Fixed some warnings and premake files now include hpp files

This commit is contained in:
Brandon Mak 2022-09-09 13:28:57 +08:00
parent cce1d24374
commit bed017e539
7 changed files with 23 additions and 6 deletions

View File

@ -14,6 +14,7 @@ project "SHADE_Application"
files
{
"%{prj.location}/src/**.h",
"%{prj.location}/src/**.hpp",
"%{prj.location}/src/**.c",
"%{prj.location}/src/**.cpp",
"%{prj.location}/src/**.glsl",

View File

@ -173,8 +173,11 @@
<ClInclude Include="src\Graphics\Windowing\Surface\SHVkSurface.h" />
<ClInclude Include="src\Meta\SHIsDetected.h" />
<ClInclude Include="src\Resource\Handle.h" />
<ClInclude Include="src\Resource\Handle.hpp" />
<ClInclude Include="src\Resource\ResourceLibrary.h" />
<ClInclude Include="src\Resource\ResourceLibrary.hpp" />
<ClInclude Include="src\Resource\SparseSet.h" />
<ClInclude Include="src\Resource\SparseSet.hpp" />
<ClInclude Include="src\SHpch.h" />
<ClInclude Include="src\Scene\SHScene.h" />
<ClInclude Include="src\Scene\SHSceneManager.h" />

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@ -321,12 +321,21 @@
<ClInclude Include="src\Resource\Handle.h">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\Resource\Handle.hpp">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\Resource\ResourceLibrary.h">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\Resource\ResourceLibrary.hpp">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\Resource\SparseSet.h">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\Resource\SparseSet.hpp">
<Filter>Resource</Filter>
</ClInclude>
<ClInclude Include="src\SHpch.h" />
<ClInclude Include="src\Scene\SHScene.h">
<Filter>Scene</Filter>

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@ -12,10 +12,10 @@ project "SHADE_Engine"
files
{
"%{prj.location}/src/**.h",
"%{prj.location}/src/**.hpp",
"%{prj.location}/src/**.c",
"%{prj.location}/src/**.cpp",
"%{prj.location}/src/**.glsl",
"%{wks.location}/Dependencies/stb_image/**.cpp"
"%{prj.location}/src/**.glsl"
}
includedirs

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@ -180,10 +180,10 @@ namespace SHADE
return;
}
SHLOG_ERROR("Successfully queried Physical Devices:");
SHLOG_TRACE("Successfully queried Physical Devices:");
for (auto const& device : physicalDevices)
{
SHLOG_ERROR(std::string_view (std::string("\t-") + GetDeviceTypeName(device.getProperties().deviceType) + device.getProperties().deviceName.operator std::string()));
SHLOG_TRACE(std::string_view (std::string("\t-") + GetDeviceTypeName(device.getProperties().deviceType) + device.getProperties().deviceName.operator std::string()));
}
}
}

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@ -19,11 +19,15 @@ namespace SHADE
vkPresentModes = physicalDeviceHdl->GetVkPhysicalDevice().getSurfacePresentModesKHR(surfaceHdl->GetVkSurface());
if (vkSurfaceFormats.size() == 0)
{
SHLOG_ERROR("Failed to get surface formats from the physical device. ");
}
if (vkPresentModes.size() == 0)
{
SHLOG_ERROR("Failed to get present modes from the physical device. ");
}
}
vk::SurfaceFormatKHR SHVkSwapchain::ChooseSwapSurfaceFormat(std::vector<vk::SurfaceFormatKHR> const& surfaceFormats) const noexcept
{

View File

@ -123,7 +123,7 @@ namespace SHADE
auto& insertedElem = denseArray.emplace_back(std::forward<Args>(args) ...);
// Update sparse and inverse sparse arrays
const auto DENSE_IDX = denseArray.size() - 1;
const auto DENSE_IDX = static_cast<index_type>(denseArray.size()) - 1;
sparseArray[idx] = DENSE_IDX;
inverseSparseArray[DENSE_IDX] = idx;