Commit Graph

1999 Commits

Author SHA1 Message Date
XiaoQiDigipen 18610b724b
Merge pull request #308 from SHADE-DP/SP3-20-UI-System
Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend
2023-01-16 14:11:51 +08:00
SHAM-DP 34f22808ee transition scenescave prompt 2023-01-16 14:07:44 +08:00
maverickdgg 02ba0c6dc9 merge 2023-01-16 11:44:34 +08:00
maverickdgg 132e66c6c0 Merge branch 'UI-Test' into SP3-20-UI-System 2023-01-16 11:43:00 +08:00
maverickdgg 0c7224b8be Merge branch 'main' into UI-Test 2023-01-16 11:37:38 +08:00
maverickdgg 5190c490c9 added events 2023-01-16 11:36:12 +08:00
mushgunAX c5998c3b53 Laying out foundations for input editor UI 2023-01-16 10:32:18 +08:00
maverickdgg 5aa7bfe03e button fixed 2023-01-16 07:34:44 +08:00
Diren D Bharwani 85f0902c2d Removed unused collision table and fixed bug with kinematic bodies exploding 2023-01-16 03:48:08 +08:00
Diren D Bharwani 19bffc9124 First half of re-implementing face-face contact derivation 2023-01-16 02:44:27 +08:00
Diren D Bharwani dab109bc77 Fixed a fatal error with rigid body rotations. 2023-01-16 02:43:31 +08:00
Diren D Bharwani 6c76849cd8 Merge remote-tracking branch 'origin/SHPhysics' into SHPhysics 2023-01-13 15:26:28 +08:00
Diren D Bharwani ef5016351b Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates. This will be the main branch moving forward.
2023-01-13 15:26:21 +08:00
Diren D Bharwani 13d5625055 Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates
2023-01-13 15:25:57 +08:00
Brandon Mak f217562fef Shadows are sort of working 2023-01-11 20:04:53 +08:00
Brandon Mak 4cd9a6cea0 shadows WIP 2023-01-11 10:35:29 +08:00
Brandon Mak 4a06032bea Shadows WIP 2023-01-11 08:25:38 +08:00
Brandon Mak 9538636af6 Shadows WIP 2023-01-10 01:47:10 +08:00
XiaoQiDigipen 8e58d47115
Merge pull request #306 from SHADE-DP/SP3-10-input-management
Changed default pathing for binding file serialisation
2023-01-09 17:44:14 +08:00
maverickdgg 8b2297f451 CreateSparseSet 2023-01-09 17:40:21 +08:00
Brandon Mak 918018b6fe Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering 2023-01-09 17:34:17 +08:00
mushgunAX 356ec24cc2 Change default pathing for binding file I/O 2023-01-09 17:21:24 +08:00
maverickdgg 402bd16522 fix for editor window size 2023-01-09 17:18:22 +08:00
XiaoQiDigipen be337a2687
Merge pull request #305 from SHADE-DP/SP3-5-ECS
Added GetComponents to Component Manager
2023-01-09 16:59:45 +08:00
XiaoQiDigipen 82f65a112c
Merge pull request #304 from SHADE-DP/SP3-10-input-management
Implemented Input Binding Serialisation
2023-01-09 16:56:59 +08:00
Brandon Mak cb9223db0b Enabled partially bound bit for descriptor sets with variable size
- Shadow maps can be sampled from compute shaders
2023-01-09 11:06:10 +08:00
maverickdgg 28829213c9 merge 2023-01-09 10:53:56 +08:00
maverickdgg 3638feba05 Merge branch 'main' into SP3-20-UI-System 2023-01-09 10:50:36 +08:00
maverickdgg 4f63558f40 Added GetComponents to Component Manager 2023-01-09 10:44:36 +08:00
maverickdgg 88491ffbd8 ToggleButton fix 2023-01-09 09:56:46 +08:00
Brandon Mak 4928ed4bcf Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
- Changed RenderGraphNodeNames to RenderGraphEntityNames
- Managed to get shadow maps into desc sets
2023-01-09 09:44:40 +08:00
maverickdgg e89b6f5c4c Fixing button 2023-01-09 09:38:53 +08:00
maverickdgg 5f11a931c7 Added Toggle Button, Fixed canvas Scalar 2023-01-09 09:24:20 +08:00
maverickdgg b293b28a56 Button fix 2023-01-09 07:14:40 +08:00
mushgunAX 7dbd0b93b3 Minor comment fix 2023-01-08 21:39:48 +08:00
mushgunAX 4123e76a7d Checking Input Binding I/O 2023-01-08 21:36:19 +08:00
mushgunAX 92a7555370 Merge branch 'main' into SP3-10-input-management 2023-01-08 21:05:18 +08:00
mushgunAX baaeb9ee10 Input Binding File I/O 2023-01-08 21:05:09 +08:00
XiaoQiDigipen f120f365eb
Merge pull request #302 from SHADE-DP/SP3-1-DebugDraw
Added support for debug drawing wireframe capsules
2023-01-08 12:20:11 +08:00
Kah Wei 686e141efa Fixed comment for SHPrimitiveGenerator::LineCapsuleCap 2023-01-08 01:46:52 +08:00
Kah Wei f44e7b7a1c Debug draw capsule now works with different orientations 2023-01-08 01:43:40 +08:00
Kah Wei 5c5ff38b49 Merge branch 'main' into SP3-1-DebugDraw 2023-01-08 01:07:15 +08:00
Kah Wei 98bfbc1048 Added DrawWireCapsule for debug draw (doesn't support orientation changes yet) 2023-01-08 01:06:50 +08:00
Brandon Mak 1a0edf30d7 Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX* 2023-01-07 22:40:29 +08:00
Brandon Mak 77a5829fc9 Shadows WIP 2023-01-07 17:45:49 +08:00
SHAM-DP f726592557 Popup window base & popup management
Added Scene save prompt popup (WIP)
2023-01-07 17:34:07 +08:00
XiaoQiDigipen 83eb3fffcd
Merge pull request #301 from SHADE-DP/SP3-16-Math
Added rotate method with quaternions for Vector3
2023-01-07 16:18:36 +08:00
Diren D Bharwani 222bda9a13 Replaced Transform's Forward.get with new rotate method 2023-01-07 16:16:35 +08:00
Diren D Bharwani c3582cf5ee Added a rotate method with quaternions for Vector3 2023-01-07 16:14:55 +08:00
Diren D Bharwani 8914dea574 Merge remote-tracking branch 'origin/main' into SP3-16-Math 2023-01-07 16:01:03 +08:00