Scene changes for level preview
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@ -8832,7 +8832,7 @@
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- Type: SHADE_Scripting.UI.PreviewLevel
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Enabled: true
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levelTransistion: 619
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endPoint1: [-5.5, 1.5, -2]
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endPoint1: [-5.5, 1.20000005, -2]
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endPoint2: [1, 1.5, -7.5]
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endPoint3: [2.5, 1.5, -3]
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playerCamera: 65730
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@ -8844,7 +8844,7 @@
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -7.5, y: 1.5, z: -2}
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Translate: {x: -7.5, y: 1.20000005, z: -2}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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@ -17095,7 +17095,7 @@
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: -5, y: 1.5, z: -3}
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Translate: {x: -4.5, y: 1.5, z: -3.5}
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Rotate: {x: 0, y: -2.3561945, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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@ -9383,7 +9383,7 @@
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levelTransistion: 229
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endPoint1: [-1.79999995, 1.5, 0.5]
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endPoint2: [5, 3.5, 0.5]
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endPoint3: [-0.5, 1.5, 3.5]
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endPoint3: [0.5, 1.5, 0.5]
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playerCamera: 66063
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gameplayCanvas: 66062
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duration: 3
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@ -9437,14 +9437,14 @@
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 3.5, y: 1.5, z: 0}
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Rotate: {x: 0, y: 2.26892805, z: 0}
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Translate: {x: 5.5, y: 1.5, z: 0.5}
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Rotate: {x: 0, y: 1.57079637, z: 0}
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Scale: {x: 0.999999821, y: 1, z: 0.999999821}
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IsActive: true
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Camera Component:
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Position: {x: 2.5, y: 1.5, z: -7.5}
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Pitch: 0
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Yaw: 130
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Yaw: 90
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Roll: 0
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Width: 1920
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Near: 0.00999999978
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