Added code to test EditorCameraArm.

This commit is contained in:
maverickdgg 2022-11-13 05:45:43 +08:00
parent 922d5b0996
commit efed33ce94
1 changed files with 19 additions and 12 deletions

View File

@ -7,13 +7,15 @@
#include "ECS_Base/Managers/SHComponentManager.h"
#include "Math/Transform/SHTransformComponent.h"
#include <math.h>
#include "Scene/SHSceneManager.h"
namespace SHADE
{
void SHCameraSystem::UpdateEditorCamera(double dt) noexcept
{
auto& camera = editorCamera;
SHVec3 view, right, UP;
GetCameraAxis(camera, view, right, UP);
@ -60,17 +62,15 @@ namespace SHADE
camera.dirtyView = true;
}
UpdateCameraComponent(editorCamera);
if (SHInputManager::GetKeyDown(SHInputManager::SH_KEYCODE::LEFT_ALT))
if (SHInputManager::GetKey(SHInputManager::SH_KEYCODE::LEFT_ALT))
{
UpdateEditorArm(dt, true, SHVec3{ 0.0f });
}
UpdateEditorArm(dt, false, SHVec3{ 0.0f });
else
UpdateEditorArm(dt, false, SHVec3{ 0.0f });
}
void SHCameraSystem::UpdateEditorArm(double dt,bool active ,SHVec3 const& targetPos) noexcept
@ -81,16 +81,21 @@ namespace SHADE
return;
}
editorCamera.SetPosition(targetPos);
double mouseX, mouseY;
SHInputManager::GetMouseVelocity(&mouseX, &mouseY);
editorCameraArm.pitch -= mouseY * dt * editorCamera.turnSpeed.x;
editorCameraArm.yaw -= mouseX * dt * editorCamera.turnSpeed.y;
constexpr float pitchClamp = 85.0f;
editorCameraArm.armLength += SHInputManager::GetMouseWheelVerticalDelta() * dt;
if (editorCameraArm.pitch > pitchClamp)
editorCameraArm.pitch = pitchClamp;
if (editorCameraArm.pitch < -pitchClamp)
editorCameraArm.pitch = -pitchClamp;
editorCameraArm.armLength -= SHInputManager::GetMouseWheelVerticalDelta() * dt;
if (editorCameraArm.armLength < 1.0f)
editorCameraArm.armLength = 1.0f;
@ -281,12 +286,14 @@ namespace SHADE
for (auto& pivot : pivotDense)
{
system->UpdatePivotArmComponent(pivot);
if(SHSceneManager::CheckNodeAndComponentsActive<SHCameraArmComponent>(pivot.GetEID()))
system->UpdatePivotArmComponent(pivot);
}
for (auto& cam : dense)
{
system->UpdateCameraComponent(cam);
if (SHSceneManager::CheckNodeAndComponentsActive<SHCameraComponent>(cam.GetEID()))
system->UpdateCameraComponent(cam);
}
for (auto& handle : system->directorHandleList)
{