Change banks
This commit is contained in:
parent
e28c6ce1a7
commit
d1a3214d41
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -103,10 +103,13 @@ public partial class Homeowner1 : BehaviourTree
|
||||||
|
|
||||||
|
|
||||||
//These should be somewhere else
|
//These should be somewhere else
|
||||||
|
Debug.Log("TESTING");
|
||||||
AudioHandler.audioClipHandlers["BGMUnalert"] = Audio.CreateAudioClip("event:/Music/player_undetected");
|
AudioHandler.audioClipHandlers["BGMUnalert"] = Audio.CreateAudioClip("event:/Music/player_undetected");
|
||||||
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMUnalert"]);
|
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMUnalert"]);
|
||||||
AudioHandler.audioClipHandlers["BGMAlert"] = Audio.CreateAudioClip("event:/Music/player_detected");
|
AudioHandler.audioClipHandlers["BGMAlert"] = Audio.CreateAudioClip("event:/Music/player_detected");
|
||||||
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMAlert"]);
|
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMAlert"]);
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive");
|
||||||
|
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMAdaptive"]);
|
||||||
|
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
AudioHandler.audioClipHandlers["SFXHumming"] = Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||||
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXHumming"]);
|
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXHumming"]);
|
||||||
|
@ -116,7 +119,6 @@ public partial class Homeowner1 : BehaviourTree
|
||||||
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXDetectAh"]);
|
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXDetectAh"]);
|
||||||
AudioHandler.audioClipHandlers["SFXDetectSting"] = Audio.CreateAudioClip("event:/Music/stingers/player_detected");
|
AudioHandler.audioClipHandlers["SFXDetectSting"] = Audio.CreateAudioClip("event:/Music/stingers/player_detected");
|
||||||
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXDetectSting"]);
|
Audio.AddAudioClipToSFXChannelGroup(AudioHandler.audioClipHandlers["SFXDetectSting"]);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Called every tick
|
//Called every tick
|
||||||
|
@ -158,8 +160,8 @@ public partial class Homeowner1 : BehaviourTree
|
||||||
footstepTimeRemaining -= velocity * Time.DeltaTimeF;
|
footstepTimeRemaining -= velocity * Time.DeltaTimeF;
|
||||||
if (footstepTimeRemaining < 0.0f)
|
if (footstepTimeRemaining < 0.0f)
|
||||||
{
|
{
|
||||||
Audio.PlaySFXOnce2D("event:/Homeowner/homeowner_footsteps");
|
//Audio.PlaySFXOnce2D("event:/Homeowner/homeowner_footsteps");
|
||||||
AudioHandler.audioClipHandlers["SFXFootstep"].Play();
|
//AudioHandler.audioClipHandlers["SFXFootstep"].Play();
|
||||||
footstepTimeRemaining = footstepSFXIntervalMultiplier;
|
footstepTimeRemaining = footstepSFXIntervalMultiplier;
|
||||||
}
|
}
|
||||||
//Debug.Log("Ticked");
|
//Debug.Log("Ticked");
|
||||||
|
|
|
@ -112,6 +112,7 @@ public partial class LeafChase : BehaviourTreeNode
|
||||||
|
|
||||||
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == true)
|
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == true)
|
||||||
{
|
{
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdpative"].SetParameter("Detected", 0.0f);
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||||
}
|
}
|
||||||
SetNodeData("isAlert", false);
|
SetNodeData("isAlert", false);
|
||||||
|
|
|
@ -240,10 +240,11 @@ public partial class LeafPatrol : BehaviourTreeNode
|
||||||
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert"))
|
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert"))
|
||||||
{
|
{
|
||||||
//Debug.Log("Unalert");
|
//Debug.Log("Unalert");
|
||||||
AudioHandler.audioClipHandlers["BGMAlert"].Stop(true);
|
//AudioHandler.audioClipHandlers["BGMAlert"].Stop(true);
|
||||||
//Audio.PlaySFXOnce2D("event:/Homeowner/humming");
|
//Audio.PlaySFXOnce2D("event:/Homeowner/humming");
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||||
AudioHandler.audioClipHandlers["BGMUnalert"].Play();
|
//AudioHandler.audioClipHandlers["BGMUnalert"].Play();
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].SetParameter("Detected", 0.0f);
|
||||||
}
|
}
|
||||||
SetNodeData("isAlert", false);
|
SetNodeData("isAlert", false);
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,6 +66,7 @@ public partial class LeafSearch : BehaviourTreeNode
|
||||||
{
|
{
|
||||||
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == true)
|
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == true)
|
||||||
{
|
{
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].SetParameter("Detected", 0.0f);
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
AudioHandler.audioClipHandlers["SFXHumming"].Play();
|
||||||
reevaluateWaypoint();
|
reevaluateWaypoint();
|
||||||
}
|
}
|
||||||
|
@ -186,23 +187,25 @@ public partial class LeafSearch : BehaviourTreeNode
|
||||||
if (GetNodeData("isAlert") == null)
|
if (GetNodeData("isAlert") == null)
|
||||||
{
|
{
|
||||||
SetNodeData("isAlert", true);
|
SetNodeData("isAlert", true);
|
||||||
Audio.StopAllSounds();
|
//Audio.StopAllSounds();
|
||||||
AudioHandler.audioClipHandlers["SFXDetectAh"].Play();
|
AudioHandler.audioClipHandlers["SFXDetectAh"].Play();
|
||||||
AudioHandler.audioClipHandlers["SFXDetectSting"].Play();
|
AudioHandler.audioClipHandlers["SFXDetectSting"].Play();
|
||||||
AudioHandler.audioClipHandlers["BGMAlert"].Play();
|
//AudioHandler.audioClipHandlers["BGMAlert"].Play();
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Stop(false);
|
AudioHandler.audioClipHandlers["SFXHumming"].Stop(false);
|
||||||
AudioHandler.audioClipHandlers["BGMUnalert"].Stop(true);
|
//AudioHandler.audioClipHandlers["BGMUnalert"].Stop(true);
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].SetParameter("Detected", 1.0f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == false)
|
if (GetNodeData("isAlert") != null && (bool)GetNodeData("isAlert") == false)
|
||||||
{
|
{
|
||||||
Audio.StopAllSounds();
|
//Audio.StopAllSounds();
|
||||||
AudioHandler.audioClipHandlers["SFXDetectAh"].Play();
|
AudioHandler.audioClipHandlers["SFXDetectAh"].Play();
|
||||||
AudioHandler.audioClipHandlers["SFXDetectSting"].Play();
|
AudioHandler.audioClipHandlers["SFXDetectSting"].Play();
|
||||||
AudioHandler.audioClipHandlers["BGMAlert"].Play();
|
//AudioHandler.audioClipHandlers["BGMAlert"].Play();
|
||||||
AudioHandler.audioClipHandlers["SFXHumming"].Stop(false);
|
AudioHandler.audioClipHandlers["SFXHumming"].Stop(false);
|
||||||
AudioHandler.audioClipHandlers["BGMUnalert"].Stop(true);
|
//AudioHandler.audioClipHandlers["BGMUnalert"].Stop(true);
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].SetParameter("Detected", 1.0f);
|
||||||
}
|
}
|
||||||
SetNodeData("isAlert", true);
|
SetNodeData("isAlert", true);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using SHADE;
|
using SHADE;
|
||||||
|
using SHADE_Scripting.Audio;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
@ -35,7 +36,11 @@ public class GameManager : Script
|
||||||
else
|
else
|
||||||
Instance = this;
|
Instance = this;
|
||||||
|
|
||||||
Audio.PlayBGMOnce2D("event:/Music/player_undetected");
|
AudioHandler.audioClipHandlers["BGMAdaptive"] = Audio.CreateAudioClip("event:/Music/bgm_adaptive");
|
||||||
|
Audio.AddAudioClipToBGMChannelGroup(AudioHandler.audioClipHandlers["BGMAdaptive"]);
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].Play();
|
||||||
|
AudioHandler.audioClipHandlers["BGMAdaptive"].SetParameter("Detected", 0.0f);
|
||||||
|
//Audio.PlayBGMOnce2D("event:/Music/player_undetected");
|
||||||
Audio.PlayBGMOnce2D("event:/Ambience/roomtone_kitchen");
|
Audio.PlayBGMOnce2D("event:/Ambience/roomtone_kitchen");
|
||||||
totalItemCount = 0;
|
totalItemCount = 0;
|
||||||
Score = 0;
|
Score = 0;
|
||||||
|
|
Loading…
Reference in New Issue