Xiao Qi
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0741163774
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Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController
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2023-03-03 17:23:18 +08:00 |
Xiao Qi
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184fd4f459
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[NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented
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2023-03-03 17:16:23 +08:00 |
Kah Wei
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c736967d1c
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-02 19:08:20 +08:00 |
Kah Wei
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69fa0d4da0
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Fixed SHRawAnimInspector warnings
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2023-03-02 17:44:28 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Kah Wei
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6779f48b5a
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Fixed typo
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2023-03-02 17:33:02 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Kah Wei
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65d57e96b3
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
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2023-03-02 16:55:13 +08:00 |
Kah Wei
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3a14f0a887
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Added SHRawAnimInspector
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2023-03-02 16:54:34 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Kah Wei
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62fa2ba41a
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-02 13:03:33 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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5cc2e26de6
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Rotates target offset based on camera arm's rotation
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2023-03-02 02:06:25 +08:00 |
Kah Wei
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dfb53bf290
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Added WIP AnimationControllerEditor
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2023-03-01 23:49:30 +08:00 |
Kah Wei
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d21f9d6c4b
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Added functions for adding transitions and parameters to an AnimationController
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2023-03-01 22:10:09 +08:00 |
Kah Wei
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e878b7b65a
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Added implementation of SHAnimationController Transition logic
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2023-03-01 21:55:26 +08:00 |
SHAM-DP
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98140aa797
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Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
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2023-03-01 17:06:53 +08:00 |
Brandon Mak
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4b37be6075
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Made text color serialized
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2023-03-01 16:02:44 +08:00 |
Kah Wei
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2679d12afb
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-01 14:02:28 +08:00 |
Brandon Mak
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e44e961e14
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Particles WIP
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2023-03-01 10:06:09 +08:00 |
Brandon Mak
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77722aa560
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renamed some files
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2023-03-01 08:58:16 +08:00 |
Brandon Mak
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2e7bfd8b28
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Merge branch 'main' into SP3-1-Rendering
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2023-03-01 08:56:45 +08:00 |
Kah Wei
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e97f5747cb
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Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub.
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2023-03-01 01:30:34 +08:00 |
Glence
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bd9349eae7
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FRC fix, stealfood popup almost done and reset dt when load
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2023-02-28 21:42:05 +08:00 |
Brandon Mak
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0da61aa842
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Fixed text rendering rendering last
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2023-02-28 21:30:09 +08:00 |
Brandon Mak
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7f13462db7
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GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
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2023-02-28 19:47:52 +08:00 |
Kah Wei
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36af939c67
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Added reworked AnimationClip and SHAnimClipAsset
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2023-02-28 19:19:06 +08:00 |
Glence
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04c19fb586
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Merge branch 'main' into PlayerController
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2023-02-28 19:13:11 +08:00 |
SHAM-DP
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ef268bc9e5
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Drag drop prefab onto entity (NON UNDO/REDO ACTION for now)
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2023-02-28 16:01:52 +08:00 |
Glence
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52ba54a82a
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Fix ShinyHighlight issue and updated level 3
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2023-02-28 15:42:28 +08:00 |
SHAM-DP
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7e34edecdd
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safety check for scroll to after paste entity
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2023-02-28 15:36:45 +08:00 |
SHAM-DP
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5b5a9342c3
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Merge branch 'main' into SP3-4-Editor
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2023-02-28 15:12:31 +08:00 |
SHAM-DP
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e75826436f
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Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser
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2023-02-28 15:12:17 +08:00 |
Glence
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2ab4981a43
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
SHAM-DP
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3141902e3d
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Merge branch 'main' into SP3-129-AudioSystem
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2023-02-28 13:11:36 +08:00 |
SHAM-DP
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a6659f7cbc
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Remove some redundant lines
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2023-02-28 13:11:21 +08:00 |
SHAM-DP
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417f086dfa
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Clean up and verified VCA Volume editing is working fine
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2023-02-28 09:36:28 +08:00 |
SHAM-DP
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50d7ad80a2
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Added Spatial Audio
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2023-02-27 22:02:48 +08:00 |
Glence
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79cb0f12ae
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WIP for Alpha, added material name in editor WIP for cutscene
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2023-02-27 18:09:05 +08:00 |
Kah Wei
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33b5b84fd4
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add anim clip
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2023-02-27 17:04:16 +08:00 |
Kah Wei
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f061e8ed43
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Updated comments to use SHRawAnimation instead of SHAnimationData
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2023-02-27 16:52:41 +08:00 |