Commit Graph

2621 Commits

Author SHA1 Message Date
mushgunAX 28949b29ff Level 1 AI start waypoint 2023-03-04 05:07:39 +08:00
mushgunAX dc54ae92a2 AI gets sent to a waypoint of choice when caught 2023-03-04 04:57:59 +08:00
Xiao Qi d4081a7e09 Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
2023-03-04 03:20:01 +08:00
maverickdgg 3a60eee32f merged 2023-03-04 03:17:20 +08:00
maverickdgg 6d1e179baf UI doine 2023-03-04 02:46:56 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Kah Wei b93a08fa90 Fixed ImGui crash with SHRawAnimationInspector 2023-03-04 00:48:10 +08:00
Xiao Qi 56693565f4 WIP Load and test animations 2023-03-04 00:43:31 +08:00
mushgunAX a5fe4bf0a0 New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei 97605cc8fe Added preliminary implementation of animation controller connection attributes 2023-03-03 22:00:56 +08:00
Kah Wei 41784d4c04 Fixed animation clips list for Raw Animation Inspector 2023-03-03 21:28:28 +08:00
XiaoQiDigipen d7d4e21005
Merge pull request #386 from SHADE-DP/SP3-4-Editor
added ifdef check for editor
2023-03-03 20:12:21 +08:00
SHAM-DP 96d73ca626 added ifdef check for editor 2023-03-03 20:06:58 +08:00
Kah Wei beeeae99ca SHRawAnimInspector can now generate incomplete animation clips 2023-03-03 18:53:59 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
XiaoQiDigipen 0e01332213
Merge pull request #384 from SHADE-DP/SP3-10-input-management
Implemented mouse centering and hiding in game
2023-03-03 18:29:54 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
mushgunAX 0a224726b3 revert? 2023-03-03 17:25:09 +08:00
mushgunAX d65af97166 Revert of a previous commit for scene files 2023-03-03 17:24:27 +08:00
Xiao Qi 0741163774 Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController 2023-03-03 17:23:18 +08:00
Xiao Qi 184fd4f459 [NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented 2023-03-03 17:16:23 +08:00
Kah Wei f9ae0c10ce Modified SHAnimator and SHRig to use new model formats 2023-03-03 17:11:33 +08:00
SHAM-DP 9eb40d5928 Fix showcursor 2023-03-03 16:52:43 +08:00
Glence 46c99f31f9 Merge branch 'main' into PlayerController 2023-03-03 16:45:26 +08:00
Glence 27b00a6c4a end cutscene done 2023-03-03 14:28:10 +08:00
mushgunAX f7c33bc89a Various null checks 2023-03-03 14:26:36 +08:00
Glence 81da3e501d fix minor preview level bug 2023-03-03 00:40:16 +08:00
mushgunAX 7763a969b2 Merge branch 'main' into SP3-10-input-management 2023-03-02 22:55:29 +08:00
Kah Wei c736967d1c Merge branch 'main' into SP3-22-AnimationController 2023-03-02 19:08:20 +08:00
XiaoQiDigipen 46ffeada67
Merge pull request #383 from SHADE-DP/PlayerController
New features added
2023-03-02 18:31:38 +08:00
Kah Wei 69fa0d4da0 Fixed SHRawAnimInspector warnings 2023-03-02 17:44:28 +08:00
maverickdgg 0984eee6bb Gameplay UI WIP 2023-03-02 17:34:11 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Kah Wei 6779f48b5a Fixed typo 2023-03-02 17:33:02 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Kah Wei 65d57e96b3 Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
2023-03-02 16:55:13 +08:00
Kah Wei 3a14f0a887 Added SHRawAnimInspector 2023-03-02 16:54:34 +08:00
Xiao Qi f083147806 WIP Retrofit new data into existing structure 2023-03-02 16:35:30 +08:00
XiaoQiDigipen 173529501c
Merge pull request #382 from SHADE-DP/SP3-1-Rendering
Fixed trajectory rendering, added text size and solved vulkan errors
2023-03-02 16:32:37 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
mushgunAX 802924141a Scene Fade In and Out Fixes 2023-03-02 15:47:00 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
mushgunAX 1e734b6006 Merge branch 'main' into SP3-10-input-management 2023-03-02 13:31:13 +08:00
Glence 2834414115 Merge branch 'main' into PlayerController 2023-03-02 13:05:28 +08:00
Kah Wei 62fa2ba41a Merge branch 'main' into SP3-22-AnimationController 2023-03-02 13:03:33 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00