Merge pull request #14 from SHADE-DP/UseSharedOutInterDirs
Convert SHADE_Engine to a DLL and made all projects use a shared output and intermediate directory
This commit is contained in:
commit
becce86160
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@ -15,8 +15,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msdfgen", "Dependencies\msd
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reactphysics3d", "Dependencies\reactphysics3d\reactphysics3d.vcxproj", "{2ECAB41A-1A98-A820-032C-1947EF988485}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reactphysics3d", "Dependencies\reactphysics3d\reactphysics3d.vcxproj", "{2ECAB41A-1A98-A820-032C-1947EF988485}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spdlog", "Dependencies\spdlog\spdlog.vcxproj", "{8EAD431C-7A4F-6EF2-630A-82464F4BF542}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "Dependencies\yamlcpp\yaml-cpp.vcxproj", "{88F1A057-74BE-FB62-9DD7-E90A890331F1}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "Dependencies\yamlcpp\yaml-cpp.vcxproj", "{88F1A057-74BE-FB62-9DD7-E90A890331F1}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Engine", "SHADE_Engine\SHADE_Engine.vcxproj", "{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Engine", "SHADE_Engine\SHADE_Engine.vcxproj", "{3F92E998-2BF5-783D-D47A-B1F3C0BC44C0}"
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@ -26,7 +24,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SHADE_Engine", "SHADE_Engin
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {38BD587B-248B-4C81-0D1F-BDA7F98B28E6}
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {38BD587B-248B-4C81-0D1F-BDA7F98B28E6}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {2ECAB41A-1A98-A820-032C-1947EF988485}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {2ECAB41A-1A98-A820-032C-1947EF988485}
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {C0FF640D-2C14-8DBE-F595-301E616989EF}
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{C0FF640D-2C14-8DBE-F595-301E616989EF} = {C0FF640D-2C14-8DBE-F595-301E616989EF}
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542} = {8EAD431C-7A4F-6EF2-630A-82464F4BF542}
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EndProjectSection
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EndProjectSection
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EndProject
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EndProject
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Global
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Global
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@ -59,10 +56,6 @@ Global
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Debug|x64.Build.0 = Debug|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Debug|x64.Build.0 = Debug|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.ActiveCfg = Release|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.ActiveCfg = Release|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.Build.0 = Release|x64
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{2ECAB41A-1A98-A820-032C-1947EF988485}.Release|x64.Build.0 = Release|x64
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542}.Debug|x64.ActiveCfg = Debug|x64
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542}.Debug|x64.Build.0 = Debug|x64
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542}.Release|x64.ActiveCfg = Release|x64
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542}.Release|x64.Build.0 = Release|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.ActiveCfg = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.ActiveCfg = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.Build.0 = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Debug|x64.Build.0 = Debug|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Release|x64.ActiveCfg = Release|x64
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{88F1A057-74BE-FB62-9DD7-E90A890331F1}.Release|x64.ActiveCfg = Release|x64
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@ -81,7 +74,6 @@ Global
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{38BD587B-248B-4C81-0D1F-BDA7F98B28E6} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{8900D8DD-F5DF-5679-FEF7-E14F6A56BDDA} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{2ECAB41A-1A98-A820-032C-1947EF988485} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{8EAD431C-7A4F-6EF2-630A-82464F4BF542} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {53E47842-3FC8-3998-A828-34EB942B241A}
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{88F1A057-74BE-FB62-9DD7-E90A890331F1} = {53E47842-3FC8-3998-A828-34EB942B241A}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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@ -42,15 +42,15 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<LinkIncremental>true</LinkIncremental>
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<OutDir>bin\Debug_x86_64\SHADE_Application\</OutDir>
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<OutDir>..\bin\Debug\</OutDir>
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<IntDir>bin-int\Debug_x86_64\SHADE_Application\</IntDir>
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<IntDir>..\bin_int\Debug\SHADE_Application\</IntDir>
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<TargetName>SHADE_Application</TargetName>
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<TargetName>SHADE_Application</TargetName>
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<TargetExt>.exe</TargetExt>
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<TargetExt>.exe</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>bin\Release_x86_64\SHADE_Application\</OutDir>
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<OutDir>..\bin\Release\</OutDir>
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<IntDir>bin-int\Release_x86_64\SHADE_Application\</IntDir>
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<IntDir>..\bin_int\Release\SHADE_Application\</IntDir>
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<TargetName>SHADE_Application</TargetName>
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<TargetName>SHADE_Application</TargetName>
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<TargetExt>.exe</TargetExt>
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<TargetExt>.exe</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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@ -60,7 +60,7 @@
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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<MinimalRebuild>false</MinimalRebuild>
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@ -71,6 +71,8 @@
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>spdlogd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -80,7 +82,7 @@
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<PreprocessorDefinitions>_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Full</Optimization>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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@ -94,6 +96,8 @@
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>spdlog.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -2,8 +2,8 @@ project "SHADE_Application"
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kind "WindowedApp"
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kind "WindowedApp"
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language "C++"
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language "C++"
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cppdialect "C++latest"
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cppdialect "C++latest"
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targetdir ("bin/" .. outputdir .. "/%{prj.name}")
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targetdir (outputdir)
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objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
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objdir (interdir)
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systemversion "latest"
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systemversion "latest"
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pchheader "SBpch.h"
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pchheader "SBpch.h"
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pchsource "%{prj.location}/src/SBpch.cpp"
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pchsource "%{prj.location}/src/SBpch.cpp"
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@ -14,6 +14,7 @@ project "SHADE_Application"
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files
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files
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{
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{
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"%{prj.location}/src/**.h",
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"%{prj.location}/src/**.h",
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"%{prj.location}/src/**.hpp",
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"%{prj.location}/src/**.c",
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"%{prj.location}/src/**.c",
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"%{prj.location}/src/**.cpp",
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"%{prj.location}/src/**.cpp",
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"%{prj.location}/src/**.glsl",
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"%{prj.location}/src/**.glsl",
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@ -23,7 +24,8 @@ project "SHADE_Application"
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{
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{
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"%{IncludeDir.spdlog}/include",
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"%{IncludeDir.spdlog}/include",
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"../SHADE_Engine/src",
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"../SHADE_Engine/src",
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"src"
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"src",
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"%{IncludeDir.dotnet}/include",
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}
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}
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flags
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flags
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@ -33,7 +35,12 @@ project "SHADE_Application"
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links
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links
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{
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{
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"SHADE_Engine"
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"SHADE_Engine",
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}
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libdirs
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{
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"%{IncludeDir.spdlog}/lib",
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}
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}
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postbuildcommands
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postbuildcommands
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@ -45,7 +52,9 @@ project "SHADE_Application"
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filter "configurations:Debug"
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filter "configurations:Debug"
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symbols "On"
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symbols "On"
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defines {"_DEBUG"}
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defines {"_DEBUG"}
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links{"spdlogd.lib"}
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filter "configurations:Release"
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filter "configurations:Release"
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optimize "On"
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optimize "On"
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defines{"_RELEASE"}
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defines{"_RELEASE"}
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links{"spdlog.lib"}
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@ -26,7 +26,7 @@ INT WINAPI wWinMain
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)
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)
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{
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{
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const SHADE::SHLogger::Config LOGGER_CONFIG{ .directoryPath = "./logs/" };
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const SHADE::SHLogger::Config LOGGER_CONFIG{ .directoryPath = "./logs/" };
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SHADE::SHLogger::Initialise(LOGGER_CONFIG);
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auto logger = SHADE::SHLogger::Initialise(LOGGER_CONFIG);
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try
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try
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{
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{
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@ -34,6 +34,8 @@ INT WINAPI wWinMain
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//ShowWindow(::GetConsoleWindow(), SW_HIDE);
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//ShowWindow(::GetConsoleWindow(), SW_HIDE);
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#endif
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#endif
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SHLOG_REGISTER(logger)
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SHADE::SHEngine::Run<Sandbox::SBApplication>(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
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SHADE::SHEngine::Run<Sandbox::SBApplication>(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
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_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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}
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}
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@ -19,13 +19,13 @@
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||||
<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
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||||||
<PlatformToolset>v142</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
|
||||||
</PropertyGroup>
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</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
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<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
<PlatformToolset>v142</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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||||||
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@ -41,23 +41,25 @@
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||||||
</ImportGroup>
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</ImportGroup>
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||||||
<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
<OutDir>bin\Debug_x86_64\SHADE_Engine\</OutDir>
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<LinkIncremental>true</LinkIncremental>
|
||||||
<IntDir>bin-int\Debug_x86_64\SHADE_Engine\</IntDir>
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<OutDir>..\bin\Debug\</OutDir>
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||||||
|
<IntDir>..\bin_int\Debug\SHADE_Engine\</IntDir>
|
||||||
<TargetName>SHADE_Engine</TargetName>
|
<TargetName>SHADE_Engine</TargetName>
|
||||||
<TargetExt>.lib</TargetExt>
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<TargetExt>.dll</TargetExt>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<OutDir>bin\Release_x86_64\SHADE_Engine\</OutDir>
|
<LinkIncremental>false</LinkIncremental>
|
||||||
<IntDir>bin-int\Release_x86_64\SHADE_Engine\</IntDir>
|
<OutDir>..\bin\Release\</OutDir>
|
||||||
|
<IntDir>..\bin_int\Release\SHADE_Engine\</IntDir>
|
||||||
<TargetName>SHADE_Engine</TargetName>
|
<TargetName>SHADE_Engine</TargetName>
|
||||||
<TargetExt>.lib</TargetExt>
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<TargetExt>.dll</TargetExt>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
<ClCompile>
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<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;SH_API_EXPORT;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
|
@ -69,18 +71,20 @@
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;assimp-vc142-mtd.lib;ktxd.lib;librttr_core_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;assimp-vc142-mtd.lib;ktxd.lib;librttr_core_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
</Lib>
|
<ImportLibrary>..\bin\Debug\SHADE_Engine.lib</ImportLibrary>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;SH_API_EXPORT;_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>Full</Optimization>
|
<Optimization>Full</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
@ -95,11 +99,13 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
</Link>
|
|
||||||
<Lib>
|
|
||||||
<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;assimp-vc142-mt.lib;ktx.lib;librttr_core.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;assimp-vc142-mt.lib;ktx.lib;librttr_core.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\ktx\lib\Debug;..\Dependencies\ktx\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
</Lib>
|
<ImportLibrary>..\bin\Release\SHADE_Engine.lib</ImportLibrary>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="src\ECS_Base\Components\SHComponent.h" />
|
<ClInclude Include="src\ECS_Base\Components\SHComponent.h" />
|
||||||
|
@ -184,6 +190,7 @@
|
||||||
<ClInclude Include="src\Resource\Handle.h" />
|
<ClInclude Include="src\Resource\Handle.h" />
|
||||||
<ClInclude Include="src\Resource\ResourceLibrary.h" />
|
<ClInclude Include="src\Resource\ResourceLibrary.h" />
|
||||||
<ClInclude Include="src\Resource\SparseSet.h" />
|
<ClInclude Include="src\Resource\SparseSet.h" />
|
||||||
|
<ClInclude Include="src\SH_API.h" />
|
||||||
<ClInclude Include="src\SHpch.h" />
|
<ClInclude Include="src\SHpch.h" />
|
||||||
<ClInclude Include="src\Scene\SHScene.h" />
|
<ClInclude Include="src\Scene\SHScene.h" />
|
||||||
<ClInclude Include="src\Scene\SHSceneGraph.h" />
|
<ClInclude Include="src\Scene\SHSceneGraph.h" />
|
||||||
|
@ -280,9 +287,6 @@
|
||||||
<ProjectReference Include="..\Dependencies\imgui\ImGui.vcxproj">
|
<ProjectReference Include="..\Dependencies\imgui\ImGui.vcxproj">
|
||||||
<Project>{C0FF640D-2C14-8DBE-F595-301E616989EF}</Project>
|
<Project>{C0FF640D-2C14-8DBE-F595-301E616989EF}</Project>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
<ProjectReference Include="..\Dependencies\spdlog\spdlog.vcxproj">
|
|
||||||
<Project>{8EAD431C-7A4F-6EF2-630A-82464F4BF542}</Project>
|
|
||||||
</ProjectReference>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
|
|
@ -360,6 +360,7 @@
|
||||||
<ClInclude Include="src\Resource\SparseSet.h">
|
<ClInclude Include="src\Resource\SparseSet.h">
|
||||||
<Filter>Resource</Filter>
|
<Filter>Resource</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\SH_API.h" />
|
||||||
<ClInclude Include="src\SHpch.h" />
|
<ClInclude Include="src\SHpch.h" />
|
||||||
<ClInclude Include="src\Scene\SHScene.h">
|
<ClInclude Include="src\Scene\SHScene.h">
|
||||||
<Filter>Scene</Filter>
|
<Filter>Scene</Filter>
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
project "SHADE_Engine"
|
project "SHADE_Engine"
|
||||||
kind "StaticLib"
|
kind "SharedLib"
|
||||||
language "C++"
|
language "C++"
|
||||||
cppdialect "C++latest"
|
cppdialect "C++latest"
|
||||||
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
|
targetdir (outputdir)
|
||||||
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
|
objdir (interdir)
|
||||||
systemversion "latest"
|
systemversion "latest"
|
||||||
pchheader "SHpch.h"
|
pchheader "SHpch.h"
|
||||||
pchsource "%{prj.location}/src/SHpch.cpp"
|
pchsource "%{prj.location}/src/SHpch.cpp"
|
||||||
|
@ -56,7 +56,6 @@ project "SHADE_Engine"
|
||||||
"msdf-atlas-gen",
|
"msdf-atlas-gen",
|
||||||
"reactphysics3d",
|
"reactphysics3d",
|
||||||
"imgui",
|
"imgui",
|
||||||
"spdlog",
|
|
||||||
"vulkan-1.lib",
|
"vulkan-1.lib",
|
||||||
"shaderc_shared.lib"
|
"shaderc_shared.lib"
|
||||||
}
|
}
|
||||||
|
@ -66,7 +65,8 @@ project "SHADE_Engine"
|
||||||
"_LIB",
|
"_LIB",
|
||||||
"_GLFW_INCLUDE_NONE",
|
"_GLFW_INCLUDE_NONE",
|
||||||
"MSDFGEN_USE_CPP11",
|
"MSDFGEN_USE_CPP11",
|
||||||
"NOMINMAX"
|
"NOMINMAX",
|
||||||
|
"SH_API_EXPORT"
|
||||||
}
|
}
|
||||||
|
|
||||||
flags
|
flags
|
||||||
|
@ -81,7 +81,11 @@ project "SHADE_Engine"
|
||||||
"msdf-atlas-gen",
|
"msdf-atlas-gen",
|
||||||
"reactphysics3d",
|
"reactphysics3d",
|
||||||
"imgui",
|
"imgui",
|
||||||
"spdlog",
|
}
|
||||||
|
|
||||||
|
postbuildcommands
|
||||||
|
{
|
||||||
|
"xcopy /s /r /y /q \"%{IncludeDir.spdlog}/bin\" \"$(OutDir)\""
|
||||||
}
|
}
|
||||||
|
|
||||||
warnings 'Extra'
|
warnings 'Extra'
|
||||||
|
|
|
@ -14,13 +14,14 @@
|
||||||
|
|
||||||
#include "SHpch.h"
|
#include "SHpch.h"
|
||||||
#include "../SHECSMacros.h"
|
#include "../SHECSMacros.h"
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
|
||||||
class SHComponentManager;
|
class SHComponentManager;
|
||||||
|
|
||||||
class SHComponent
|
class SH_API SHComponent
|
||||||
{
|
{
|
||||||
friend SHComponentManager;
|
friend SHComponentManager;
|
||||||
|
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "../Components/SHComponent.h"
|
#include "../Components/SHComponent.h"
|
||||||
#include "../System/SHComponentManager.h"
|
#include "../System/SHComponentManager.h"
|
||||||
//#include "../../Scene/SHSceneNode.h"
|
//#include "../../Scene/SHSceneNode.h"
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -23,7 +24,7 @@ namespace SHADE
|
||||||
class SHComponentManager;
|
class SHComponentManager;
|
||||||
class SHEntityManager;
|
class SHEntityManager;
|
||||||
|
|
||||||
class SHEntity
|
class SH_API SHEntity
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
|
@ -19,13 +19,14 @@
|
||||||
#include "../Components/SHComponent.h"
|
#include "../Components/SHComponent.h"
|
||||||
#include "../Components/SHComponentGroup.h"
|
#include "../Components/SHComponentGroup.h"
|
||||||
//#include "Scene/SHSceneNode.h"
|
//#include "Scene/SHSceneNode.h"
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
class SHComponentManager
|
class SH_API SHComponentManager
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
|
||||||
|
|
|
@ -22,11 +22,12 @@
|
||||||
#include "../Components/SHComponent.h"
|
#include "../Components/SHComponent.h"
|
||||||
#include "../General/SHHandleGenerator.h"
|
#include "../General/SHHandleGenerator.h"
|
||||||
#include "../SHECSMacros.h"
|
#include "../SHECSMacros.h"
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
|
||||||
class SHEntityManager
|
class SH_API SHEntityManager
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
static std::vector<std::unique_ptr<SHEntity>> entityVec;
|
static std::vector<std::unique_ptr<SHEntity>> entityVec;
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include "SHWindowMap.h"
|
#include "SHWindowMap.h"
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
@ -67,7 +68,7 @@ namespace SHADE
|
||||||
std::string icoPath = "";
|
std::string icoPath = "";
|
||||||
};
|
};
|
||||||
|
|
||||||
class SHWindow
|
class SH_API SHWindow
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
using SHVec2 = std::pair<uint32_t, uint32_t>;
|
using SHVec2 = std::pair<uint32_t, uint32_t>;
|
||||||
|
|
|
@ -0,0 +1,36 @@
|
||||||
|
/************************************************************************************//*!
|
||||||
|
\file SH_API.h
|
||||||
|
\author Tng Kah Wei, kahwei.tng, 390009620
|
||||||
|
\par email: kahwei.tng\@digipen.edu
|
||||||
|
\date Sep 13, 2022
|
||||||
|
\brief Contains dllexport and dllimport macros for the SHADE Engine.
|
||||||
|
|
||||||
|
Copyright (C) 2022 DigiPen Institute of Technology.
|
||||||
|
Reproduction or disclosure of this file or its contents without the prior written consent
|
||||||
|
of DigiPen Institute of Technology is prohibited.
|
||||||
|
*//*************************************************************************************/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
// Select the correct export system based on the compiler
|
||||||
|
#if defined SH_LIB
|
||||||
|
# define SH_API
|
||||||
|
#else
|
||||||
|
# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER
|
||||||
|
# define SH_EXPORT __declspec(dllexport)
|
||||||
|
# define SH_IMPORT __declspec(dllimport)
|
||||||
|
# elif defined __GNUC__ && __GNUC__ >= 4
|
||||||
|
# define SH_EXPORT __attribute__((visibility("default")))
|
||||||
|
# define SH_IMPORT __attribute__((visibility("default")))
|
||||||
|
# else /* Unsupported compiler */
|
||||||
|
# define SH_EXPORT
|
||||||
|
# define SH_IMPORT
|
||||||
|
# endif
|
||||||
|
// Define the correct
|
||||||
|
# ifndef SH_API
|
||||||
|
# if defined SH_API_EXPORT
|
||||||
|
# define SH_API SH_EXPORT
|
||||||
|
# else
|
||||||
|
# define SH_API SH_IMPORT
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
#endif
|
|
@ -12,13 +12,15 @@
|
||||||
|
|
||||||
#include <exception>
|
#include <exception>
|
||||||
|
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
/* Type Definitions */
|
/* Type Definitions */
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
class SHExceptionHandler
|
class SH_API SHExceptionHandler
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
|
@ -32,6 +32,7 @@ namespace SHADE
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
unsigned char SHLogger::configFlags = DEFAULT_CONFIG_FLAG;
|
unsigned char SHLogger::configFlags = DEFAULT_CONFIG_FLAG;
|
||||||
SHLogger::DateFormat SHLogger::dateFormat = SHLogger::DateFormat::DD_MM_YY;
|
SHLogger::DateFormat SHLogger::dateFormat = SHLogger::DateFormat::DD_MM_YY;
|
||||||
|
SHLogger::Logger SHLogger::logger = nullptr;
|
||||||
std::string SHLogger::trivialPattern;
|
std::string SHLogger::trivialPattern;
|
||||||
std::string SHLogger::verbosePattern;
|
std::string SHLogger::verbosePattern;
|
||||||
|
|
||||||
|
@ -142,7 +143,7 @@ namespace SHADE
|
||||||
/* Public Function Member Definitions */
|
/* Public Function Member Definitions */
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
void SHLogger::Initialise(const Config& config)
|
SHLogger::Logger SHLogger::Initialise(const Config& config)
|
||||||
{
|
{
|
||||||
SetConfig(config);
|
SetConfig(config);
|
||||||
|
|
||||||
|
@ -176,10 +177,10 @@ namespace SHADE
|
||||||
FILE_SINK->set_pattern(trivialPattern + "%v");
|
FILE_SINK->set_pattern(trivialPattern + "%v");
|
||||||
|
|
||||||
// Create and register logger with spdlog
|
// Create and register logger with spdlog
|
||||||
const auto LOGGER = std::make_shared<spdlog::logger>(SHLOGGER_NAME, sinks.begin(), sinks.end());
|
logger = std::make_shared<spdlog::logger>(SHLOGGER_NAME, sinks.begin(), sinks.end());
|
||||||
LOGGER->set_level(spdlog::level::trace);
|
logger->set_level(spdlog::level::trace);
|
||||||
LOGGER->flush_on(spdlog::level::trace);
|
logger->flush_on(spdlog::level::trace);
|
||||||
register_logger(LOGGER);
|
spdlog::register_logger(logger);
|
||||||
|
|
||||||
// Flush every 3 seconds
|
// Flush every 3 seconds
|
||||||
spdlog::flush_every(std::chrono::seconds(config.flushTime));
|
spdlog::flush_every(std::chrono::seconds(config.flushTime));
|
||||||
|
@ -190,6 +191,8 @@ namespace SHADE
|
||||||
{
|
{
|
||||||
std::cout << "Log initialisation failed: " << e.what() << std::endl;
|
std::cout << "Log initialisation failed: " << e.what() << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return logger;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SHLogger::Shutdown() noexcept
|
void SHLogger::Shutdown() noexcept
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
|
|
||||||
#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_TRACE
|
#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_TRACE
|
||||||
#include <spdlog/spdlog.h>
|
#include <spdlog/spdlog.h>
|
||||||
|
#include "SH_API.h"
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------------------*/
|
/*-------------------------------------------------------------------------------------*/
|
||||||
/* Macros */
|
/* Macros */
|
||||||
|
@ -28,13 +29,15 @@ namespace SHADE
|
||||||
/* Type Definitions */
|
/* Type Definitions */
|
||||||
/*-----------------------------------------------------------------------------------*/
|
/*-----------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
class SHLogger
|
class SH_API SHLogger
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
/* Type Definitions */
|
/* Type Definitions */
|
||||||
/*---------------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
using Logger = std::shared_ptr<spdlog::logger>;
|
||||||
|
|
||||||
enum class ClockFormat { _12HR, _24HR };
|
enum class ClockFormat { _12HR, _24HR };
|
||||||
|
|
||||||
enum class DateFormat
|
enum class DateFormat
|
||||||
|
@ -107,7 +110,7 @@ namespace SHADE
|
||||||
* @brief Creates a console and a file to log to.
|
* @brief Creates a console and a file to log to.
|
||||||
* @param[in] config The configuration parameters for the logger.
|
* @param[in] config The configuration parameters for the logger.
|
||||||
*/
|
*/
|
||||||
static void Initialise (const Config& config = Config{});
|
static Logger Initialise (const Config& config = Config{});
|
||||||
static void Shutdown () noexcept;
|
static void Shutdown () noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -146,6 +149,8 @@ namespace SHADE
|
||||||
static unsigned char configFlags; // Initialised 0 0 FuncLine# FuncFileName Date TimeFormat Time
|
static unsigned char configFlags; // Initialised 0 0 FuncLine# FuncFileName Date TimeFormat Time
|
||||||
static DateFormat dateFormat;
|
static DateFormat dateFormat;
|
||||||
|
|
||||||
|
static Logger logger;
|
||||||
|
|
||||||
static std::string trivialPattern;
|
static std::string trivialPattern;
|
||||||
static std::string verbosePattern;
|
static std::string verbosePattern;
|
||||||
|
|
||||||
|
@ -190,3 +195,6 @@ namespace SHADE
|
||||||
|
|
||||||
// Misc Logging Macros
|
// Misc Logging Macros
|
||||||
#define SHLOG_FLOOR() SHADE::SHLogger::UseTrivialPattern(); SPDLOG_LOGGER_INFO(spdlog::get(SHLOGGER_NAME), "--------------------------------");
|
#define SHLOG_FLOOR() SHADE::SHLogger::UseTrivialPattern(); SPDLOG_LOGGER_INFO(spdlog::get(SHLOGGER_NAME), "--------------------------------");
|
||||||
|
|
||||||
|
// For use outside the library to register the logger
|
||||||
|
#define SHLOG_REGISTER(logger) spdlog::register_logger(logger); spdlog::set_level(spdlog::level::level_enum::trace);
|
||||||
|
|
|
@ -15,15 +15,15 @@ workspace "SHADE"
|
||||||
"MultiProcessorCompile"
|
"MultiProcessorCompile"
|
||||||
}
|
}
|
||||||
|
|
||||||
outputdir = "%{cfg.buildcfg}_%{cfg.architecture}"
|
outputdir = "%{wks.location}/bin/%{cfg.buildcfg}"
|
||||||
|
interdir = "%{wks.location}/bin_int"
|
||||||
|
|
||||||
include "SHADE_Application"
|
|
||||||
include "SHADE_Engine"
|
include "SHADE_Engine"
|
||||||
|
include "SHADE_Application"
|
||||||
|
|
||||||
group "Dependencies"
|
group "Dependencies"
|
||||||
include "Dependencies/msdf"
|
include "Dependencies/msdf"
|
||||||
include "Dependencies/imgui"
|
include "Dependencies/imgui"
|
||||||
include "Dependencies/spdlog"
|
|
||||||
--include "Dependencies/tracy"
|
--include "Dependencies/tracy"
|
||||||
include "Dependencies/yamlcpp"
|
include "Dependencies/yamlcpp"
|
||||||
include "Dependencies/reactphysics3d"
|
include "Dependencies/reactphysics3d"
|
||||||
|
|
Loading…
Reference in New Issue