Changed order of init in asset manager to init all loaders first before building directory to avoid crash
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@ -492,8 +492,8 @@ namespace SHADE
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****************************************************************************/
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void SHAssetManager::Load() noexcept
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{
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BuildAssetCollection();
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InitLoaders();
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BuildAssetCollection();
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//CompileAll();
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//LoadAllData();
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}
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