This commit is contained in:
Glence 2023-04-02 13:32:21 +08:00
parent 724f8ae2cf
commit 8ffca03f16
2 changed files with 7 additions and 5 deletions

View File

@ -50,11 +50,13 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
protected override void onTriggerStay(CollisionInfo info)
{
if(info.GameObject.GetScript<PlayerController>())
pc = info.GameObject.GetScript<PlayerController>();
if (ai && ai.atk && pc)
if (info.GameObject.GetScript<PlayerController>())
{
raccoonFound = true;
pc = info.GameObject.GetScript<PlayerController>();
if (ai && ai.atk && pc)
{
raccoonFound = true;
}
}
}

View File

@ -88,7 +88,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
public override void update()
{
if (ai.hitboxScript.raccoonFound)
if (ai.hitboxScript.raccoonFound && machine.GetScript<HomeOwnerAI>().atk)
{
raccoonCaught = true;
Transform pcTransform = ai.player.GetComponent<Transform>();