Brandon Mak
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826df94c96
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Shadows WIP
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2023-03-06 00:02:06 +08:00 |
Kah Wei
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52c0cc2f84
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Merge branch 'main' into SP3-17-animation-system
# Conflicts:
# Assets/Shaders/TestCube_VS.shshaderb
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
# SHADE_Engine/src/Graphics/MiddleEnd/Batching/SHBatch.h
# SHADE_Engine/src/Graphics/MiddleEnd/GlobalData/SHGraphicsPredefinedData.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/GlobalData/SHGraphicsPredefinedData.h
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsConstants.h
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/Meshes/SHPrimitiveGenerator.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/Meshes/SHPrimitiveGenerator.h
# SHADE_Engine/src/Graphics/MiddleEnd/Pipeline/SHPipelineLibrary.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/Pipeline/SHPipelineLibrary.h
# SHADE_Engine/src/Serialization/SHYAMLConverters.h
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2023-01-30 14:57:46 +08:00 |
Kah Wei
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bce7237e20
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Modified shader to support instanced bone first index and system to support runtime updating of animations
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2023-01-16 21:02:37 +08:00 |
Kah Wei
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7ecb8b11ad
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Added support for rendering bone-less models using the animated shader
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2023-01-13 21:26:05 +08:00 |
Kah Wei
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d1a41ea194
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Fixed raccoon not rendering for animated material
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2023-01-13 20:33:25 +08:00 |
Kah Wei
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9d17328262
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Added bone animation supported vertex shader
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2023-01-04 18:20:04 +08:00 |