mushgunAX
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dc54ae92a2
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AI gets sent to a waypoint of choice when caught
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2023-03-04 04:57:59 +08:00 |
maverickdgg
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3a60eee32f
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merged
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2023-03-04 03:17:20 +08:00 |
maverickdgg
|
6d1e179baf
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UI doine
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2023-03-04 02:46:56 +08:00 |
Brandon Mak
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ce41e975d0
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Merge branch 'main' into SP3-1-Rendering
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2023-03-04 00:52:05 +08:00 |
mushgunAX
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a5fe4bf0a0
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New SFX and (supposedly) spatial SFX
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2023-03-04 00:19:35 +08:00 |
Brandon Mak
|
166e13a339
|
Shadows WIP
- Light direction in 2nd level changed
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2023-03-03 22:01:34 +08:00 |
maverickdgg
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0984eee6bb
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Gameplay UI WIP
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2023-03-02 17:34:11 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
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2023-03-02 17:33:02 +08:00 |
Glence
|
2834414115
|
Merge branch 'main' into PlayerController
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2023-03-02 13:05:28 +08:00 |
maverickdgg
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381fe476be
|
Game UI WIP
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2023-03-02 11:33:21 +08:00 |
Glence
|
2af19baccd
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Added the transition back to the scene
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2023-03-02 00:02:18 +08:00 |
Glence
|
403df62a0b
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cleaning up scenes and WIP for previewlevel camera
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2023-03-01 18:05:42 +08:00 |
mushgunAX
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1f5cfd36f7
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Scene transitions done
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2023-03-01 17:36:02 +08:00 |
mushgunAX
|
a65735e0b3
|
progress
|
2023-03-01 16:37:33 +08:00 |
Glence
|
d5c9010661
|
Clean up the scenes
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2023-03-01 01:16:34 +08:00 |
Glence
|
ab92d56cf0
|
disable movement when pop out is in place
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2023-03-01 00:51:57 +08:00 |
Glence
|
0bdab3b079
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WIP for steal food pop up
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2023-02-28 18:35:43 +08:00 |
Glence
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2ab4981a43
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
Glence
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efcca56c99
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WIP foir silhouette, renamed scene files and fix breakable bug
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2023-02-27 00:41:25 +08:00 |