device wait idle
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@ -293,6 +293,8 @@ namespace SHADE
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imguiCommandBuffer->EndRecording();
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gfxSystem->GetQueue()->SubmitCommandBuffer({ imguiCommandBuffer }, {}, {}, vk::PipelineStageFlagBits::eNone, {});
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gfxSystem->GetDevice()->WaitIdle();
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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renderGraph->GetNode("ImGui Node")->GetSubpass("ImGui Draw")->AddExteriorDrawCalls([](Handle<SHVkCommandBuffer>& cmd) {
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