenderable>(rendId);