Xiao Qi
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615a5796f0
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Added line to add subasset meta to parent asset
Rewrote loading of all animation clips into resource manager
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2023-03-07 22:51:40 +08:00 |
XiaoQiDigipen
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4d64dd34d8
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Merge pull request #403 from SHADE-DP/AnimationClipAsset
Reimplemented animation clip container assets
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2023-03-07 22:10:34 +08:00 |
Xiao Qi
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3cc949bb7e
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Animation container redefinition
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2023-03-07 22:07:38 +08:00 |
Xiao Qi
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07100de950
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Added recognition for animation clip container as a file
Added functions to create new sub asset for animation clips
Added recognition for animation clip containers when creating new assets
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2023-03-07 22:06:42 +08:00 |
Xiao Qi
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eae6f6399b
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Changed implementation of binary loader to load animation clip containers instead of individual animation clips
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2023-03-07 22:05:33 +08:00 |
Kah Wei
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dc32c5c9aa
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Implemented saving of animation controller from editor
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2023-03-07 20:29:57 +08:00 |
Kah Wei
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ff27925f2d
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Added ability to reset state, delete links and nodes
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2023-03-07 20:05:37 +08:00 |
Kah Wei
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6d01bd0b78
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Added ability to set starting node
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2023-03-07 19:00:10 +08:00 |
Kah Wei
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493f2c3cfe
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Fixed parameters panel for animation controller editor and added menu bar
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2023-03-07 16:38:00 +08:00 |
Kah Wei
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9a8114f5dd
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Added work in progress animation parameter panel
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2023-03-06 16:44:34 +08:00 |
Kah Wei
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d16f807a8a
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Added links properties panel
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2023-03-06 16:17:05 +08:00 |
Kah Wei
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f8cc1fe2dc
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Size of animation controller editor is now adjustable
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2023-03-06 11:47:30 +08:00 |
Kah Wei
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066d060b29
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Split main animation controller panel into 3 segments
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2023-03-05 01:45:26 +08:00 |
Kah Wei
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32adb0c540
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Reworked how AnimationControllerEditor works
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2023-03-05 01:08:39 +08:00 |
Kah Wei
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b93a08fa90
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Fixed ImGui crash with SHRawAnimationInspector
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2023-03-04 00:48:10 +08:00 |
Kah Wei
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97605cc8fe
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Added preliminary implementation of animation controller connection attributes
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2023-03-03 22:00:56 +08:00 |
Kah Wei
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41784d4c04
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Fixed animation clips list for Raw Animation Inspector
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2023-03-03 21:28:28 +08:00 |
Kah Wei
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beeeae99ca
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SHRawAnimInspector can now generate incomplete animation clips
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2023-03-03 18:53:59 +08:00 |
Xiao Qi
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0741163774
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Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController
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2023-03-03 17:23:18 +08:00 |
Xiao Qi
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184fd4f459
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[NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented
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2023-03-03 17:16:23 +08:00 |
Kah Wei
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c736967d1c
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-02 19:08:20 +08:00 |
Kah Wei
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69fa0d4da0
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Fixed SHRawAnimInspector warnings
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2023-03-02 17:44:28 +08:00 |
Glence
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97db3b1021
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Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Kah Wei
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6779f48b5a
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Fixed typo
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2023-03-02 17:33:02 +08:00 |
Glence
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8c74ec85d3
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Done with level preview
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2023-03-02 17:33:02 +08:00 |
Kah Wei
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65d57e96b3
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
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2023-03-02 16:55:13 +08:00 |
Kah Wei
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3a14f0a887
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Added SHRawAnimInspector
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2023-03-02 16:54:34 +08:00 |
Brandon Mak
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61a877cee1
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Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
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6b42d78f16
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
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e05e21ec5a
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Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
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e2ef32f130
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Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Kah Wei
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62fa2ba41a
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-02 13:03:33 +08:00 |
XiaoQiDigipen
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4124c74306
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Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
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38afe39447
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Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
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848123c138
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Bug fix
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2023-03-02 11:53:52 +08:00 |
Brandon Mak
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1e59b6436c
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Merge branch 'main' into SP3-1-Rendering
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2023-03-02 11:36:35 +08:00 |
maverickdgg
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30923389ae
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Merge branch 'main' into SP3-20-UI-System
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2023-03-02 10:23:09 +08:00 |
Brandon Mak
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87c04436b3
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Added scripting interface and serialization for Trajectory comp
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2023-03-02 09:08:20 +08:00 |
maverickdgg
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9dd01f5fa1
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Replaced How to play screen and credits placeholder
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2023-03-02 03:01:24 +08:00 |
maverickdgg
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5cc2e26de6
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Rotates target offset based on camera arm's rotation
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2023-03-02 02:06:25 +08:00 |
Kah Wei
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dfb53bf290
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Added WIP AnimationControllerEditor
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2023-03-01 23:49:30 +08:00 |
Kah Wei
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d21f9d6c4b
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Added functions for adding transitions and parameters to an AnimationController
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2023-03-01 22:10:09 +08:00 |
Kah Wei
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e878b7b65a
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Added implementation of SHAnimationController Transition logic
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2023-03-01 21:55:26 +08:00 |
SHAM-DP
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98140aa797
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Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
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2023-03-01 17:06:53 +08:00 |
Brandon Mak
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4b37be6075
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Made text color serialized
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2023-03-01 16:02:44 +08:00 |
Kah Wei
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2679d12afb
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Merge branch 'main' into SP3-22-AnimationController
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2023-03-01 14:02:28 +08:00 |
Brandon Mak
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e44e961e14
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Particles WIP
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2023-03-01 10:06:09 +08:00 |
Brandon Mak
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77722aa560
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renamed some files
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2023-03-01 08:58:16 +08:00 |
Brandon Mak
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2e7bfd8b28
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Merge branch 'main' into SP3-1-Rendering
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2023-03-01 08:56:45 +08:00 |
Kah Wei
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e97f5747cb
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Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub.
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2023-03-01 01:30:34 +08:00 |