Minor bug fix
set animation dt back to default when retry or quit
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@ -70,6 +70,8 @@ public class PauseMenu : Script
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GameManager.Instance.GamePause = false;
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GameManager.Instance.GamePause = false;
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GameManager.Instance.stealFoodPopUpDone = false;
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GameManager.Instance.stealFoodPopUpDone = false;
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GameManager.Instance.PreviewLevelDone = false;
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GameManager.Instance.PreviewLevelDone = false;
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Application.FixDeltaTime = Time.DefaultFixDeltaTime;
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AnimationSystem.TimeScale = AnimationSystem.DefaultTimeScale;
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});
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});
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}
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}
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else
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else
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@ -83,6 +85,8 @@ public class PauseMenu : Script
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quit.OnRelease.RegisterAction(() =>
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quit.OnRelease.RegisterAction(() =>
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{
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{
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Audio.StopAllSounds();
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Audio.StopAllSounds();
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Application.FixDeltaTime = Time.DefaultFixDeltaTime;
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AnimationSystem.TimeScale = AnimationSystem.DefaultTimeScale;
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//go to main menu
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//go to main menu
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SceneManager.ChangeScene(97158628);
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SceneManager.ChangeScene(97158628);
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});
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});
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