Diren D Bharwani
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f0b916b275
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Added missing inverse function for Quaternions
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2022-09-08 23:21:02 +08:00 |
Diren D Bharwani
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392b51898a
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Added more implementations for Quaternions
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2022-09-08 22:46:51 +08:00 |
Kah Wei
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cecbca26c5
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Fixed some warnings in ResourceLibrary and SparseSet
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2022-09-08 20:55:56 +08:00 |
Sri Sham Haran
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28ab89cf91
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set up backend functions
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2022-09-08 20:34:44 +08:00 |
Diren D Bharwani
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01ff98b24f
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Merge branch 'main' into SP3-16-Math
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/src/SHpch.h
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2022-09-08 19:46:06 +08:00 |
Sri Sham Haran
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407ac11753
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Merge branch 'main' into SP3-4-editor
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2022-09-08 19:38:09 +08:00 |
Sri Sham Haran
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32dc894608
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SHEditor Base
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2022-09-08 19:37:49 +08:00 |
Brandon Mak
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62c67909ee
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Rendering Integration
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2022-09-08 19:11:25 +08:00 |
Diren D Bharwani
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8cdd8b4a25
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Added Math helper functions & wrappers for Vectors, Matrix and Quaternion.
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2022-09-08 14:18:26 +08:00 |
Diren D Bharwani
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280ef33587
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
maverickdgg
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4c5c5f61e8
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Merge branch 'main' into SP3-5-ECS
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2022-09-08 12:17:10 +08:00 |
maverickdgg
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85a63cec1f
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#comment removed two CreateEntity function overloads and added a default value to desired EID instead
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2022-09-08 12:06:29 +08:00 |
Xiao Qi
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8563ecb7e8
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Xiao Qi
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9a223098f6
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Initial Commit
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2022-09-08 11:17:25 +08:00 |
maverickdgg
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cfa7bb812a
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#comment initial commit added use of SHpch
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2022-09-08 11:15:43 +08:00 |
maverickdgg
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1105edb8c2
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initial commit
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2022-09-08 11:08:23 +08:00 |
Xiao Qi
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d74ac7b8a4
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Added dependencies to project
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2022-09-05 14:37:29 +08:00 |
Xiao Qi
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98bf020293
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WinMain Entry point
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2022-09-05 13:55:52 +08:00 |