This commit is contained in:
Glence 2023-04-02 13:32:21 +08:00
parent 724f8ae2cf
commit 8ffca03f16
2 changed files with 7 additions and 5 deletions

View File

@ -51,12 +51,14 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
protected override void onTriggerStay(CollisionInfo info) protected override void onTriggerStay(CollisionInfo info)
{ {
if (info.GameObject.GetScript<PlayerController>()) if (info.GameObject.GetScript<PlayerController>())
{
pc = info.GameObject.GetScript<PlayerController>(); pc = info.GameObject.GetScript<PlayerController>();
if (ai && ai.atk && pc) if (ai && ai.atk && pc)
{ {
raccoonFound = true; raccoonFound = true;
} }
} }
}
} }

View File

@ -88,7 +88,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
public override void update() public override void update()
{ {
if (ai.hitboxScript.raccoonFound) if (ai.hitboxScript.raccoonFound && machine.GetScript<HomeOwnerAI>().atk)
{ {
raccoonCaught = true; raccoonCaught = true;
Transform pcTransform = ai.player.GetComponent<Transform>(); Transform pcTransform = ai.player.GetComponent<Transform>();