Removed debug log

This commit is contained in:
Kah Wei 2022-11-08 13:47:39 +08:00
parent ddd93a85f4
commit e0481ad8af
1 changed files with 0 additions and 1 deletions

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@ -252,7 +252,6 @@ namespace SHADE
{
const uint32_t EID = node.as<uint32_t>();
fieldInfo->SetValue(object, EID == MAX_EID ? GameObject() : GameObject(EID));
Debug::LogError(std::to_string(EID));
}
else // Not any of the supported types
{