This commit is contained in:
Brandon Mak 2022-09-25 23:25:51 +08:00
parent fc5ff763f3
commit dc6289e8cf
6 changed files with 161 additions and 124 deletions

View File

@ -40,8 +40,8 @@ namespace Sandbox
// Create Stress Test Objects
static const SHVec3 TEST_OBJ_SCALE = { 0.2f, 0.2f, 0.2f };
constexpr int NUM_ROWS = 200;
constexpr int NUM_COLS = 100;
constexpr int NUM_ROWS = 1;
constexpr int NUM_COLS = 1;
static const SHVec3 TEST_OBJ_SPACING = { 1.0f, 1.0f, 1.0f };
static const SHVec3 TEST_OBJ_START_POS = { - (NUM_COLS / 2 * TEST_OBJ_SPACING.x ), 0.0f, 0.0f };
for (int z = 0; z < NUM_ROWS; ++z)

View File

@ -192,7 +192,7 @@ namespace SHADE
}
// Begin the render pass
vkCommandBuffer.beginRenderPass (&renderPassInfo, vk::SubpassContents::eInline);
vkCommandBuffer.beginRenderPass(&renderPassInfo, vk::SubpassContents::eInline);
}
@ -321,12 +321,15 @@ namespace SHADE
*/
/***************************************************************************/
void SHVkCommandBuffer::BindVertexBuffer (uint32_t bindingPoint, Handle<SHVkBuffer> const& buffer, vk::DeviceSize offset) noexcept
void SHVkCommandBuffer::BindVertexBuffer(uint32_t bindingPoint, Handle<SHVkBuffer> const& buffer, vk::DeviceSize offset) noexcept
{
if (cmdBufferState == SH_CMD_BUFFER_STATE::RECORDING)
{
if (buffer)
{
auto bufferHandle = buffer->GetVkBuffer();
vkCommandBuffer.bindVertexBuffers (bindingPoint, 1, &bufferHandle, &offset);
vkCommandBuffer.bindVertexBuffers(bindingPoint, 1, &bufferHandle, &offset);
}
}
}
@ -351,13 +354,13 @@ namespace SHADE
if (cmdBufferState == SH_CMD_BUFFER_STATE::RECORDING)
{
auto bufferHandle = buffer->GetVkBuffer();
vkCommandBuffer.bindIndexBuffer (bufferHandle, sizeof (uint32_t) * startingIndex, vk::IndexType::eUint32);
vkCommandBuffer.bindIndexBuffer(bufferHandle, sizeof(uint32_t) * startingIndex, vk::IndexType::eUint32);
}
}
void SHVkCommandBuffer::BindDescriptorSet(Handle<SHVkDescriptorSetGroup> descSetGroup, vk::PipelineBindPoint bindPoint, uint32_t firstSet, std::span<uint32_t> dynamicOffsets)
{
vkCommandBuffer.bindDescriptorSets (bindPoint, boundPipelineLayoutHdl->GetVkPipelineLayout(), firstSet, descSetGroup->GetVkHandle(), dynamicOffsets);
vkCommandBuffer.bindDescriptorSets(bindPoint, boundPipelineLayoutHdl->GetVkPipelineLayout(), firstSet, descSetGroup->GetVkHandle(), dynamicOffsets);
}
/***************************************************************************/
@ -387,7 +390,7 @@ namespace SHADE
SHLOG_ERROR("Command buffer must have started recording before a pipeline can be bound. ");
return;
}
vkCommandBuffer.draw (vertexCount, instanceCount, firstVertex, firstInstance);
vkCommandBuffer.draw(vertexCount, instanceCount, firstVertex, firstInstance);
}
/***************************************************************************/
@ -410,7 +413,7 @@ namespace SHADE
*/
/***************************************************************************/
void SHVkCommandBuffer::DrawIndexed (uint32_t indexCount, uint32_t firstIndex, uint32_t vertexOffset) const noexcept
void SHVkCommandBuffer::DrawIndexed(uint32_t indexCount, uint32_t firstIndex, uint32_t vertexOffset) const noexcept
{
if (cmdBufferState != SH_CMD_BUFFER_STATE::RECORDING)
{
@ -445,6 +448,7 @@ namespace SHADE
return;
}
if (indirectDrawData)
vkCommandBuffer.drawIndexedIndirect(indirectDrawData->GetVkBuffer(), 0, drawCount, sizeof(vk::DrawIndexedIndirectCommand));
}
@ -466,7 +470,7 @@ namespace SHADE
std::vector<vk::ImageMemoryBarrier> const& imageMemoryBarriers
) const noexcept
{
vkCommandBuffer.pipelineBarrier (
vkCommandBuffer.pipelineBarrier(
srcStage,
dstStage,
deps,
@ -616,7 +620,7 @@ namespace SHADE
, parentPoolResetMode{ SH_CMD_POOL_RESET::POOL_BASED }
, usageFlags{}
, commandBufferCount{ 0 }
, parentPool{commandPool}
, parentPool{ commandPool }
, pushConstantData{}
{
@ -657,14 +661,14 @@ namespace SHADE
commandBufferType = type;
commandBufferCount = allocateInfo.commandBufferCount;
if (parentPool->GetIsTransient ())
if (parentPool->GetIsTransient())
usageFlags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
if (commandBufferType == SH_CMD_BUFFER_TYPE::SECONDARY)
usageFlags |= vk::CommandBufferUsageFlagBits::eRenderPassContinue;
// Reset all the push constant data to 0
memset (pushConstantData, 0, PUSH_CONSTANT_SIZE);
memset(pushConstantData, 0, PUSH_CONSTANT_SIZE);
}
/***************************************************************************/
@ -679,16 +683,16 @@ namespace SHADE
*/
/***************************************************************************/
SHVkCommandBuffer::SHVkCommandBuffer(SHVkCommandBuffer&& rhs) noexcept
: vkCommandBuffer {std::move (rhs.vkCommandBuffer)}
, cmdBufferState {rhs.cmdBufferState}
, commandBufferType {rhs.commandBufferType}
, parentPoolResetMode {rhs.parentPoolResetMode}
, usageFlags {rhs.usageFlags}
, commandBufferCount {rhs.commandBufferCount}
, parentPool {rhs.parentPool}
, boundPipelineLayoutHdl{rhs.boundPipelineLayoutHdl }
: vkCommandBuffer{ std::move(rhs.vkCommandBuffer) }
, cmdBufferState{ rhs.cmdBufferState }
, commandBufferType{ rhs.commandBufferType }
, parentPoolResetMode{ rhs.parentPoolResetMode }
, usageFlags{ rhs.usageFlags }
, commandBufferCount{ rhs.commandBufferCount }
, parentPool{ rhs.parentPool }
, boundPipelineLayoutHdl{ rhs.boundPipelineLayoutHdl }
{
memcpy (pushConstantData, rhs.pushConstantData, PUSH_CONSTANT_SIZE);
memcpy(pushConstantData, rhs.pushConstantData, PUSH_CONSTANT_SIZE);
rhs.vkCommandBuffer = VK_NULL_HANDLE;
}

View File

@ -203,6 +203,7 @@ namespace SHADE
}
// Transfer to GPU
if (transformDataBuffer[frameIndex])
transformDataBuffer[frameIndex]->WriteToMemory(transformData.data(), static_cast<uint32_t>(transformData.size() * sizeof(SHMatrix)), 0, 0);
}

View File

@ -150,9 +150,9 @@ namespace SHADE
//compositeSubpass->AddInput("Position");
// TODO: Use macro to add this node when SH_EDITOR is enabled
//auto imguiNode = worldRenderGraph->AddNode("ImGui Node", { "Present" }, {});
//auto imguiSubpass = imguiNode->AddSubpass("ImGui Draw");
//imguiSubpass->AddColorOutput("Present");
auto imguiNode = worldRenderGraph->AddNode("ImGui Node", { "Present" }, {});
auto imguiSubpass = imguiNode->AddSubpass("ImGui Draw");
imguiSubpass->AddColorOutput("Present");
worldRenderGraph->Generate();

View File

@ -348,7 +348,7 @@ namespace SHADE
void SHSubpass::Execute(Handle<SHVkCommandBuffer>& commandBuffer, uint32_t frameIndex) noexcept
{
// Ensure updated transforms and materials are provided
// Ensure correct transforms are provided
superBatch->UpdateBuffers(frameIndex);
// Draw all the batches
@ -524,6 +524,7 @@ namespace SHADE
, configured{ rhs.configured }
, executed{ rhs.executed }
, ptrToResources{ rhs.ptrToResources }
, pipelineLibrary{ std::move(rhs.pipelineLibrary) }
{
rhs.renderpass = {};
}
@ -544,6 +545,7 @@ namespace SHADE
resourceAttachmentMapping = std::move(rhs.resourceAttachmentMapping);
subpassIndexing = std::move(rhs.subpassIndexing);
ptrToResources = std::move(rhs.ptrToResources);
pipelineLibrary = std::move(rhs.pipelineLibrary);
rhs.renderpass = {};
@ -625,7 +627,7 @@ namespace SHADE
}
void SHRenderGraphNode::FinaliseBatch(uint32_t frameIndex)
{
{
batcher.FinaliseBatches(logicalDeviceHdl, frameIndex);
}
@ -993,6 +995,34 @@ namespace SHADE
}
SHRenderGraph::SHRenderGraph(SHRenderGraph&& rhs) noexcept
: logicalDeviceHdl{ rhs.logicalDeviceHdl }
, swapchainHdl{ rhs.swapchainHdl }
, nodeIndexing{ std::move(rhs.nodeIndexing) }
, nodes{ std::move(rhs.nodes) }
, graphResources{ std::move(rhs.graphResources) }
, resourceManager{ std::move(rhs.resourceManager) }
, globalData{ rhs.globalData }
{
}
SHRenderGraph& SHRenderGraph::operator=(SHRenderGraph&& rhs) noexcept
{
if (&rhs == this)
return *this;
logicalDeviceHdl = rhs.logicalDeviceHdl;
swapchainHdl = rhs.swapchainHdl;
nodeIndexing = std::move(rhs.nodeIndexing);
nodes = std::move(rhs.nodes);
graphResources = std::move(rhs.graphResources);
resourceManager = std::move(rhs.resourceManager);
globalData = rhs.globalData;
return *this;
}
/***************************************************************************/
/*!
@ -1084,7 +1114,7 @@ namespace SHADE
}
void SHRenderGraph::FinaliseBatch(uint32_t frameIndex)
{
{
for (auto& node : nodes)
{
node->FinaliseBatch(frameIndex);

View File

@ -279,6 +279,8 @@ namespace SHADE
/* CTORS AND DTORS */
/*-----------------------------------------------------------------------*/
SHRenderGraph (void) noexcept;
SHRenderGraph(SHRenderGraph&& rhs) noexcept;
SHRenderGraph& operator=(SHRenderGraph&& rhs) noexcept;
/*-----------------------------------------------------------------------*/
/* PUBLIC MEMBER FUNCTIONS */