Merge pull request #20 from SHADE-DP/CopySDLDLL
SHADE_Engine now copies the SDL2.dll to the out directory
This commit is contained in:
commit
e1b7cb05bf
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@ -77,7 +77,8 @@
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<ImportLibrary>..\bin\Debug\SHADE_Engine.lib</ImportLibrary>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"</Command>
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<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"
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xcopy /r /y /q "$(SolutionDir)/Dependencies/SDL/lib/SDL2.dll" "$(OutDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -106,7 +107,8 @@
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<ImportLibrary>..\bin\Release\SHADE_Engine.lib</ImportLibrary>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"</Command>
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<Command>xcopy /s /r /y /q "$(SolutionDir)/Dependencies/spdlog/bin" "$(OutDir)"
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xcopy /r /y /q "$(SolutionDir)/Dependencies/SDL/lib/SDL2.dll" "$(OutDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -124,8 +126,8 @@
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<ClInclude Include="src\ECS_Base\System\SHSystem.h" />
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<ClInclude Include="src\ECS_Base\System\SHSystemManager.h" />
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<ClInclude Include="src\Engine\SHEngine.h" />
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<ClInclude Include="src\Filesystem\SHFileSystem.h" />
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<ClInclude Include="src\FRC\SHFramerateController.h" />
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<ClInclude Include="src\Filesystem\SHFileSystem.h" />
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<ClInclude Include="src\Graphics\Buffers\SHVkBuffer.h" />
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<ClInclude Include="src\Graphics\Commands\SHCommandPoolResetMode.h" />
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<ClInclude Include="src\Graphics\Commands\SHVkCommandBuffer.h" />
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@ -212,8 +214,8 @@
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<ClCompile Include="src\ECS_Base\System\SHEntityManager.cpp" />
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<ClCompile Include="src\ECS_Base\System\SHSystemManager.cpp" />
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<ClCompile Include="src\Engine\SHEngine.cpp" />
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<ClCompile Include="src\Filesystem\SHFileSystem.cpp" />
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<ClCompile Include="src\FRC\SHFramerateController.cpp" />
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<ClCompile Include="src\Filesystem\SHFileSystem.cpp" />
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<ClCompile Include="src\Graphics\Buffers\SHVkBuffer.cpp" />
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<ClCompile Include="src\Graphics\Commands\SHVkCommandBuffer.cpp" />
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<ClCompile Include="src\Graphics\Commands\SHVkCommandPool.cpp" />
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@ -19,6 +19,9 @@
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<Filter Include="Engine">
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<UniqueIdentifier>{DBC7D3B0-C769-FE86-B024-12DB9C6585D7}</UniqueIdentifier>
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</Filter>
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<Filter Include="FRC">
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<UniqueIdentifier>{80E7870B-ECF0-877C-756C-9E7CE174937C}</UniqueIdentifier>
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</Filter>
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<Filter Include="Filesystem">
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<UniqueIdentifier>{8A8E2B37-7646-6D84-DF4D-46E0CB240875}</UniqueIdentifier>
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</Filter>
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@ -159,6 +162,9 @@
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<ClInclude Include="src\Engine\SHEngine.h">
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<Filter>Engine</Filter>
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</ClInclude>
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<ClInclude Include="src\FRC\SHFramerateController.h">
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<Filter>FRC</Filter>
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</ClInclude>
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<ClInclude Include="src\Filesystem\SHFileSystem.h">
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<Filter>Filesystem</Filter>
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</ClInclude>
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@ -387,7 +393,6 @@
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<ClInclude Include="src\Tools\SHUtilities.h">
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<Filter>Tools</Filter>
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</ClInclude>
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<ClInclude Include="src\FRC\SHFramerateController.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\ECS_Base\Components\SHComponent.cpp">
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@ -411,6 +416,9 @@
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<ClCompile Include="src\Engine\SHEngine.cpp">
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<Filter>Engine</Filter>
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</ClCompile>
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<ClCompile Include="src\FRC\SHFramerateController.cpp">
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<Filter>FRC</Filter>
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</ClCompile>
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<ClCompile Include="src\Filesystem\SHFileSystem.cpp">
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<Filter>Filesystem</Filter>
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</ClCompile>
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@ -592,6 +600,5 @@
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<ClCompile Include="src\Tools\SHLogger.cpp">
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<Filter>Tools</Filter>
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</ClCompile>
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<ClCompile Include="src\FRC\SHFramerateController.cpp" />
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</ItemGroup>
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</Project>
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@ -93,7 +93,8 @@ project "SHADE_Engine"
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postbuildcommands
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{
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"xcopy /s /r /y /q \"%{IncludeDir.spdlog}/bin\" \"$(OutDir)\""
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"xcopy /s /r /y /q \"%{IncludeDir.spdlog}/bin\" \"$(OutDir)\"",
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"xcopy /r /y /q \"%{IncludeDir.SDL}/lib/SDL2.dll\" \"$(OutDir)\""
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}
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warnings 'Extra'
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