Done with level preview

This commit is contained in:
Glence 2023-03-02 17:33:02 +08:00
parent 2834414115
commit 8c74ec85d3
12 changed files with 431 additions and 210 deletions

View File

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Transform Component:
Translate: {x: -5, y: 1.5, z: -3}
Rotate: {x: 0, y: -2.3561945, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: -5.5, y: 1.5, z: -2}
Pitch: 0
Yaw: -135
Roll: 0
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
IsActive: true
Scripts: ~
- EID: 555
Name: PreviewLevel2
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 3, y: 2, z: 4.5}
Rotate: {x: -0.5497787, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: -0.24528563, y: 1.5, z: -7.5}
Pitch: -31.5
Yaw: 0
Roll: 0
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
IsActive: true
Scripts: ~
- EID: 556
Name: PreviewLevel3
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 1.29999995, y: 2.20000005, z: -4}
Rotate: {x: -0.34906584, y: -1.57079637, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: 2.5, y: 1.5, z: -7.5}
Pitch: -20
Yaw: -90
Roll: 0
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
IsActive: true
Scripts: ~

View File

@ -59,7 +59,7 @@ public class PickAndThrow : Script
}
protected override void update()
{
if (GameManager.Instance.GamePause || GameManager.Instance.stealFoodPopUp)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}
@ -142,7 +142,7 @@ public class PickAndThrow : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause || GameManager.Instance.stealFoodPopUp)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}

View File

@ -139,7 +139,7 @@ public class PlayerController : Script
protected override void update()
{
if (GameManager.Instance.GamePause || GameManager.Instance.stealFoodPopUp)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}
@ -189,7 +189,7 @@ public class PlayerController : Script
protected override void fixedUpdate()
{
if (GameManager.Instance.GamePause || GameManager.Instance.stealFoodPopUp)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}

View File

@ -41,7 +41,7 @@ namespace SHADE_Scripting
protected override void update()
{
if (GameManager.Instance.GamePause || GameManager.Instance.stealFoodPopUp)
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
{
return;
}

View File

@ -41,7 +41,8 @@ public class GameManager : Script
public static GameManager Instance { get; private set; }
public bool GamePause { get; set; }
public bool stealFoodPopUp { get; set; }
public bool stealFoodPopUpDone { get; set; }
public bool PreviewLevelDone { get; set; }
public bool itemShatter { get; set; }
@ -65,7 +66,8 @@ public class GameManager : Script
fontScalar = new Vector3(multiplierFont / maxMultiplierDuration, multiplierFont / maxMultiplierDuration , multiplierFont / maxMultiplierDuration);
itemShatter = false;
GamePause = false;
stealFoodPopUp = true;
stealFoodPopUpDone = false;
PreviewLevelDone = false;
AudioHandler.audioClipHandlers["BGMWin"] = Audio.CreateAudioClip("event:/Music/stingers/game_win");
AudioHandler.audioClipHandlers["BGMLose"] = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
@ -98,7 +100,7 @@ public class GameManager : Script
protected override void update()
{
if (GamePause || stealFoodPopUp)
if (GamePause || !stealFoodPopUpDone)
{
return;
}

View File

@ -3,45 +3,156 @@ using System;
using System.Collections.Generic;
using System.Linq;
public class PreviewLevel : Script
namespace SHADE_Scripting.UI
{
public GameObject previewLevelPoints;
private List<Transform> listOfpreviewLevelPoints;
private Transform tran;
public Vector3 endPoint1;
public Vector3 endPoint2;
public Vector3 endPoint3;
public float duration = 3.0f;
private bool point1Done;
private bool point2Done;
private bool point3Done;
protected override void awake()
public class PreviewLevel : Script
{
//GetComponent<Camera>().SetMainCamera();
private List<Camera> listOfCamera;
if (previewLevelPoints)
listOfpreviewLevelPoints = previewLevelPoints.GetComponentsInChildren<Transform>().ToList();
else
Debug.LogError("MISSING PREVIEW POINTS");
public Vector3 endPoint1;
public Vector3 endPoint2;
public Vector3 endPoint3;
if(listOfpreviewLevelPoints.Count == 0)
Debug.LogError("EMPTY PREVIEW POINTS");
public GameObject playerCamera;
public float duration = 3.0f;
tran = GetComponent<Transform>();
if (!tran)
Debug.LogError("MISSING PREVIEW TRANSFORM");
else
tran.LocalPosition = listOfpreviewLevelPoints[0].LocalPosition;
private bool point1Done = false;
private bool point2Done = false;
private bool point3Done = false;
private bool reset2 = true;
private bool reset3 = true;
private bool skip = false;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint1;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint2;
[NonSerialized]
private TweenThreadVec3 moveToEndPoint3;
protected override void awake()
{
listOfCamera = GameObject.GetComponentsInChildren<Camera>().ToList();
if (listOfCamera.Count == 0)
Debug.LogError("EMPTY PREVIEW POINTS");
listOfCamera[0].SetMainCamera();
moveToEndPoint1 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[0].GetComponent<Transform>().LocalPosition, endPoint1, EASING_METHOD.EASE_IN_SINE);
moveToEndPoint2 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[1].GetComponent<Transform>().LocalPosition, endPoint2, EASING_METHOD.EASE_IN_SINE);
moveToEndPoint3 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[2].GetComponent<Transform>().LocalPosition, endPoint3, EASING_METHOD.EASE_IN_SINE);
}
protected override void update()
{
if (!SceneFadeInOut.Instance.FadeOutFinished() && !point1Done)
{
moveToEndPoint1.Reset();
return;
}
if (Input.GetKeyUp(Input.KeyCode.Space))
{
skip = true;
point1Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
if (skip && SceneFadeInOut.Instance.FadeInFinished())
{
playerCamera.GetComponent<Camera>().SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (skip && SceneFadeInOut.Instance.FadeOutFinished())
{
GameManager.Instance.PreviewLevelDone = true;
}
if (!skip)
{
if (!point1Done)
{
listOfCamera[0].GetComponent<Transform>().LocalPosition = moveToEndPoint1.GetValue();
if (moveToEndPoint1.IsCompleted())
{
point1Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point1Done)
{
listOfCamera[1].SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point1Done)
{
if (!point2Done)
{
if (reset2)
{
moveToEndPoint2.Reset();
reset2 = false;
}
listOfCamera[1].GetComponent<Transform>().LocalPosition = moveToEndPoint2.GetValue();
if (moveToEndPoint2.IsCompleted())
{
point2Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point2Done)
{
listOfCamera[2].SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point2Done)
{
if (!point3Done)
{
if (reset3)
{
moveToEndPoint3 = TweenManager.CreateTweenThreadVec3(duration, listOfCamera[2].GetComponent<Transform>().LocalPosition, endPoint3, EASING_METHOD.EASE_IN_SINE);
reset3 = false;
}
listOfCamera[2].GetComponent<Transform>().LocalPosition = moveToEndPoint3.GetValue();
if (moveToEndPoint3.IsCompleted())
{
point3Done = true;
SceneFadeInOut.Instance.CallFadeIn();
SceneFadeInOut.Instance.alphaValue = 0.01f;
}
}
}
if (SceneFadeInOut.Instance.FadeInFinished() && point3Done)
{
playerCamera.GetComponent<Camera>().SetMainCamera();
SceneFadeInOut.Instance.CallFadeOut();
}
if (SceneFadeInOut.Instance.FadeOutFinished() && point3Done)
{
GameManager.Instance.PreviewLevelDone = true;
}
}
}
}
protected override void update()
{
}
}

View File

@ -52,12 +52,12 @@ namespace SHADE_Scripting.UI
private static float EaseInSine(float value)
{
return (float)(1.0f - Math.Cos((value * Math.PI) / 2.0f));
return (float)(1.0f - Math.Cos((value * Math.PI / 2.0f)));
}
private static float EaseOutSine(float value)
{
return (float)(Math.Sin(value * Math.PI) / 2.0f);
return (float)(Math.Sin(value * Math.PI / 2.0f));
}

View File

@ -88,7 +88,7 @@ public class PauseMenu : Script
protected override void update()
{
if (Input.GetKeyDown(Input.KeyCode.Escape) && !GameManager.Instance.GamePause && !GameManager.Instance.stealFoodPopUp)
if (Input.GetKeyDown(Input.KeyCode.Escape) && !GameManager.Instance.GamePause && GameManager.Instance.stealFoodPopUpDone)
{
GameManager.Instance.GamePause = true;
AudioHandler.PauseAllSounds(true);

View File

@ -65,7 +65,6 @@ namespace SHADE_Scripting.UI
if (alphaValue >= 1.0f)
{
alphaValue = 1.0f;
GameObject.Parent.SetActive(false);
}
}

View File

@ -51,7 +51,7 @@ namespace SHADE_Scripting.UI
//538x377
protected override void update()
{
if (!SceneFadeInOut.Instance.FadeOutFinished())
if (!GameManager.Instance.PreviewLevelDone)
{
rot.Reset();
scaleX.Reset();
@ -86,7 +86,7 @@ namespace SHADE_Scripting.UI
if (scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
{
GameObject.SetActive(false);
GameManager.Instance.stealFoodPopUp = false;
GameManager.Instance.stealFoodPopUpDone = true;
}
}
}

View File

@ -207,10 +207,10 @@ namespace SHADE
if constexpr (YAML::HasYAMLConv<ComponentType>())
{
auto component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() || !component)
if (!component)
return false;
auto componentNode = GetComponentNode<ComponentType>(componentsNode, eid);
if (componentNode.IsNull() || !componentNode.IsDefined())
if (!componentNode.IsDefined())
return false;
if (componentNode[IsActive.data()].IsDefined())
component->isActive = componentNode[IsActive.data()].as<bool>();
@ -220,7 +220,7 @@ namespace SHADE
else
{
ComponentType* component = SHComponentManager::GetComponent_s<ComponentType>(eid);
if (componentsNode.IsNull() && !component)
if (!component)
return false;
auto rttrType = rttr::type::get<ComponentType>();
auto componentNode = componentsNode[rttrType.get_name().data()];