Fix compile error with collision tags

This commit is contained in:
Diren D Bharwani 2022-11-20 20:12:20 +08:00
parent cada3acb8a
commit d4ad60ea79
2 changed files with 0 additions and 7 deletions

View File

@ -86,12 +86,6 @@ namespace SHADE
worldState.UpdateSettings(); worldState.UpdateSettings();
} }
void SHPhysicsSystem::SetCollisionTagFile(const std::filesystem::path& tagNamesFilePath) noexcept
{
SHCollisionTagMatrix::UpdateTagNamesFromFile(tagNamesFilePath);
}
/*-----------------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------------*/
/* Public Function Member Definitions */ /* Public Function Member Definitions */
/*-----------------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------------*/

View File

@ -69,7 +69,6 @@ namespace SHADE
void SetFixedUpdateRate (double fixedUpdateRate) noexcept; void SetFixedUpdateRate (double fixedUpdateRate) noexcept;
void SetWorldSettings (const SHPhysicsWorldState::WorldSettings& settings) noexcept; void SetWorldSettings (const SHPhysicsWorldState::WorldSettings& settings) noexcept;
void SetCollisionTagFile (const std::filesystem::path& tagNamesFilePath) noexcept;
/*---------------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------------*/
/* Function Members */ /* Function Members */