Merge pull request #152 from SHADE-DP/SP3-6-c-scripting

Added EntityID retrieval from GameObject and compiled docs for Intellisense in C# projects
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XiaoQiDigipen 2022-11-01 15:35:46 +08:00 committed by GitHub
commit e8553b6181
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7 changed files with 14569 additions and 1 deletions

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@ -72,6 +72,10 @@ namespace SHADE
} }
return node->IsActive(); return node->IsActive();
} }
Entity GameObject::EntityId::get()
{
return entity;
}
/*---------------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------------*/
/* GameObject Property Functions */ /* GameObject Property Functions */

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@ -86,6 +86,13 @@ namespace SHADE
{ {
bool get(); bool get();
} }
/// <summary>
/// Native Entity ID value for this GameObject.
/// </summary>
property Entity EntityId
{
Entity get();
}
/*-----------------------------------------------------------------------------*/ /*-----------------------------------------------------------------------------*/
/* GameObject Property Functions */ /* GameObject Property Functions */

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@ -38,7 +38,6 @@ public class PhysicsTest : Script
RigidBody.AddForce(Force); RigidBody.AddForce(Force);
Debug.Log($"Jump!"); Debug.Log($"Jump!");
} }
Debug.Log($"{Transform.LocalPosition.y}");
} }
protected override void fixedUpdate() protected override void fixedUpdate()

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