maverickdgg
|
9d15e19dca
|
UI Buttons Update
|
2023-03-10 19:50:34 +08:00 |
Glence
|
1b581aeb44
|
Merge branch 'main' into PlayerController
|
2023-03-10 19:41:06 +08:00 |
Glence
|
dc0d947dfb
|
WIP for animations
|
2023-03-10 19:40:48 +08:00 |
maverickdgg
|
184155bec1
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-10 19:40:33 +08:00 |
maverickdgg
|
715e136b29
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-10 19:32:17 +08:00 |
maverickdgg
|
d5b50e7de3
|
Added a scale bounce effect for score and added offset adjustment for score
|
2023-03-10 19:31:23 +08:00 |
SHAM-DP
|
f32903f87d
|
Merge branch 'main' into AudioImpl
|
2023-03-10 19:15:12 +08:00 |
XiaoQiDigipen
|
062c11afa0
|
Merge pull request #418 from SHADE-DP/SP3-22-AnimationController
Added Animator events and fixed Animator pause bug
|
2023-03-10 19:07:36 +08:00 |
SHAM-DP
|
8602a60feb
|
Added cinematic audio
|
2023-03-10 19:07:10 +08:00 |
maverickdgg
|
56cda49ea7
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-10 19:01:20 +08:00 |
maverickdgg
|
82a20e49f7
|
updated buttons
|
2023-03-10 19:00:58 +08:00 |
Kah Wei
|
e531a087f6
|
Added events for play, pause and finished animations
|
2023-03-10 18:53:40 +08:00 |
SHAM-DP
|
3ef6fef289
|
fix for options slider
|
2023-03-10 18:07:40 +08:00 |
SHAM-DP
|
9a39e52939
|
Merge branch 'main' into AudioImpl
|
2023-03-10 17:46:09 +08:00 |
Glence
|
3f4674e38f
|
minor fix
|
2023-03-10 17:25:41 +08:00 |
Glence
|
a3318d500d
|
change old audio code
|
2023-03-10 17:21:49 +08:00 |
Glence
|
9b9cf1a1bb
|
WIP for animatons
|
2023-03-10 16:26:52 +08:00 |
Glence
|
2cf67a1378
|
Merge branch 'main' into PlayerController
|
2023-03-10 14:59:47 +08:00 |
Kah Wei
|
8c0ad47921
|
Added timescale for animation system
|
2023-03-10 14:55:49 +08:00 |
Kah Wei
|
089eb9de26
|
Fixed bug where C# Asset implicit bool conversion operators were internal
|
2023-03-10 14:11:59 +08:00 |
Glence
|
57d1adb292
|
animation for raccoon WIP
|
2023-03-10 00:16:38 +08:00 |
Glence
|
2eee1d4ab7
|
camera offset rotation fix along with ai not hard hard for box collider
|
2023-03-09 18:47:06 +08:00 |
Glence
|
ec91bdb687
|
Merge branch 'main' into PlayerController
|
2023-03-09 18:38:08 +08:00 |
Kah Wei
|
7f170deb27
|
Fixed animations not playing from the correct start point
|
2023-03-09 15:46:15 +08:00 |
Kah Wei
|
bfbca68d50
|
Added more animation tests
|
2023-03-09 15:14:30 +08:00 |
SHAM-DP
|
6dd503daad
|
updated audio assets, fix scale for sfx & bgm sliders
|
2023-03-09 14:12:17 +08:00 |
Kah Wei
|
5669babc0f
|
Fixed animator components in scripts not being retrievable. Also added script for testing animations
|
2023-03-09 13:35:49 +08:00 |
Glence
|
66026ff926
|
jumppad done
|
2023-03-09 00:33:36 +08:00 |
Glence
|
10555f646c
|
base for jumppad
|
2023-03-08 18:49:36 +08:00 |
Glence
|
87f7b42ec3
|
made raccoon use capsule, setting for fov done
|
2023-03-08 17:00:43 +08:00 |
Glence
|
6854c41614
|
setting up volume
|
2023-03-08 16:22:05 +08:00 |
maverickdgg
|
e42a5c68f3
|
Settings
|
2023-03-07 10:08:30 +08:00 |
Glence
|
8d6ef16625
|
Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
|
2023-03-05 23:48:25 +08:00 |
Glence
|
c118ec136f
|
Call centering of mouse at the correct place and default DT on awake
|
2023-03-05 21:23:41 +08:00 |
Glence
|
9f57ed1ef1
|
small scene changes and reenable mouse centering and hiding
|
2023-03-05 21:11:24 +08:00 |
Glence
|
bf5472e2c6
|
stuff dont ask me
|
2023-03-05 15:35:57 +08:00 |
Glence
|
3778ded1be
|
Merge branch 'main' into PlayerController
|
2023-03-05 14:49:46 +08:00 |
Glence
|
7a577ecd6b
|
Merge branch 'main' into PlayerController
|
2023-03-05 14:42:31 +08:00 |
maverickdgg
|
f52e5a1394
|
Changed pause menu to use onRelease instead of onClick
|
2023-03-05 14:01:30 +08:00 |
maverickdgg
|
4bc568899d
|
Fix Button click state not resetting if the release event happen when button is inactive
|
2023-03-05 13:55:51 +08:00 |
maverickdgg
|
f10293e2d2
|
Fixed button sounds
|
2023-03-05 10:47:16 +08:00 |
Glence
|
3f960509f1
|
scene changes
|
2023-03-05 02:51:11 +08:00 |
Glence
|
cc81eed630
|
Merge branch 'main' into PlayerController
|
2023-03-04 23:42:20 +08:00 |
maverickdgg
|
f3908d3afb
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-04 13:09:06 +08:00 |
XiaoQiDigipen
|
6cf8f03ff1
|
Merge branch 'main' into AIFixes
|
2023-03-04 12:50:13 +08:00 |
XiaoQiDigipen
|
90c9a0a959
|
Merge branch 'main' into AudioImplementation
|
2023-03-04 12:46:59 +08:00 |
maverickdgg
|
0a8f90ae80
|
Added Gameplay Canvas for Level 1
|
2023-03-04 12:44:58 +08:00 |
mushgunAX
|
dc54ae92a2
|
AI gets sent to a waypoint of choice when caught
|
2023-03-04 04:57:59 +08:00 |
maverickdgg
|
3a60eee32f
|
merged
|
2023-03-04 03:17:20 +08:00 |
maverickdgg
|
6d1e179baf
|
UI doine
|
2023-03-04 02:46:56 +08:00 |
mushgunAX
|
a5fe4bf0a0
|
New SFX and (supposedly) spatial SFX
|
2023-03-04 00:19:35 +08:00 |
XiaoQiDigipen
|
421016f4fc
|
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
|
2023-03-03 18:30:17 +08:00 |
SHAM-DP
|
dfc2a68dde
|
Add Set audio param with label functionality
|
2023-03-03 18:13:35 +08:00 |
Glence
|
27b00a6c4a
|
end cutscene done
|
2023-03-03 14:28:10 +08:00 |
mushgunAX
|
f7c33bc89a
|
Various null checks
|
2023-03-03 14:26:36 +08:00 |
Glence
|
81da3e501d
|
fix minor preview level bug
|
2023-03-03 00:40:16 +08:00 |
mushgunAX
|
7763a969b2
|
Merge branch 'main' into SP3-10-input-management
|
2023-03-02 22:55:29 +08:00 |
maverickdgg
|
0984eee6bb
|
Gameplay UI WIP
|
2023-03-02 17:34:11 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
|
2023-03-02 17:33:02 +08:00 |
mushgunAX
|
802924141a
|
Scene Fade In and Out Fixes
|
2023-03-02 15:47:00 +08:00 |
mushgunAX
|
1e734b6006
|
Merge branch 'main' into SP3-10-input-management
|
2023-03-02 13:31:13 +08:00 |
Glence
|
2834414115
|
Merge branch 'main' into PlayerController
|
2023-03-02 13:05:28 +08:00 |
maverickdgg
|
381fe476be
|
Game UI WIP
|
2023-03-02 11:33:21 +08:00 |
maverickdgg
|
30923389ae
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-02 10:23:09 +08:00 |
SHAM-DP
|
4131c58c08
|
Modified calls to IsCursorVisible
|
2023-03-02 10:01:52 +08:00 |
maverickdgg
|
e0ee2a8079
|
Gameplay UI progress
|
2023-03-02 09:55:41 +08:00 |
maverickdgg
|
e4345d4937
|
Changed all button textures and update win and lose screen to use buttonFX
|
2023-03-02 02:30:59 +08:00 |
Glence
|
2af19baccd
|
Added the transition back to the scene
|
2023-03-02 00:02:18 +08:00 |
Glence
|
b2c702c780
|
Merge branch 'main' into PlayerController
|
2023-03-02 00:01:34 +08:00 |
mushgunAX
|
a04eee0a2f
|
mouse centering and visibility when appropriate
|
2023-03-01 23:56:40 +08:00 |
Glence
|
403df62a0b
|
cleaning up scenes and WIP for previewlevel camera
|
2023-03-01 18:05:42 +08:00 |
mushgunAX
|
1f5cfd36f7
|
Scene transitions done
|
2023-03-01 17:36:02 +08:00 |
mushgunAX
|
17a7db8a91
|
Merge branch 'main' into scenetransitions
|
2023-03-01 12:51:43 +08:00 |
Glence
|
d5c9010661
|
Clean up the scenes
|
2023-03-01 01:16:34 +08:00 |
Glence
|
ab92d56cf0
|
disable movement when pop out is in place
|
2023-03-01 00:51:57 +08:00 |
Glence
|
bd9349eae7
|
FRC fix, stealfood popup almost done and reset dt when load
|
2023-02-28 21:42:05 +08:00 |
Glence
|
04c19fb586
|
Merge branch 'main' into PlayerController
|
2023-02-28 19:13:11 +08:00 |
Glence
|
0bdab3b079
|
WIP for steal food pop up
|
2023-02-28 18:35:43 +08:00 |
Glence
|
52ba54a82a
|
Fix ShinyHighlight issue and updated level 3
|
2023-02-28 15:42:28 +08:00 |
Glence
|
2ab4981a43
|
renamed cutscene to cutsceneIntro and adjusted level 2
|
2023-02-28 15:06:19 +08:00 |
mushgunAX
|
d563247ec2
|
Merge branch 'main' into scenetransitions
|
2023-02-28 06:49:55 +08:00 |
mushgunAX
|
b3ec2fb4df
|
implementing in progress
|
2023-02-28 06:49:40 +08:00 |
Glence
|
380de28358
|
cutscene for intro done
|
2023-02-28 01:57:00 +08:00 |
Glence
|
79cb0f12ae
|
WIP for Alpha, added material name in editor WIP for cutscene
|
2023-02-27 18:09:05 +08:00 |
maverickdgg
|
4f1ecf1b50
|
multiplierTextFX WIP
|
2023-02-27 17:01:46 +08:00 |
maverickdgg
|
cbb334d48e
|
Slider Text Default Value fix
|
2023-02-27 16:39:31 +08:00 |
Glence
|
75295b5d6e
|
Merge branch 'main' into PlayerController
|
2023-02-27 15:58:37 +08:00 |
Glence
|
c912dd2e4b
|
WIP for cutscene and added test for KW
|
2023-02-27 15:33:58 +08:00 |
mushgunAX
|
ba89dcea14
|
Merge branch 'main' into scenetransitions
|
2023-02-27 15:30:04 +08:00 |
mushgunAX
|
f9c90ece7e
|
Scene Transition Script
|
2023-02-27 15:28:05 +08:00 |
maverickdgg
|
08e4db134a
|
Tweaked main menu UI
|
2023-02-27 15:16:48 +08:00 |
maverickdgg
|
984473bdab
|
Slider text fixed
|
2023-02-27 10:28:20 +08:00 |
maverickdgg
|
949ade5775
|
Options Layout done
|
2023-02-27 09:55:54 +08:00 |
maverickdgg
|
90763ded71
|
Change Canvas Button Script
|
2023-02-27 08:08:04 +08:00 |
maverickdgg
|
f23853c85c
|
Main Menu Canvas Layout with button FX and scalebounce
|
2023-02-27 07:32:26 +08:00 |
Glence
|
efcca56c99
|
WIP foir silhouette, renamed scene files and fix breakable bug
|
2023-02-27 00:41:25 +08:00 |
Glence
|
027a2c490b
|
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
|
2023-02-25 21:56:49 +08:00 |
Glence
|
86b662c7dc
|
Merge branch 'main' into PlayerController
|
2023-02-23 19:45:38 +08:00 |
maverickdgg
|
c4db16bb95
|
Merge branch 'main' into SP3-20-UI-System
|
2023-02-23 13:44:12 +08:00 |
maverickdgg
|
69f2e678df
|
re-enabled scene change and disabled debug logs
|
2023-02-23 13:42:22 +08:00 |