Added changes to hide internal types and constructors that should not be available to SHADE_Scripting
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3b22f95e29
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@ -110,7 +110,7 @@ namespace SHADE
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/// <param name="c">Component to check.</param>
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static operator bool(BaseComponent^ c);
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protected:
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internal:
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/*-----------------------------------------------------------------------------*/
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/* Constructors */
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/*-----------------------------------------------------------------------------*/
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@ -193,7 +193,6 @@ namespace SHADE
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/// </exception>
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NativeComponent* GetNativeComponent();
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protected:
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/*-----------------------------------------------------------------------------*/
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/* Constructors */
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/*-----------------------------------------------------------------------------*/
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@ -21,7 +21,7 @@ namespace SHADE
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/// <summary>
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/// Managed version of the generic Handle<void>.
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/// </summary>
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public value struct GenericHandle
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private value struct GenericHandle
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{
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public:
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/*-----------------------------------------------------------------------------*/
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@ -25,7 +25,7 @@ namespace SHADE
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/// Responsible for managing all scripts attached to Entities as well as executing
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/// all lifecycle functions of scripts.
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/// </summary>
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public ref class ScriptStore abstract sealed
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private ref class ScriptStore abstract sealed
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{
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public:
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/*-----------------------------------------------------------------------------*/
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