Kah Wei
|
b603044579
|
Fixed validation errors caused by debug draw and fixed SHDebugDraw::WireCapsule not being static
|
2023-01-16 14:39:35 +08:00 |
maverickdgg
|
077f6f0fc9
|
Merge branch 'main' into SP3-20-UI-System
|
2023-01-16 14:36:29 +08:00 |
maverickdgg
|
a41354f2ce
|
Added changing texture of buttons
|
2023-01-16 14:35:16 +08:00 |
XiaoQiDigipen
|
18610b724b
|
Merge pull request #308 from SHADE-DP/SP3-20-UI-System
Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend
|
2023-01-16 14:11:51 +08:00 |
SHAM-DP
|
34f22808ee
|
transition scenescave prompt
|
2023-01-16 14:07:44 +08:00 |
maverickdgg
|
02ba0c6dc9
|
merge
|
2023-01-16 11:44:34 +08:00 |
maverickdgg
|
132e66c6c0
|
Merge branch 'UI-Test' into SP3-20-UI-System
|
2023-01-16 11:43:00 +08:00 |
maverickdgg
|
0c7224b8be
|
Merge branch 'main' into UI-Test
|
2023-01-16 11:37:38 +08:00 |
maverickdgg
|
5190c490c9
|
added events
|
2023-01-16 11:36:12 +08:00 |
maverickdgg
|
5aa7bfe03e
|
button fixed
|
2023-01-16 07:34:44 +08:00 |
Diren D Bharwani
|
85f0902c2d
|
Removed unused collision table and fixed bug with kinematic bodies exploding
|
2023-01-16 03:48:08 +08:00 |
Diren D Bharwani
|
19bffc9124
|
First half of re-implementing face-face contact derivation
|
2023-01-16 02:44:27 +08:00 |
Diren D Bharwani
|
dab109bc77
|
Fixed a fatal error with rigid body rotations.
|
2023-01-16 02:43:31 +08:00 |
Diren D Bharwani
|
6c76849cd8
|
Merge remote-tracking branch 'origin/SHPhysics' into SHPhysics
|
2023-01-13 15:26:28 +08:00 |
Diren D Bharwani
|
ef5016351b
|
Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates. This will be the main branch moving forward.
|
2023-01-13 15:26:21 +08:00 |
Diren D Bharwani
|
13d5625055
|
Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates
|
2023-01-13 15:25:57 +08:00 |
Brandon Mak
|
f217562fef
|
Shadows are sort of working
|
2023-01-11 20:04:53 +08:00 |
Brandon Mak
|
4cd9a6cea0
|
shadows WIP
|
2023-01-11 10:35:29 +08:00 |
Brandon Mak
|
4a06032bea
|
Shadows WIP
|
2023-01-11 08:25:38 +08:00 |
Brandon Mak
|
9538636af6
|
Shadows WIP
|
2023-01-10 01:47:10 +08:00 |
XiaoQiDigipen
|
8e58d47115
|
Merge pull request #306 from SHADE-DP/SP3-10-input-management
Changed default pathing for binding file serialisation
|
2023-01-09 17:44:14 +08:00 |
maverickdgg
|
8b2297f451
|
CreateSparseSet
|
2023-01-09 17:40:21 +08:00 |
Brandon Mak
|
918018b6fe
|
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
|
2023-01-09 17:34:17 +08:00 |
mushgunAX
|
356ec24cc2
|
Change default pathing for binding file I/O
|
2023-01-09 17:21:24 +08:00 |
maverickdgg
|
402bd16522
|
fix for editor window size
|
2023-01-09 17:18:22 +08:00 |
XiaoQiDigipen
|
be337a2687
|
Merge pull request #305 from SHADE-DP/SP3-5-ECS
Added GetComponents to Component Manager
|
2023-01-09 16:59:45 +08:00 |
XiaoQiDigipen
|
82f65a112c
|
Merge pull request #304 from SHADE-DP/SP3-10-input-management
Implemented Input Binding Serialisation
|
2023-01-09 16:56:59 +08:00 |
Brandon Mak
|
cb9223db0b
|
Enabled partially bound bit for descriptor sets with variable size
- Shadow maps can be sampled from compute shaders
|
2023-01-09 11:06:10 +08:00 |
maverickdgg
|
28829213c9
|
merge
|
2023-01-09 10:53:56 +08:00 |
maverickdgg
|
3638feba05
|
Merge branch 'main' into SP3-20-UI-System
|
2023-01-09 10:50:36 +08:00 |
maverickdgg
|
4f63558f40
|
Added GetComponents to Component Manager
|
2023-01-09 10:44:36 +08:00 |
maverickdgg
|
88491ffbd8
|
ToggleButton fix
|
2023-01-09 09:56:46 +08:00 |
Brandon Mak
|
4928ed4bcf
|
Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
- Changed RenderGraphNodeNames to RenderGraphEntityNames
- Managed to get shadow maps into desc sets
|
2023-01-09 09:44:40 +08:00 |
maverickdgg
|
e89b6f5c4c
|
Fixing button
|
2023-01-09 09:38:53 +08:00 |
maverickdgg
|
5f11a931c7
|
Added Toggle Button, Fixed canvas Scalar
|
2023-01-09 09:24:20 +08:00 |
maverickdgg
|
b293b28a56
|
Button fix
|
2023-01-09 07:14:40 +08:00 |
mushgunAX
|
7dbd0b93b3
|
Minor comment fix
|
2023-01-08 21:39:48 +08:00 |
mushgunAX
|
4123e76a7d
|
Checking Input Binding I/O
|
2023-01-08 21:36:19 +08:00 |
mushgunAX
|
92a7555370
|
Merge branch 'main' into SP3-10-input-management
|
2023-01-08 21:05:18 +08:00 |
mushgunAX
|
baaeb9ee10
|
Input Binding File I/O
|
2023-01-08 21:05:09 +08:00 |
XiaoQiDigipen
|
f120f365eb
|
Merge pull request #302 from SHADE-DP/SP3-1-DebugDraw
Added support for debug drawing wireframe capsules
|
2023-01-08 12:20:11 +08:00 |
Kah Wei
|
686e141efa
|
Fixed comment for SHPrimitiveGenerator::LineCapsuleCap
|
2023-01-08 01:46:52 +08:00 |
Kah Wei
|
f44e7b7a1c
|
Debug draw capsule now works with different orientations
|
2023-01-08 01:43:40 +08:00 |
Kah Wei
|
5c5ff38b49
|
Merge branch 'main' into SP3-1-DebugDraw
|
2023-01-08 01:07:15 +08:00 |
Kah Wei
|
98bfbc1048
|
Added DrawWireCapsule for debug draw (doesn't support orientation changes yet)
|
2023-01-08 01:06:50 +08:00 |
Brandon Mak
|
1a0edf30d7
|
Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
|
2023-01-07 22:40:29 +08:00 |
Brandon Mak
|
77a5829fc9
|
Shadows WIP
|
2023-01-07 17:45:49 +08:00 |
SHAM-DP
|
f726592557
|
Popup window base & popup management
Added Scene save prompt popup (WIP)
|
2023-01-07 17:34:07 +08:00 |
XiaoQiDigipen
|
83eb3fffcd
|
Merge pull request #301 from SHADE-DP/SP3-16-Math
Added rotate method with quaternions for Vector3
|
2023-01-07 16:18:36 +08:00 |
Diren D Bharwani
|
222bda9a13
|
Replaced Transform's Forward.get with new rotate method
|
2023-01-07 16:16:35 +08:00 |