Brandon Mak
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ae372f2917
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Getter for renderpass in render node
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2022-09-09 14:34:09 +08:00 |
Brandon Mak
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d7954245d6
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Created a descriptor pool for Graphics System
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2022-09-09 14:21:13 +08:00 |
Brandon Mak
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fe954271cb
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Getter for queue
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2022-09-09 14:02:48 +08:00 |
Brandon Mak
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78f8a9e455
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Getter for physical device
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2022-09-09 13:55:00 +08:00 |
Brandon Mak
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bed017e539
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Fixed some warnings and premake files now include hpp files
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2022-09-09 13:28:57 +08:00 |
Brandon Mak
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cce1d24374
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Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
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2022-09-09 11:20:46 +08:00 |
Brandon Mak
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fe6c5be8c6
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Graphics System called in application
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2022-09-09 11:20:38 +08:00 |
Kah Wei
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cecbca26c5
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Fixed some warnings in ResourceLibrary and SparseSet
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2022-09-08 20:55:56 +08:00 |
Brandon Mak
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62c67909ee
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Rendering Integration
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2022-09-08 19:11:25 +08:00 |
Diren D Bharwani
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280ef33587
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
Xiao Qi
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8563ecb7e8
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
maverickdgg
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cfa7bb812a
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#comment initial commit added use of SHpch
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2022-09-08 11:15:43 +08:00 |
maverickdgg
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ead46d0ef1
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Merge branch 'main' into SP3-5-ECS
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2022-09-08 11:09:36 +08:00 |
Xiao Qi
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04ee50bc6a
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Generated solution
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2022-09-08 11:08:46 +08:00 |
maverickdgg
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1105edb8c2
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initial commit
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2022-09-08 11:08:23 +08:00 |
Sri Sham Haran
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060937344b
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Update Dependencies and Premake
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2022-09-06 10:39:12 +08:00 |
Xiao Qi
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aee5e3b4d6
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Properly changed entrypoint to winmain
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2022-09-05 15:29:02 +08:00 |
Xiao Qi
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d74ac7b8a4
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Added dependencies to project
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2022-09-05 14:37:29 +08:00 |
Xiao Qi
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98bf020293
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WinMain Entry point
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2022-09-05 13:55:52 +08:00 |
Xiao Qi
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0436ec45f6
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Added dependencies into premake
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2022-08-26 14:30:41 +08:00 |
Xiao Qi
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3313127e8c
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Basic Project set up with premake
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2022-08-26 14:04:03 +08:00 |