maverickdgg
cbb334d48e
Slider Text Default Value fix
2023-02-27 16:39:31 +08:00
maverickdgg
08e4db134a
Tweaked main menu UI
2023-02-27 15:16:48 +08:00
maverickdgg
febe22e487
Added new button events
2023-02-21 09:52:23 +08:00
Sri Sham Haran
e41c161202
Adjusted lighting a bit cuz it looked janky at one portion
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Hide and clip mouse cursor for builds without editor (only when window is active)
2023-02-04 11:21:25 +08:00
maverickdgg
94fe055aa9
fixed collision
2023-02-04 02:10:08 +08:00
maverickdgg
81d63f9776
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:43:41 +08:00
maverickdgg
63a546b7aa
Merge branch 'main' into SP3-141-Camera-System
2023-02-04 00:32:41 +08:00
maverickdgg
c88ce23d45
WIP collision
2023-02-04 00:17:29 +08:00
Kah Wei
7ded7a0706
Merge branch 'SP3-20-UI-System' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-20-UI-System
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# Conflicts:
# Assets/Editor/Layouts/UserLayout.ini
2023-02-03 23:33:40 +08:00
Kah Wei
940c55d665
Fixed Renderables not being removed from a batch if their modifiable material was retrieved
2023-02-03 23:33:23 +08:00
maverickdgg
21695fd4f3
Merge branch 'main' into SP3-20-UI-System
2023-02-03 23:28:17 +08:00
Diren D Bharwani
7a79cda729
Reworked Collision Tag Interface and Logic
2023-02-03 23:22:21 +08:00
maverickdgg
ebf1ab39cf
Added some buttons to lose screen
2023-02-03 22:59:49 +08:00
maverickdgg
382a2d0f6a
Added start game button. Texture changing for buttons now only change when necessary
2023-02-03 22:44:02 +08:00
maverickdgg
a6290d9c8f
Added texture, modifiable material fix
2023-02-03 20:12:48 +08:00
Diren D Bharwani
36de32447d
Fixed some bugs with serialisation
2023-02-03 18:40:45 +08:00
Diren D Bharwani
c73275f2d3
Added temporary use of collision layers to C# and fixed raycast drawing
2023-02-03 16:11:30 +08:00
Diren D Bharwani
b81e71ed08
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-02-03 02:03:12 +08:00
Diren D Bharwani
71f4cdd29e
Fixed rigidbody serialisation
2023-02-02 19:23:42 +08:00
Xiao Qi
8c9673cafd
Removed editor config from repo
2023-01-31 17:48:29 +08:00
Xiao Qi
e0f363f1ec
Changed line to only ignore editor config
2023-01-31 17:47:36 +08:00
mushgunAX
38f2ba69db
Force use of Dedicated GPU
2023-01-31 12:43:02 +08:00
Diren D Bharwani
36e01260ec
Merge changes from main missing from previous commit
2023-01-16 16:23:48 +08:00
maverickdgg
5aa7bfe03e
button fixed
2023-01-16 07:34:44 +08:00
Sri Sham Haran
e609b5634a
Material Inspector
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Can set material
2022-11-02 21:31:27 +08:00
Sri Sham Haran
7c0bcd8a3e
Delete UserLayout.ini
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@Xenosas1337 stop pushing this please
2022-10-26 16:09:54 +08:00
Brandon Mak
43ea33cabf
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-26 15:26:41 +08:00
Brandon Mak
5016600397
Lights WIP
2022-10-25 23:39:35 +08:00
Sri Sham Haran
534aeba06b
Latest Default Layout
2022-10-25 20:59:32 +08:00
Brandon Mak
8fb0eddcc1
Lights WIP
2022-10-25 00:00:22 +08:00
Sri Sham Haran
26eb4ad18c
Fix command registrations and mouse pick polling when using transform gizmo
2022-10-24 16:18:18 +08:00
Brandon Mak
982f2de286
Merge remote-tracking branch 'origin/main' into Rendering-Camera-Integration
2022-10-23 16:36:22 +08:00
Brandon Mak
d4fe63722a
WIP (TODO: remember to change commit message)
2022-10-23 15:05:31 +08:00
Sri Sham Haran
99a69b0020
tweaks + add new ui font
2022-10-21 20:45:03 +08:00
Brandon Mak
c252e4ce4b
Some restructuring with render graph storage.
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Lesser parameters passed around.
2022-10-21 07:01:51 +08:00
Sri Sham Haran
6051b7ded5
Tfm gizmo wip
2022-10-19 20:42:38 +08:00
Brandon Mak
603470eeb6
Fixed some camera resizing issues
2022-10-19 17:06:37 +08:00
Brandon Mak
d9136de134
Integrated Daniel's camera
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Still need to integrate camera directors
2022-10-19 16:53:45 +08:00
Brandon Mak
284ee12205
Broken Camera
2022-10-19 15:32:07 +08:00
Brandon Mak
9ce5a4a47b
Mouse picking system now uses cursor returned from editor
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- This new cursor position is relative to where the viewport is rendering
- Window resize callback in Graphics system now checks if editor is enabled before signaling for resize. This is because editor will handle the signaling for resizing when its enabled. When its disabled, the graphics system will signal itself to resize when the window resize callback is called.
2022-10-18 17:41:14 +08:00
Brandon Mak
033ba48304
Editor changes to support viewport integration
2022-10-18 15:04:25 +08:00
Sri Sham Haran
335c19cfc7
Editor
2022-09-25 22:33:07 +08:00