Fixed bug where collision tag file could not be editir

Fuck file i/o
This commit is contained in:
Diren D Bharwani 2023-02-03 23:51:14 +08:00
parent 7a79cda729
commit ff6ee80df2
1 changed files with 1 additions and 2 deletions

View File

@ -245,10 +245,9 @@ namespace SHADE
} }
else else
{ {
mask = static_cast<uint16_t>(std::stoi(maskString));
for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i) for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i)
{ {
const bool LAYER_STATE = mask & 1U << i; const bool LAYER_STATE = maskString[i] == '1';
collisionTags[tagIndex].SetLayerState(i, LAYER_STATE); collisionTags[tagIndex].SetLayerState(i, LAYER_STATE);
} }
} }