Merge pull request #19 from SHADE-DP/DisableDllWarnings
Disable DLL Export Warnings (4251) Might not be the 100% correct way but in existing usage in GAM 200, there were no issues at all.
This commit is contained in:
commit
d680a07918
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@ -59,8 +59,9 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;..\Dependencies\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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@ -71,6 +72,8 @@
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;..\Dependencies\SDL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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@ -79,8 +82,9 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SBpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Dependencies\spdlog\include;..\SHADE_Engine\src;src;include;..\Dependencies\SDL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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@ -94,6 +98,8 @@
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\Dependencies\spdlog\lib;..\Dependencies\SDL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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@ -47,6 +47,11 @@ project "SHADE_Application"
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"%{IncludeDir.SDL}/lib",
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}
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disablewarnings
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{
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"4251"
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}
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warnings 'Extra'
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filter "configurations:Debug"
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@ -59,8 +59,9 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;SH_API_EXPORT;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>false</MinimalRebuild>
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@ -71,8 +72,8 @@
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;shlwapi.lib;assimp-vc142-mtd.lib;librttr_core_d.lib;spdlogd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>vulkan-1.lib;SDL2.lib;SDL2main.lib;shaderc_shared.lib;shlwapi.lib;assimp-vc142-mtd.lib;librttr_core_d.lib;spdlogd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\SDL\lib;..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<ImportLibrary>..\bin\Debug\SHADE_Engine.lib</ImportLibrary>
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</Link>
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<PostBuildEvent>
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@ -84,8 +85,9 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>SHpch.h</PrecompiledHeaderFile>
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<WarningLevel>Level4</WarningLevel>
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<DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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<PreprocessorDefinitions>_LIB;_GLFW_INCLUDE_NONE;MSDFGEN_USE_CPP11;NOMINMAX;SH_API_EXPORT;_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\ktx\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>src;..\Dependencies\assimp\include;..\Dependencies\imgui;..\Dependencies\imguizmo;..\Dependencies\imnodes;..\Dependencies\msdf;..\Dependencies\msdf\msdfgen;..\Dependencies\spdlog\include;..\Dependencies\tracy;..\Dependencies\VMA\include;..\Dependencies\yamlcpp\include;..\Dependencies\SDL\include;..\Dependencies\RTTR\include;..\Dependencies\reactphysics3d\include;$(VULKAN_SDK)\include;$(VULKAN_SDK)\Source\SPIRV-Reflect;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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@ -99,8 +101,8 @@
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>vulkan-1.lib;shaderc_shared.lib;shlwapi.lib;assimp-vc142-mt.lib;librttr_core.lib;spdlog.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>vulkan-1.lib;SDL2.lib;SDL2main.lib;shaderc_shared.lib;shlwapi.lib;assimp-vc142-mt.lib;librttr_core.lib;spdlog.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>libs;$(VULKAN_SDK)\Lib;..\Dependencies\assimp\lib\Debug;..\Dependencies\assimp\lib\Release;..\Dependencies\RTTR\lib;..\Dependencies\SDL\lib;..\Dependencies\spdlog\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<ImportLibrary>..\bin\Release\SHADE_Engine.lib</ImportLibrary>
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</Link>
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<PostBuildEvent>
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@ -63,6 +63,11 @@ project "SHADE_Engine"
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"shlwapi"
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}
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disablewarnings
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{
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"4251"
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}
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defines
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{
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"_LIB",
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