Commit Graph

7 Commits

Author SHA1 Message Date
Brandon Mak 2bd3b45ba0 SSAO sort of working 2022-10-31 20:49:28 +08:00
Brandon Mak 39b5ac0774 LIGHTING NOW DONE IN VIEW SPACE 2022-10-30 16:52:40 +08:00
Brandon Mak 4711a131eb Shifted the lighting system run outside the viewport loop.
- Since lighting is only calculated in the world render graph for now, this will do just fine
- Renderer takes in a view and projection matrix and does the transpose of the multiplication in the renderer
2022-10-30 16:35:55 +08:00
Brandon Mak b46b6b0b85 CompileAll uncommented and asset manager metadata writes commented
SHmeta files should now be identical to what's on main
Shaders themselves have some changes (binaries also updated)
2022-10-30 00:25:49 +08:00
Brandon Mak 5db9299699 Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
Brandon Mak 7c5a24b8e1 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-10-30 00:00:17 +08:00
Xiao Qi b5a1d5ea88 SP3-282 Restructured loaders and compilers
Completed shader compiling and loading
2022-10-27 12:54:58 +08:00