Renamed DrawWireBox to DrawWireCube
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@ -167,9 +167,9 @@ namespace SHADE
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DrawLineLoop({ p1, p2, p3 }, color, depthTested);
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}
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void SHDebugDrawSystem::DrawWireBox(const SHMatrix& matrix, const SHColour& color, bool depthTested)
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void SHDebugDrawSystem::DrawWireCube(const SHMatrix& matrix, const SHColour& color, bool depthTested)
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{
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drawWireBox(getMeshBatch(false, depthTested), matrix, color);
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drawWireCube(getMeshBatch(false, depthTested), matrix, color);
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}
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/*-----------------------------------------------------------------------------------*/
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@ -214,7 +214,7 @@ namespace SHADE
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batch.Points.emplace_back(end, color);
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}
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void SHDebugDrawSystem::drawWireBox(MeshBatch& batch, const SHMatrix& transformMatrix, const SHColour& color)
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void SHDebugDrawSystem::drawWireCube(MeshBatch& batch, const SHMatrix& transformMatrix, const SHColour& color)
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{
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const auto* GFX_SYSTEM = SHSystemManager::GetSystem<SHGraphicsSystem>();
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@ -202,7 +202,7 @@ namespace SHADE
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void drawLine(LinesBatch& batch, const SHVec3& start, const SHVec3& end, const SHColour& color);
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template<typename IterType>
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void drawLineLoop(LinesBatch& batch, IterType pointListBegin, IterType pointListEnd, const SHColour& color);
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void drawWireBox(MeshBatch& batch, const SHMatrix& transformMatrix, const SHColour& color);
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void drawWireCube(MeshBatch& batch, const SHMatrix& transformMatrix, const SHColour& color);
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/*---------------------------------------------------------------------------------*/
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/* Helper Batch Functions - Lines */
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