Glence
|
e40346513c
|
Pause sfx fix
|
2023-03-05 22:27:35 +08:00 |
Glence
|
794f59ac48
|
Adjusted stair collision
|
2023-03-05 21:37:29 +08:00 |
Glence
|
5191eb529a
|
Update level 3 scene
|
2023-03-05 21:34:05 +08:00 |
Sri Sham Haran
|
9866c6e307
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:33:05 +08:00 |
Sri Sham Haran
|
f4f544ff53
|
Merge remote-tracking branch 'origin/main' into main
|
2023-03-05 21:24:19 +08:00 |
Sri Sham Haran
|
77e3fe376b
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:24:16 +08:00 |
Glence
|
c118ec136f
|
Call centering of mouse at the correct place and default DT on awake
|
2023-03-05 21:23:41 +08:00 |
Glence
|
9f57ed1ef1
|
small scene changes and reenable mouse centering and hiding
|
2023-03-05 21:11:24 +08:00 |
Glence
|
e27b143819
|
shift pic to avoid black alpha
|
2023-03-05 20:53:16 +08:00 |
Sri Sham Haran
|
0e2b767263
|
Fix for button w wrong textures (remove reflection of currentTexture)
|
2023-03-05 20:23:52 +08:00 |
Glence
|
808adaa5dd
|
level 2 go to the correct next scene now
|
2023-03-05 18:06:08 +08:00 |
XiaoQiDigipen
|
6472119648
|
Merge pull request #399 from SHADE-DP/PlayerController
Updates for presentation build
|
2023-03-05 15:41:21 +08:00 |
Glence
|
bf5472e2c6
|
stuff dont ask me
|
2023-03-05 15:35:57 +08:00 |
Glence
|
3778ded1be
|
Merge branch 'main' into PlayerController
|
2023-03-05 14:49:46 +08:00 |
XiaoQiDigipen
|
272d7afa3e
|
Merge pull request #398 from SHADE-DP/SP3-20-UI-System
Fixed button click state not resetting bug
|
2023-03-05 14:46:17 +08:00 |
Glence
|
7a577ecd6b
|
Merge branch 'main' into PlayerController
|
2023-03-05 14:42:31 +08:00 |
Sri Sham Haran
|
e417ebdfcc
|
added missing colliders for level3
|
2023-03-05 14:22:24 +08:00 |
maverickdgg
|
f52e5a1394
|
Changed pause menu to use onRelease instead of onClick
|
2023-03-05 14:01:30 +08:00 |
maverickdgg
|
8b24d7e32b
|
re-added the button texture check before setting texture
|
2023-03-05 13:58:07 +08:00 |
maverickdgg
|
76e794a543
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-05 13:56:29 +08:00 |
maverickdgg
|
4bc568899d
|
Fix Button click state not resetting if the release event happen when button is inactive
|
2023-03-05 13:55:51 +08:00 |
XiaoQiDigipen
|
29d33d45ad
|
Merge pull request #396 from SHADE-DP/SP3-6-c-scripting
Fixed issue with ImGui corrupting strings passed to managed data
|
2023-03-05 12:20:28 +08:00 |
Kah Wei
|
cedd10c188
|
Merge branch 'main' into SP3-6-c-scripting
|
2023-03-05 12:17:31 +08:00 |
Kah Wei
|
24f09ab537
|
Fixed issue with ImGui corrupting strings passed to managed data.
|
2023-03-05 12:17:19 +08:00 |
XiaoQiDigipen
|
367c1fc77e
|
Merge pull request #395 from SHADE-DP/SP3-141-Camera-System
Camera arm target offset rotation fix
|
2023-03-05 11:46:02 +08:00 |
XiaoQiDigipen
|
dfedaa9b4a
|
Merge pull request #394 from SHADE-DP/SP3-20-UI-System
Fixed button sounds
|
2023-03-05 11:45:24 +08:00 |
maverickdgg
|
ef0ff801e4
|
Camera arm target offset rotation fix
|
2023-03-05 10:55:39 +08:00 |
maverickdgg
|
f10293e2d2
|
Fixed button sounds
|
2023-03-05 10:47:16 +08:00 |
Xiao Qi
|
816c16324c
|
WIP Commit, Node and Joint indexing
|
2023-03-05 04:25:30 +08:00 |
Xiao Qi
|
6c396469d4
|
Recompiled files for testing
|
2023-03-05 04:22:27 +08:00 |
Glence
|
3f960509f1
|
scene changes
|
2023-03-05 02:51:11 +08:00 |
Kah Wei
|
066d060b29
|
Split main animation controller panel into 3 segments
|
2023-03-05 01:45:26 +08:00 |
Kah Wei
|
32adb0c540
|
Reworked how AnimationControllerEditor works
|
2023-03-05 01:08:39 +08:00 |
Glence
|
cc81eed630
|
Merge branch 'main' into PlayerController
|
2023-03-04 23:42:20 +08:00 |
Brandon Mak
|
73c5a0ff4a
|
Updated shadow shaders
|
2023-03-04 23:12:12 +08:00 |
XiaoQiDigipen
|
e75b20f36b
|
Merge pull request #393 from SHADE-DP/SP3-1-Rendering
Fixed publish rendering errors and improved shiny highlight shaders
|
2023-03-04 16:01:17 +08:00 |
Brandon Mak
|
13f28d6bdb
|
Fixed shiny highlight shaders
|
2023-03-04 15:55:04 +08:00 |
Brandon Mak
|
7eb4921b33
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2023-03-04 15:50:10 +08:00 |
XiaoQiDigipen
|
9ccde9fa07
|
Merge pull request #392 from SHADE-DP/SP3-20-UI-System
Updated Level 1 UI
|
2023-03-04 13:13:11 +08:00 |
maverickdgg
|
e7ce3263b8
|
Level 2 Pause menu update
|
2023-03-04 13:12:02 +08:00 |
maverickdgg
|
f3908d3afb
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-04 13:09:06 +08:00 |
maverickdgg
|
c3a452a1c4
|
Pause Canvas Updated with correct button scales and button FX
|
2023-03-04 12:51:19 +08:00 |
XiaoQiDigipen
|
ba78f6f7a0
|
Merge pull request #391 from SHADE-DP/AIFixes
Implemented such that AI gets sent to a waypoint of choice (in editor) after capture
|
2023-03-04 12:50:19 +08:00 |
XiaoQiDigipen
|
6cf8f03ff1
|
Merge branch 'main' into AIFixes
|
2023-03-04 12:50:13 +08:00 |
XiaoQiDigipen
|
6d13c5f218
|
Merge pull request #389 from SHADE-DP/AudioImplementation
Implemented New SFX and (supposedly) spatial SFX
|
2023-03-04 12:47:08 +08:00 |
XiaoQiDigipen
|
90c9a0a959
|
Merge branch 'main' into AudioImplementation
|
2023-03-04 12:46:59 +08:00 |
maverickdgg
|
3c8b729b4d
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-04 12:45:36 +08:00 |
maverickdgg
|
0a8f90ae80
|
Added Gameplay Canvas for Level 1
|
2023-03-04 12:44:58 +08:00 |
XiaoQiDigipen
|
e197097d7c
|
Merge pull request #390 from SHADE-DP/SP3-20-UI-System
Gameplay UI on Level 2.
|
2023-03-04 12:42:42 +08:00 |
mushgunAX
|
28949b29ff
|
Level 1 AI start waypoint
|
2023-03-04 05:07:39 +08:00 |