player caught bug fix

This commit is contained in:
Glence 2023-03-25 17:20:35 +08:00
parent 4f84736599
commit ce24a1efb0
2 changed files with 36 additions and 29 deletions

View File

@ -4,10 +4,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static PlayerController;
namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
{
public class HomeOwnerAttackHitbox:Script
public class HomeOwnerAttackHitbox : Script
{
public GameObject aiGO;
protected override void update()
@ -15,9 +16,10 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
Transform transform = GetComponent<Transform>();
Transform aiTransform = aiGO.GetComponent<Transform>();
if(transform)
if (transform)
{
transform.GlobalPosition = aiTransform.GlobalPosition;
transform.GlobalEulerAngles = aiTransform.GlobalEulerAngles;
}
}
@ -29,8 +31,12 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
HomeOwnerAI ai = aiGO.GetScript<HomeOwnerAI>();
if (pc)
{
pc.currentState = RaccoonStates.CAUGHT;
if (pc.stateMachine && !pc.stateMachine.IsState(typeof(PlayerCaughtState)))
pc.stateMachine.SetState(typeof(PlayerCaughtState));
pc.GotCaught();
if(ai)
if (ai)
ai.Reset();
}
}

View File

@ -510,7 +510,8 @@ public class PlayerController : Script
currentState = RaccoonStates.IDLE;
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
stateMachine.SetState(typeof(PlayerIdleState));
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
tranform.GlobalPosition = respawnPoint.GetComponent<Transform>().GlobalPosition;
GameManager.Instance.RacoonCaught();