Brandon Mak
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6cde511b36
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Shadows update
Made it less dark
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2023-02-03 20:16:42 +08:00 |
Brandon Mak
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1526176c58
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Shadows WIP
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2023-01-16 15:06:46 +08:00 |
Brandon Mak
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f217562fef
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Shadows are sort of working
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2023-01-11 20:04:53 +08:00 |
Brandon Mak
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4cd9a6cea0
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shadows WIP
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2023-01-11 10:35:29 +08:00 |
Brandon Mak
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4a06032bea
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Shadows WIP
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2023-01-11 08:25:38 +08:00 |
Brandon Mak
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cb9223db0b
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Enabled partially bound bit for descriptor sets with variable size
- Shadow maps can be sampled from compute shaders
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2023-01-09 11:06:10 +08:00 |
Brandon Mak
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77a5829fc9
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Shadows WIP
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2023-01-07 17:45:49 +08:00 |
Brandon Mak
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99e7dbfa01
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WIP
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2022-12-28 20:47:20 +08:00 |
Brandon Mak
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eb569a4263
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Shader updates
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2022-11-02 14:21:27 +08:00 |
Brandon Mak
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b0d08d27fd
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SSAO is fully implemented
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2022-11-01 20:10:59 +08:00 |
Brandon Mak
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5852c409e6
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SSAO WIP
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2022-11-01 11:57:08 +08:00 |
Brandon Mak
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54a36e1476
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SSAO WIP
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2022-11-01 02:32:14 +08:00 |
Brandon Mak
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2bd3b45ba0
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SSAO sort of working
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2022-10-31 20:49:28 +08:00 |
Brandon Mak
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647182241e
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Fixed a buy with view space lighting calculations
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2022-10-30 19:21:02 +08:00 |
Brandon Mak
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7c5a24b8e1
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-30 00:00:17 +08:00 |