Added a slider_textured fs
This commit is contained in:
parent
949ade5775
commit
eb7c0e749e
|
@ -0,0 +1,9 @@
|
||||||
|
- VertexShader: 46580970
|
||||||
|
FragmentShader: 43211183
|
||||||
|
SubPass: UI
|
||||||
|
Properties:
|
||||||
|
data.color: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
data.textureIndex: 51995224
|
||||||
|
data.alpha: 1
|
||||||
|
data.beta: {x: 1, y: 1, z: 1}
|
||||||
|
data.sliderThreshold: 1
|
|
@ -0,0 +1,3 @@
|
||||||
|
Name: UIMat_Slider_Textured
|
||||||
|
ID: 127128823
|
||||||
|
Type: 7
|
|
@ -42,16 +42,16 @@ layout(location = 1) out uint outEntityID;
|
||||||
void main()
|
void main()
|
||||||
{
|
{
|
||||||
//fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
//fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
||||||
if (fragColor.a < 0.01f)
|
|
||||||
{
|
|
||||||
discard;
|
|
||||||
}
|
|
||||||
if (In.uv.x > MatProp.data[In2.materialIndex].sliderThreshold)
|
if (In.uv.x > MatProp.data[In2.materialIndex].sliderThreshold)
|
||||||
fragColor = MatProp.data[In2.materialIndex].sliderBarColor;
|
fragColor = MatProp.data[In2.materialIndex].sliderBarColor;
|
||||||
else
|
else
|
||||||
fragColor = (1.0f - In.uv.x) * MatProp.data[In2.materialIndex].sliderStartColor + In.uv.x * MatProp.data[In2.materialIndex].sliderEndColor;
|
fragColor = (1.0f - In.uv.x) * MatProp.data[In2.materialIndex].sliderStartColor + In.uv.x * MatProp.data[In2.materialIndex].sliderEndColor;
|
||||||
//fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
//fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
||||||
|
if (fragColor.a < 0.01f)
|
||||||
|
{
|
||||||
|
discard;
|
||||||
|
}
|
||||||
|
|
||||||
fragColor.a = MatProp.data[In2.materialIndex].alpha;
|
fragColor.a = MatProp.data[In2.materialIndex].alpha;
|
||||||
|
|
||||||
|
|
Binary file not shown.
|
@ -0,0 +1,62 @@
|
||||||
|
#version 450
|
||||||
|
#extension GL_ARB_separate_shader_objects : enable
|
||||||
|
#extension GL_ARB_shading_language_420pack : enable
|
||||||
|
#extension GL_EXT_nonuniform_qualifier : require
|
||||||
|
|
||||||
|
struct MatPropData
|
||||||
|
{
|
||||||
|
int textureIndex;
|
||||||
|
float alpha;
|
||||||
|
float sliderThreshold;
|
||||||
|
vec4 sliderStartColor;
|
||||||
|
vec4 sliderEndColor;
|
||||||
|
vec4 sliderBarColor;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout(location = 0) in struct
|
||||||
|
{
|
||||||
|
vec4 vertPos; // location 0
|
||||||
|
vec2 uv; // location = 1
|
||||||
|
vec4 normal; // location = 2
|
||||||
|
|
||||||
|
} In;
|
||||||
|
|
||||||
|
// material stuff
|
||||||
|
layout(location = 3) flat in struct
|
||||||
|
{
|
||||||
|
int materialIndex;
|
||||||
|
uint eid;
|
||||||
|
uint lightLayerIndex;
|
||||||
|
|
||||||
|
} In2;
|
||||||
|
|
||||||
|
layout (set = 0, binding = 1) uniform sampler2D textures[]; // for textures (global)
|
||||||
|
layout (std430, set = 2, binding = 0) buffer MaterialProperties // For materials
|
||||||
|
{
|
||||||
|
MatPropData data[];
|
||||||
|
} MatProp;
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 fragColor;
|
||||||
|
layout(location = 1) out uint outEntityID;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
//fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
||||||
|
|
||||||
|
if (In.uv.x > MatProp.data[In2.materialIndex].sliderThreshold)
|
||||||
|
fragColor = MatProp.data[In2.materialIndex].sliderBarColor;
|
||||||
|
else
|
||||||
|
//fragColor = (1.0f - In.uv.x) * MatProp.data[In2.materialIndex].sliderStartColor + In.uv.x * MatProp.data[In2.materialIndex].sliderEndColor;
|
||||||
|
fragColor = texture(textures[nonuniformEXT(MatProp.data[In2.materialIndex].textureIndex)], In.uv);
|
||||||
|
|
||||||
|
|
||||||
|
if (fragColor.a < 0.01f)
|
||||||
|
{
|
||||||
|
discard;
|
||||||
|
}
|
||||||
|
|
||||||
|
fragColor.a = MatProp.data[In2.materialIndex].alpha;
|
||||||
|
|
||||||
|
// fragColor.a = 1.0f;
|
||||||
|
outEntityID = In2.eid;
|
||||||
|
}
|
Binary file not shown.
|
@ -0,0 +1,3 @@
|
||||||
|
Name: UI_Slider_Textured_FS
|
||||||
|
ID: 43211183
|
||||||
|
Type: 2
|
Loading…
Reference in New Issue