Removed unecessary check in SHAnimatorComponent
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@ -42,7 +42,7 @@ namespace SHADE
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{
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{
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firstKeyFrame = iter;
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firstKeyFrame = iter;
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}
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}
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else if (KEYFRAME.FrameIndex > closestFrameIndex)
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else // KEYFRAME.FrameIndex > closestFrameIndex
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{
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{
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nextKeyFrame = iter;
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nextKeyFrame = iter;
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break;
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break;
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