Glence
|
8c74ec85d3
|
Done with level preview
|
2023-03-02 17:33:02 +08:00 |
mushgunAX
|
802924141a
|
Scene Fade In and Out Fixes
|
2023-03-02 15:47:00 +08:00 |
mushgunAX
|
1e734b6006
|
Merge branch 'main' into SP3-10-input-management
|
2023-03-02 13:31:13 +08:00 |
Glence
|
2834414115
|
Merge branch 'main' into PlayerController
|
2023-03-02 13:05:28 +08:00 |
maverickdgg
|
381fe476be
|
Game UI WIP
|
2023-03-02 11:33:21 +08:00 |
maverickdgg
|
30923389ae
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-02 10:23:09 +08:00 |
SHAM-DP
|
4131c58c08
|
Modified calls to IsCursorVisible
|
2023-03-02 10:01:52 +08:00 |
maverickdgg
|
e0ee2a8079
|
Gameplay UI progress
|
2023-03-02 09:55:41 +08:00 |
maverickdgg
|
e4345d4937
|
Changed all button textures and update win and lose screen to use buttonFX
|
2023-03-02 02:30:59 +08:00 |
Glence
|
2af19baccd
|
Added the transition back to the scene
|
2023-03-02 00:02:18 +08:00 |
Glence
|
b2c702c780
|
Merge branch 'main' into PlayerController
|
2023-03-02 00:01:34 +08:00 |
mushgunAX
|
a04eee0a2f
|
mouse centering and visibility when appropriate
|
2023-03-01 23:56:40 +08:00 |
Glence
|
403df62a0b
|
cleaning up scenes and WIP for previewlevel camera
|
2023-03-01 18:05:42 +08:00 |
mushgunAX
|
1f5cfd36f7
|
Scene transitions done
|
2023-03-01 17:36:02 +08:00 |
mushgunAX
|
17a7db8a91
|
Merge branch 'main' into scenetransitions
|
2023-03-01 12:51:43 +08:00 |
Glence
|
d5c9010661
|
Clean up the scenes
|
2023-03-01 01:16:34 +08:00 |
Glence
|
ab92d56cf0
|
disable movement when pop out is in place
|
2023-03-01 00:51:57 +08:00 |
Glence
|
bd9349eae7
|
FRC fix, stealfood popup almost done and reset dt when load
|
2023-02-28 21:42:05 +08:00 |
Glence
|
04c19fb586
|
Merge branch 'main' into PlayerController
|
2023-02-28 19:13:11 +08:00 |
Glence
|
0bdab3b079
|
WIP for steal food pop up
|
2023-02-28 18:35:43 +08:00 |
Glence
|
52ba54a82a
|
Fix ShinyHighlight issue and updated level 3
|
2023-02-28 15:42:28 +08:00 |
Glence
|
2ab4981a43
|
renamed cutscene to cutsceneIntro and adjusted level 2
|
2023-02-28 15:06:19 +08:00 |
mushgunAX
|
d563247ec2
|
Merge branch 'main' into scenetransitions
|
2023-02-28 06:49:55 +08:00 |
mushgunAX
|
b3ec2fb4df
|
implementing in progress
|
2023-02-28 06:49:40 +08:00 |
Glence
|
380de28358
|
cutscene for intro done
|
2023-02-28 01:57:00 +08:00 |
Glence
|
79cb0f12ae
|
WIP for Alpha, added material name in editor WIP for cutscene
|
2023-02-27 18:09:05 +08:00 |
maverickdgg
|
4f1ecf1b50
|
multiplierTextFX WIP
|
2023-02-27 17:01:46 +08:00 |
maverickdgg
|
cbb334d48e
|
Slider Text Default Value fix
|
2023-02-27 16:39:31 +08:00 |
Glence
|
75295b5d6e
|
Merge branch 'main' into PlayerController
|
2023-02-27 15:58:37 +08:00 |
Glence
|
c912dd2e4b
|
WIP for cutscene and added test for KW
|
2023-02-27 15:33:58 +08:00 |
mushgunAX
|
ba89dcea14
|
Merge branch 'main' into scenetransitions
|
2023-02-27 15:30:04 +08:00 |
mushgunAX
|
f9c90ece7e
|
Scene Transition Script
|
2023-02-27 15:28:05 +08:00 |
maverickdgg
|
08e4db134a
|
Tweaked main menu UI
|
2023-02-27 15:16:48 +08:00 |
maverickdgg
|
984473bdab
|
Slider text fixed
|
2023-02-27 10:28:20 +08:00 |
maverickdgg
|
949ade5775
|
Options Layout done
|
2023-02-27 09:55:54 +08:00 |
maverickdgg
|
90763ded71
|
Change Canvas Button Script
|
2023-02-27 08:08:04 +08:00 |
maverickdgg
|
f23853c85c
|
Main Menu Canvas Layout with button FX and scalebounce
|
2023-02-27 07:32:26 +08:00 |
Glence
|
efcca56c99
|
WIP foir silhouette, renamed scene files and fix breakable bug
|
2023-02-27 00:41:25 +08:00 |
Glence
|
027a2c490b
|
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
|
2023-02-25 21:56:49 +08:00 |
Glence
|
86b662c7dc
|
Merge branch 'main' into PlayerController
|
2023-02-23 19:45:38 +08:00 |
maverickdgg
|
c4db16bb95
|
Merge branch 'main' into SP3-20-UI-System
|
2023-02-23 13:44:12 +08:00 |
maverickdgg
|
69f2e678df
|
re-enabled scene change and disabled debug logs
|
2023-02-23 13:42:22 +08:00 |
maverickdgg
|
1b865b129b
|
Added finalizeChanges call and debug logs for hover enter
|
2023-02-23 12:50:42 +08:00 |
Glence
|
8d10c48645
|
Bug fixes and WIP for alpha
|
2023-02-21 19:31:50 +08:00 |
Glence
|
d7725f4e26
|
Pause is done
|
2023-02-21 00:47:20 +08:00 |
Glence
|
09d88b5a70
|
small bug fixes for text and serialization and added game pause
|
2023-02-20 19:53:22 +08:00 |
Glence
|
f2e9d3b349
|
Merge branch 'main' into PlayerController
|
2023-02-20 19:07:56 +08:00 |
Glence
|
dfe4d047e9
|
added a jumppad to the game
|
2023-02-18 22:21:23 +08:00 |
Kah Wei
|
916a7315da
|
Merge branch 'main' into SP3-6-CSharpStaticReset
|
2023-02-18 12:24:17 +08:00 |
Glence
|
670ddee65a
|
Added rayheight for pickandthrow
|
2023-02-04 16:02:59 +08:00 |
Glence
|
a97dfe7049
|
remove watermelon debug
|
2023-02-04 15:56:37 +08:00 |
Diren D Bharwani
|
ccd1d883d9
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-02-04 15:18:22 +08:00 |
Diren D Bharwani
|
c0249531d3
|
Potential fix to physics collision states being incorrect
|
2023-02-04 15:18:15 +08:00 |
Glence
|
a594df5a4d
|
added physics fix and raycast change
called clear container in physicsSystem
move raycast of player higher
|
2023-02-04 15:17:58 +08:00 |
Diren D Bharwani
|
7cf5ef4b81
|
Solved merge conflicts from main
|
2023-02-04 14:21:40 +08:00 |
Glence
|
a4ceffcfad
|
Small changes for publish build
Level1 ai fix
Ai speed fix
item vel reset back when return
player hard set rotation
can go to nesxt scene correctly now
scoring now checks for trigger
|
2023-02-04 14:11:16 +08:00 |
mushgunAX
|
d1bad74791
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 02:45:09 +08:00 |
Glence
|
d1ae9b3756
|
Fix camera arm and win scene issue
|
2023-02-04 02:42:30 +08:00 |
mushgunAX
|
6e8b2bc460
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 02:11:41 +08:00 |
Glence
|
0c455c55f6
|
correct collision tag issue and fix player controller keypress
|
2023-02-04 02:05:32 +08:00 |
mushgunAX
|
1866d4ba40
|
SFX for item scoring
|
2023-02-04 01:45:34 +08:00 |
mushgunAX
|
a7238c6eba
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 01:45:09 +08:00 |
mushgunAX
|
23f7812a70
|
Fix StopAllSounds
|
2023-02-04 01:44:00 +08:00 |
Glence
|
9d73806573
|
Merge branch 'main' into PlayerController
|
2023-02-04 01:11:56 +08:00 |
Glence
|
436846d03c
|
Fix level1 and fix ontrigger calling twice
|
2023-02-04 01:11:47 +08:00 |
mushgunAX
|
c7b99df2f6
|
Merge branch 'main' into AudioImplementation
|
2023-02-04 00:31:23 +08:00 |
mushgunAX
|
49fadfed74
|
Dynamic BGM
|
2023-02-04 00:23:05 +08:00 |
Kah Wei
|
3cd1778d08
|
Fixed SHUIComponent serialization
|
2023-02-04 00:04:25 +08:00 |
maverickdgg
|
21695fd4f3
|
Merge branch 'main' into SP3-20-UI-System
|
2023-02-03 23:28:17 +08:00 |
maverickdgg
|
fdacaf5036
|
Added reminaing buttons for win and lose screens
|
2023-02-03 23:28:08 +08:00 |
mushgunAX
|
136d86dce3
|
Fix Item Score SFX
|
2023-02-03 23:19:12 +08:00 |
mushgunAX
|
d71790022f
|
Merge branch 'main' into AudioImplementation
|
2023-02-03 23:16:47 +08:00 |
maverickdgg
|
b15b5eadbc
|
Merge branch 'main' into SP3-20-UI-System
|
2023-02-03 22:59:56 +08:00 |
maverickdgg
|
ebf1ab39cf
|
Added some buttons to lose screen
|
2023-02-03 22:59:49 +08:00 |
Diren D Bharwani
|
c61be35da0
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-02-03 22:44:58 +08:00 |
maverickdgg
|
382a2d0f6a
|
Added start game button. Texture changing for buttons now only change when necessary
|
2023-02-03 22:44:02 +08:00 |
Glence
|
2ee46f33df
|
update collision tag to have a save button and clamp raycast draw
|
2023-02-03 21:28:50 +08:00 |
mushgunAX
|
a6bc9ed2b4
|
Updates on audio
|
2023-02-03 19:37:18 +08:00 |
Diren D Bharwani
|
36de32447d
|
Fixed some bugs with serialisation
|
2023-02-03 18:40:45 +08:00 |
Kah Wei
|
929bfa8a54
|
Merge branch 'SP3-6-c-scripting' into SP3-6-CSharpStaticReset
|
2023-02-03 17:05:56 +08:00 |
mushgunAX
|
60fa4335a0
|
Merge branch 'main' into AudioImplementation
|
2023-02-03 17:01:11 +08:00 |
Glence
|
6b5bd43110
|
Merge branch 'main' into PlayerController
|
2023-02-03 16:48:51 +08:00 |
Diren D Bharwani
|
c73275f2d3
|
Added temporary use of collision layers to C# and fixed raycast drawing
|
2023-02-03 16:11:30 +08:00 |
Diren D Bharwani
|
b81e71ed08
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-02-03 02:03:12 +08:00 |
mushgunAX
|
d1a3214d41
|
Change banks
|
2023-02-03 00:40:22 +08:00 |
Glence
|
5bf3af2ed2
|
corrected transition to diff scenes
|
2023-02-03 00:03:05 +08:00 |
Glence
|
4af3440db7
|
added gameplay for level1 and multiplier combo is done
|
2023-02-02 22:44:48 +08:00 |
Diren D Bharwani
|
931f6fe5e2
|
Fixed almost everything. Ray debug drawing has a small bug
|
2023-02-02 20:56:55 +08:00 |
mushgunAX
|
1d0522e334
|
Audio Implementation for AI
|
2023-02-02 16:58:40 +08:00 |
Glence
|
5b628baedf
|
changes breakable to only minus count on items
|
2023-02-02 11:16:56 +08:00 |
Kah Wei
|
39fbfbd6fa
|
Added more reliable method of reloading static C# data
|
2023-02-01 00:34:09 +08:00 |
Glence
|
8d43fca1cc
|
added models for level 1 and made gamemanager a singleton
|
2023-01-31 18:13:34 +08:00 |
Glence
|
d1d7d430b1
|
added breakable food into the scene
#issues to fix
egg collision too small so weight is really small
throwing heavy objects doesnt give enuff force compared to rolling and hitting it
|
2023-01-31 00:43:25 +08:00 |
Glence
|
3e015d924e
|
Merge branch 'main' into PlayerController
|
2023-01-30 23:30:55 +08:00 |
Glence
|
7d9ab7a381
|
items changes
items now return back to their original position when owner collides with it
|
2023-01-25 18:20:26 +08:00 |
Glence
|
19c11447c0
|
added base to return item back to original pos
|
2023-01-16 21:31:38 +08:00 |
Glence
|
affa6f0dd8
|
added implantation for audio scripting
|
2023-01-16 21:05:21 +08:00 |
Glence
|
81978a90b6
|
added more audio and tidy up folder
tidy up scripts folder
added more audio (cause burden randall cant make up his mind)
adjusted main scene abit
|
2022-11-26 08:28:37 +08:00 |
Glence
|
1302a7e58d
|
added jump var changes
change jump to be in update
added audio for AI
|
2022-11-25 22:53:38 +08:00 |
Glence
|
92ce7c96a8
|
Merge branch 'main' into PlayerController
|
2022-11-25 22:34:49 +08:00 |