Added tinyddsloader to dependencies
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parent
620f8a01ac
commit
c6e1ba7f15
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@ -18,10 +18,11 @@ echo "K - RTTR"
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echo "L - yamlcpp"
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echo "M - SDL"
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echo "N - dotnet"
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echo "O - tinyddsloader"
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echo ---------------------------------------------------
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echo.
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choice /C ABCDEFGHIJKLMN /T 10 /D A
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choice /C ABCDEFGHIJKLMNO /T 10 /D A
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set _e=%ERRORLEVEL%
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if %_e%==1 goto VMA
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@ -38,6 +39,7 @@ if %_e%==11 goto RTTR
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if %_e%==12 goto yamlcpp
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if %_e%==13 goto SDL
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if %_e%==14 goto dotnet
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if %_e%==15 goto tinyddsloader
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:VMA
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echo -----------------------VMA----------------------------
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@ -136,6 +138,13 @@ robocopy "Dependencies/dotnet/tmp/shared/Microsoft.NETCore.App/6.0.8/" "Dependen
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rmdir "Dependencies/dotnet/tmp/" /s /q
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del "Dependencies/dotnet/dotnet.zip"
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powershell -Command "& {Remove-Item "Dependencies/dotnet/dotnet.zip"}"
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if %_e%==14 (goto :done) else (goto :tinyddsloader)
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:tinyddsloader
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echo --------------------tinyddsloader-------------------------
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rmdir "Dependencies/tinyddsloader" /S /Q
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git clone https://github.com/benikabocha/tinyddsloader.git "Dependencies/tinyddsloader"
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:done
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echo DONE!
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@ -14,3 +14,4 @@ IncludeDir["reactphysics3d"] = "%{wks.location}/Dependencies/reactphysics3d"
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IncludeDir["SDL"] = "%{wks.location}/Dependencies/SDL"
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IncludeDir["VULKAN"] = "$(VULKAN_SDK)"
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IncludeDir["dotnet"] = "%{wks.location}/Dependencies/dotnet"
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IncludeDir["tinyddsloader"] = "%{wks.location}/Dependencies/tinyddsloader"
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@ -46,7 +46,7 @@
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<IntDir>..\bin_int\Debug\SHADE_Engine\</IntDir>
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<TargetName>SHADE_Engine</TargetName>
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<TargetExt>.dll</TargetExt>
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<IncludePath>..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;$(IncludePath)</IncludePath>
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<IncludePath>..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;..\Dependencies\tinyddsloader;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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@ -54,7 +54,7 @@
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<IntDir>..\bin_int\Release\SHADE_Engine\</IntDir>
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<TargetName>SHADE_Engine</TargetName>
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<TargetExt>.dll</TargetExt>
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<IncludePath>..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;$(IncludePath)</IncludePath>
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<IncludePath>..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;..\Dependencies\dotnet\include;..\Dependencies\tinyddsloader;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@ -41,6 +41,7 @@ project "SHADE_Engine"
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"%{IncludeDir.VULKAN}/include",
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"%{IncludeDir.VULKAN}/Source/SPIRV-Reflect",
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"%{IncludeDir.dotnet}/include",
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"%{IncludeDir.tinyddsloader}"
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}
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externalwarnings "Off"
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@ -15,6 +15,7 @@
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#include <string>
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#include <vector>
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#include "SHAssetMeta.h"
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#include "tinyddsloader.h"
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#include <memory>
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