Camera without editor compile fix
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@ -566,7 +566,7 @@ namespace SHADE
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}
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#else
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return SHVec2{ GetDirector(index)->GetWidth(),GetDirector(index)->GetHeight() };
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return SHVec2{ GetDirector(index)->GetWidth(),GetDirector(index)->GetWidth() / screenAspectRatio };
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#endif
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}
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