Added some lines in comments for clarity
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@ -6,5 +6,4 @@ typedef uint32_t SHEventHandle;
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typedef void* SHEventDataPtr;
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typedef void* SHEventDataPtr;
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//Add your event identifiers here:
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//Add your event identifiers here:
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constexpr SHEventIdentifier SH_EXAMPLE_EVENT{0};
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constexpr SHEventIdentifier SH_EXAMPLE_EVENT{0};
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@ -38,6 +38,8 @@
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ReceiverPtr receiver = std::dynamic_pointer_cast<SHEventReceiver>(thisReceiver);
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ReceiverPtr receiver = std::dynamic_pointer_cast<SHEventReceiver>(thisReceiver);
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SHEventManager::SubscribeTo(EVENT_IDENTIFIER, receiver);
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SHEventManager::SubscribeTo(EVENT_IDENTIFIER, receiver);
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ReceiverClass is the class that the receiver is in. E.g., SHPhysicsSystem
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3. Note: The EventIdentifier should match all that is defined in
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3. Note: The EventIdentifier should match all that is defined in
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SHEventDefines.h so check there. When the receiver catches the event, it
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SHEventDefines.h so check there. When the receiver catches the event, it
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needs to know the struct that the broadcaster is using to cast the void*
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needs to know the struct that the broadcaster is using to cast the void*
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