Diren D Bharwani
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87d2afbd9a
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
Brandon Mak
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4a06032bea
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Shadows WIP
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2023-01-11 08:25:38 +08:00 |
Brandon Mak
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99e7dbfa01
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WIP
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2022-12-28 20:47:20 +08:00 |
Kah Wei
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eea35600d3
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Switched shaders to use multiply colour instead of additive
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2022-11-04 14:04:59 +08:00 |
Glence
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5fe10ce8d1
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Changes to main for presentation
Change TestCube_FS.glsl
Change debugdraw Key input to F10
TestScene changes
AI waypoint changed
playercontroller camera axis change
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2022-11-03 01:50:02 +08:00 |
Sri Sham Haran
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e609b5634a
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Material Inspector
Can set material
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2022-11-02 21:31:27 +08:00 |
Brandon Mak
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b46b6b0b85
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CompileAll uncommented and asset manager metadata writes commented
SHmeta files should now be identical to what's on main
Shaders themselves have some changes (binaries also updated)
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2022-10-30 00:25:49 +08:00 |
Brandon Mak
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5db9299699
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
Brandon Mak
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7c5a24b8e1
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-30 00:00:17 +08:00 |
Xiao Qi
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b5a1d5ea88
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SP3-282 Restructured loaders and compilers
Completed shader compiling and loading
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2022-10-27 12:54:58 +08:00 |